File size: 2,371 Bytes
694239a | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 | ---
license: other
license_name: sam-license
license_link: https://huggingface.co/facebook/sam3.1/blob/main/LICENSE
library_name: sam3
tags:
- segmentation
- sam3
- sam3.1
- video
- multiplex
- facebookresearch
base_model: facebook/sam3.1
---
# SAM 3.1 — AEmotionStudio Mirror
This is an open mirror of [`facebook/sam3.1`](https://huggingface.co/facebook/sam3.1)
hosted by [Æmotion Studio](https://huggingface.co/AEmotionStudio) so that
`ComfyUI-FFMPEGA` and other downstream tools can auto-download the SAM 3.1
multiplex tracker without users having to accept the gated terms one-by-one.
> ⚠️ **License:** Use of these weights is governed by the upstream SAM License
> (Meta). See [`LICENSE`](LICENSE) — you accept those terms by downloading
> or using the model. This mirror exists solely to make installation
> ergonomic; it is not a relicensing of the model.
## What's here
| File | Size | Notes |
|---|---|---|
| `sam3.1_multiplex.safetensors` | ~3.5 GB | Preferred. Safer, mmap-friendly format. |
| `sam3.1_multiplex.pt` | ~3.5 GB | Upstream `.pt` format — kept for byte-for-byte parity with `facebook/sam3.1`. |
| `tokenizer.json`, `vocab.json`, `merges.txt`, `*config*.json` | small | BPE / processor files SAM 3.1 needs at load time. |
## SAM 3.1 highlights vs SAM 3
- New **multiplex tracker** — joint multi-object tracking via shared memory.
- ~7× faster on multi-object video (~32 FPS vs. ~16 FPS for 128 objects).
- ~½ the VRAM (8 GB → 4 GB in FP16) on the same scenes.
- Unchanged image-detection model — the gains are entirely in the video path.
## Direct use
```python
from sam3.model_builder import build_sam3_multiplex_video_model
model = build_sam3_multiplex_video_model(
checkpoint_path="/path/to/sam3.1_multiplex.pt",
load_from_HF=False,
device="cuda",
)
```
Requires `sam3` from `git+https://github.com/facebookresearch/sam3.git` (a
revision new enough to include `build_sam3_multiplex_video_model`).
## ComfyUI-FFMPEGA
`ComfyUI-FFMPEGA` auto-downloads from this mirror first and falls back to
`facebook/sam3.1` if the mirror is unreachable. Pick `sam_version="sam3.1"`
on the Effects Builder or Load Video Path node to use it.
## Upstream
- Code: <https://github.com/facebookresearch/sam3>
- Original weights: <https://huggingface.co/facebook/sam3.1>
- Paper / blog: see the upstream repo.
|