# Test results — updated 2026-07-16 All suites run with `npm test` (chains all ten). Every suite exits 0. Hardware for GPU numbers: NVIDIA via WebGPU, DP4A int8 dot path, exact-gated against the verified units at init. | suite | what it proves | result | |---|---|---| | `test_core.js` | float trainer converges, replicas bit-identical | PASS — loss 33.71 → 0.000000, replica diff 0.000e+0 | | `test_verified.js` | training THROUGH the int8 units converges, replicas bit-identical | PASS — loss 300.6 → 1.41, replica diff 0.000e+0 | | `test_ieee.js` | the JS epilogue mirror is IEEE-754 spec-correct, not merely agreeable | PASS — 500k+ checks, 0 disagreements; rejects the old round-once mirror on 34% of inputs | | `test_gates.js` | the exact kernel gate rejects real bugs, accepts the real kernel | PASS — 5/5 injected bugs rejected, clean kernel accepted, audit sees the sign of zero | | `test_metamorphic.js` | correctness properties that need no reference implementation | PASS — 6/6 properties hold; catches stride/swap/acc= mutants | | `test_corpus.js` | mutation-scores the oracles with an external bug taxonomy | PASS — properties 2/4 (2/2 loop, 0/2 math), differential 4/4, control clean | | `test_optimizer.js` | DaisyAdam beats SGD through the units, deterministic replicas | PASS — 1.59 vs 1.95, replica diff 0.000e+0 | | `test_transformer.js` | the transformer LM trains through the units end to end | PASS — loss 4.75 → 1.26 (baseline 4.56), replica diff 0.000e+0 | | `test_unit_backward.js` | int8 STE gradients do not damage convergence | PASS — units/float loss ratio 1.007 | ## The IEEE-754 oracle (`test_ieee.js`) Built from the binary32 definition in exact BigInt arithmetic — no `Math.fround` anywhere in the oracle, so neither side was tuned to the other. ``` i32ToF32Spec matches Math.fround on 200000 random int32 (incl. |s| > 2^24) mulF32Spec matches the correctly-rounded product on 300000 draws (subnormal..overflow) Verified.epi vs the oracle: 200000 random triples, 0 disagreements tie-to-even ladder around 2^24: 378 cases, 0 disagreements bgemmJS outputs rebuilt from the raw int32 accumulator via the oracle: 0 disagreements the oracle REJECTS the round-once mirror shipped before: 68314/200000 inputs (34.16%) ``` That last line is the teeth: an oracle that never disagrees with anything proves nothing. This one rejects the exact bug the old `1e-6` tolerance hid. ## Oracle mutation scores (`test_corpus.js`) Bugs ported from an external taxonomy ([dipankarsarkar/gpuemu-corpus](https://huggingface.co/datasets/dipankarsarkar/gpuemu-corpus)) so the bug list has a different author than the checks. | bug | lives in | properties | differential | |---|---|---|---| | `acc=` instead of `acc+=` | loop | CAUGHT (sensitivity) | CAUGHT | | missing bounds guard (mult-of-8) | loop | CAUGHT (nonTriviality) | CAUGHT | | dropped constant factor (2×) | math | CAUGHT (unitScaleAnchor) | CAUGHT | | wrong leaky-ReLU alpha | math | CAUGHT (reluRange) | CAUGHT | **4/4 both oracles** — but the road there is the finding. The first score was 0/4; adding non-triviality and sensitivity got the loop bugs (2/4). The two math bugs are provably invisible to any RELATION — if `out` satisfies every relation, so does `c·out` — so no cleverer relation exists. Closing them took a different species of check: **definitional absolutes**. `reluRange` (ReLU output cannot be negative — a range constraint from the definition) catches the leaky alpha; `unitScaleAnchor` (at unit scales dequant is the identity, so the output must equal the exact integer dot product, computed with plain integer arithmetic — no LUT, no mirror) pins absolute scale and catches the uniform 2×. Still no reference implementation anywhere in the property suite; the suite is now relations for the loop plus spec-pinned absolutes for the values, and the differential gate remains an independent second opinion. ## Backward rework: bit-identity + GPU wall clock The backward was reworked for dispatch efficiency: independent GEMMs overlapped, the QKV weight-gradient and dln1in trios fused into single batched (batch=3) GEMMs, and the `g.emb` operand quantized column-wise in one pass instead of transpose-then-quantize. **None of this may change a bit** — block scales are per-row/per-column per batch element, so fusion is exact, and every fused sum keeps the original per-add f32 rounding schedule. Bit-identity, old backward vs new (CPU mirrors, Node): ``` char-96, float backward: loss + all 20480 gradient floats bit-identical char-96, unit backward: loss + all 20480 gradient floats bit-identical Spikewhale 16k, float backward: loss + all 545792 gradient floats bit-identical Spikewhale 16k, unit backward: loss + all 545792 gradient floats bit-identical ``` GPU (c=32 t=32 b=8 layers=2 heads=2, 16512-token vocab, 15 measured steps, gradient FNV hash compared old vs new on-device): | config | ms/step | grad hash | |---|---|---| | old backward, float | 286 | `7ff11308` | | old backward, units | 466 | `62596547` | | new backward, float | 286 | `7ff11308` (identical) | | new backward, units | 346 | `62596547` (identical) | - float path: unchanged speed, unchanged bits — this is what ships enabled. - unit-backward path (dormant, `cfg.unitBackward`): cost drops **1.63× → 1.21×** vs float. Because the rework is bit-identical, the convergence curves from the unit-backward experiment stand unchanged; only the wall-clock exchange rate moved. At equal wall clock float still wins (~1.5% at the 200-step horizon), so `unitBackward` stays off by default. ## QKV dual-GEMM fusion (CUTLASS ex. 45) The q/k/v projections share the same left operand (`ln1.y`), so the forward now quantizes it ONCE and runs all three as one batched (batch=3) dispatch — 2 fewer dispatches and 2 fewer full quantize passes per layer per step. Bit-identity (old three-GEMM forward vs fused), 5 full training steps with weight updates in between so a single-ulp divergence anywhere compounds: ``` char-96, float backward: 5 losses + 5×20480 grads + final weights bit-identical char-96, unit backward: 5 losses + 5×20480 grads + final weights bit-identical Spikewhale 16k, float backward: 5 losses + 5×545792 grads + final weights bit-identical Spikewhale 16k, unit backward: 5 losses + 5×545792 grads + final weights bit-identical generate() output identical (the fused output's subarray views feed attention) ``` On GPU (DP4A): gradient FNV hashes match the pre-fusion values exactly in both modes (`7ff11308` float / `62596547` units); ~2% wall-clock gain at width 32 (the shared operand is only 32 KB there — the saved quantize work scales quadratically with model width). Two-device live run: both replicas at step 71/300 with identical loss to the last digit, no sync-guard trips. ## B2B MLP chain (CUTLASS ex. 13 two-GEMM fusion + ex. 23 epilogue reduction) The MLP's two GEMMs now run back-to-back on the GPU: gemm1 (ReLU fused) and a per-row |max| reduction share one command encoder, ~1 KB of absmax comes back to JS (scale derivation needs division, which WGSL only guarantees to 2.5 ULP — JS f64 division is exactly rounded and device-identical), then h1 is quantized ON-DEVICE and fed straight to gemm2. h1 returns to JS only because the STE backward needs it; it never goes up again. This required respeccing the intermediate quantize from `round(x / scale)` to `floor(f32(x * invScale) + 0.5)` — WGSL multiply/add are correctly rounded and floor/clamp exact, so the GPU kernel and the fround-stepped JS mirror agree bit-for-bit, and CPU-fallback devices run the mirror so mixed fleets stay bit-identical. The respec is a real (bounded) math change: old and new builds cannot co-train, and the per-step divergence guard stops such mixed groups. `test_b2b.js` (Node): ``` scales from the fused absmax bit-identical to quantizeRows (3958 rows incl. zero rows) respec moves an int8 by at most 1 step (1/112363 = 0.001% of values moved) chain gemm1 (hence h1 and the ReLU mask) byte-identical to the un-chained GEMM chain output equals the manual composition of its stages; deterministic convergence unchanged: old 2.0500 vs new 2.0512 final loss (0.1% apart, 40 steps) ``` On GPU: both chain variants (LUT shader and DP4A) pass an exact `!==` init gate against the mirror chain over ragged shapes including pack-tail padding. Discriminating proof that the kernel implements the RESPEC and not the old spec: a searched-for boundary input (int8 68→69 under the respec) run through the GPU chain matches the new-spec mirror exactly and differs from the old-spec composition. Two-device live run: step 141/300 with identical loss (6.23958) on both replicas, per-step weight-hash divergence checks silent. ## The sign of zero (RDNA2 ISA audit) Reading the RDNA2 shader ISA against our determinism assumptions confirmed three of them on real hardware and exposed one blind spot in our own gates: - `V_DOT4_I32_I8` is an exact packed int8 dot with int32 accumulate — the DP4A path's exactness is an ISA guarantee, not a tested coincidence. - f32 add/multiply are 0.5 ULP (correctly rounded) — the epilogue mirror's foundation. `V_RCP_F32` is 1 ULP — division stays off the GPU, as designed. - Rounding mode and denorm flushing are **runtime MODE-register state** (`S_ROUND_MODE` / `S_DENORM_MODE`, per wave, driver-controlled) — which is why the exact gates re-run on every device at every init rather than trusting a device model. (Denorm flush is additionally unreachable in the shipped math: the 1e-8 scale floor keeps every epilogue product ≥ ~1e-16 in magnitude, far above the ~1.2e-38 subnormal threshold.) - FMA contraction (`V_FMA_F32`: one rounding, not two) looked like a second hazard — WGSL permits contracting the quantize's `x*inv + 0.5` — but turned out to be an immunity: adding 0.5 is exact except at binade crossings, and there the double-rounding anomaly stays on the same side of every integer (RNE tie parity), so `floor()` — hence the int8 — is identical either way. `test_b2b.js` asserts both halves: last-ulp fused-vs-stepped differences DO occur (~175k per 2.8M edge-targeted draws), and zero survive floor. The `+0.5` respec is contraction-immune by construction; `round(x/scale)` was not. No gate can forbid the compiler an fma, so this had to be a theorem, not a check. - The blind spot: RDNA2 has non-IEEE instruction variants a compiler may pick — output modifiers and DX9-legacy multiplies that **flush −0 to +0**. Our gates compared f32 outputs with JS `!==`, for which `-0 !== 0` is *false*: a −0-flushing kernel would pass every gate, then fork the fleet at the sync guard, which hashes raw bits. All gate and audit comparisons now compare **bit patterns** (`bitDiff`), i.e. exactly what the replica hash sees. `test_gates.js` proves the fix non-vacuously: a `-0` planted where the units produce `+0` is invisible to `!==` (sanity-checked in the test) and flagged by the repaired `auditTile`. One bug was caught during the rework, by the bit-identity check itself: the fused q+k+v sum initially ran in f64 and rounded once, where the old code rounded to f32 after each add — a last-ulp fork that would have split replicas. Fixed by matching the rounding schedule (`Math.fround` per add). Same lesson as the epilogue mirror: match the rounding schedule, not just the values.