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SubscribeChunkFormer: Masked Chunking Conformer For Long-Form Speech Transcription
Deploying ASR models at an industrial scale poses significant challenges in hardware resource management, especially for long-form transcription tasks where audio may last for hours. Large Conformer models, despite their capabilities, are limited to processing only 15 minutes of audio on an 80GB GPU. Furthermore, variable input lengths worsen inefficiencies, as standard batching leads to excessive padding, increasing resource consumption and execution time. To address this, we introduce ChunkFormer, an efficient ASR model that uses chunk-wise processing with relative right context, enabling long audio transcriptions on low-memory GPUs. ChunkFormer handles up to 16 hours of audio on an 80GB GPU, 1.5x longer than the current state-of-the-art FastConformer, while also boosting long-form transcription performance with up to 7.7% absolute reduction on word error rate and maintaining accuracy on shorter tasks compared to Conformer. By eliminating the need for padding in standard batching, ChunkFormer's masked batching technique reduces execution time and memory usage by more than 3x in batch processing, substantially reducing costs for a wide range of ASR systems, particularly regarding GPU resources for models serving in real-world applications.
Grass: Compute Efficient Low-Memory LLM Training with Structured Sparse Gradients
Large language model (LLM) training and finetuning are often bottlenecked by limited GPU memory. While existing projection-based optimization methods address this by projecting gradients into a lower-dimensional subspace to reduce optimizer state memory, they typically rely on dense projection matrices, which can introduce computational and memory overheads. In this work, we propose Grass (GRAdient Stuctured Sparsification), a novel approach that leverages sparse projections to transform gradients into structured sparse updates. This design not only significantly reduces memory usage for optimizer states but also minimizes gradient memory footprint, computation, and communication costs, leading to substantial throughput improvements. Extensive experiments on pretraining and finetuning tasks demonstrate that Grass achieves competitive performance to full-rank training and existing projection-based methods. Notably, Grass enables half-precision pretraining of a 13B parameter LLaMA model on a single 40GB A100 GPU--a feat infeasible for previous methods--and yields up to a 2times throughput improvement on an 8-GPU system. Code can be found at https://github.com/aashiqmuhamed/GRASS .
GaLore: Memory-Efficient LLM Training by Gradient Low-Rank Projection
Training Large Language Models (LLMs) presents significant memory challenges, predominantly due to the growing size of weights and optimizer states. Common memory-reduction approaches, such as low-rank adaptation (LoRA), add a trainable low-rank matrix to the frozen pre-trained weight in each layer, reducing trainable parameters and optimizer states. However, such approaches typically underperform training with full-rank weights in both pre-training and fine-tuning stages since they limit the parameter search to a low-rank subspace and alter the training dynamics, and further, may require full-rank warm start. In this work, we propose Gradient Low-Rank Projection (GaLore), a training strategy that allows full-parameter learning but is more memory-efficient than common low-rank adaptation methods such as LoRA. Our approach reduces memory usage by up to 65.5% in optimizer states while maintaining both efficiency and performance for pre-training on LLaMA 1B and 7B architectures with C4 dataset with up to 19.7B tokens, and on fine-tuning RoBERTa on GLUE tasks. Our 8-bit GaLore further reduces optimizer memory by up to 82.5% and total training memory by 63.3%, compared to a BF16 baseline. Notably, we demonstrate, for the first time, the feasibility of pre-training a 7B model on consumer GPUs with 24GB memory (e.g., NVIDIA RTX 4090) without model parallel, checkpointing, or offloading strategies.
FastAttention: Extend FlashAttention2 to NPUs and Low-resource GPUs
FlashAttention series has been widely applied in the inference of large language models (LLMs). However, FlashAttention series only supports the high-level GPU architectures, e.g., Ampere and Hopper. At present, FlashAttention series is not easily transferrable to NPUs and low-resource GPUs. Moreover, FlashAttention series is inefficient for multi- NPUs or GPUs inference scenarios. In this work, we propose FastAttention which pioneers the adaptation of FlashAttention series for NPUs and low-resource GPUs to boost LLM inference efficiency. Specifically, we take Ascend NPUs and Volta-based GPUs as representatives for designing our FastAttention. We migrate FlashAttention series to Ascend NPUs by proposing a novel two-level tiling strategy for runtime speedup, tiling-mask strategy for memory saving and the tiling-AllReduce strategy for reducing communication overhead, respectively. Besides, we adapt FlashAttention for Volta-based GPUs by redesigning the operands layout in shared memory and introducing a simple yet effective CPU-GPU cooperative strategy for efficient memory utilization. On Ascend NPUs, our FastAttention can achieve a 10.7times speedup compared to the standard attention implementation. Llama-7B within FastAttention reaches up to 5.16times higher throughput than within the standard attention. On Volta architecture GPUs, FastAttention yields 1.43times speedup compared to its equivalents in xformers. Pangu-38B within FastAttention brings 1.46times end-to-end speedup using FasterTransformer. Coupled with the propose CPU-GPU cooperative strategy, FastAttention supports a maximal input length of 256K on 8 V100 GPUs. All the codes will be made available soon.
FlashAttention-3: Fast and Accurate Attention with Asynchrony and Low-precision
Attention, as a core layer of the ubiquitous Transformer architecture, is the bottleneck for large language models and long-context applications. FlashAttention elaborated an approach to speed up attention on GPUs through minimizing memory reads/writes. However, it has yet to take advantage of new capabilities present in recent hardware, with FlashAttention-2 achieving only 35% utilization on the H100 GPU. We develop three main techniques to speed up attention on Hopper GPUs: exploiting asynchrony of the Tensor Cores and TMA to (1) overlap overall computation and data movement via warp-specialization and (2) interleave block-wise matmul and softmax operations, and (3) block quantization and incoherent processing that leverages hardware support for FP8 low-precision. We demonstrate that our method, FlashAttention-3, achieves speedup on H100 GPUs by 1.5-2.0times with FP16 reaching up to 740 TFLOPs/s (75% utilization), and with FP8 reaching close to 1.2 PFLOPs/s. We validate that FP8 FlashAttention-3 achieves 2.6times lower numerical error than a baseline FP8 attention.
Gradient Weight-normalized Low-rank Projection for Efficient LLM Training
Large Language Models (LLMs) have shown remarkable performance across various tasks, but the escalating demands on computational resources pose significant challenges, particularly in the extensive utilization of full fine-tuning for downstream tasks. To address this, parameter-efficient fine-tuning (PEFT) methods have been developed, but they often underperform compared to full fine-tuning and struggle with memory efficiency. In this work, we introduce Gradient Weight-Normalized Low-Rank Projection (GradNormLoRP), a novel approach that enhances both parameter and memory efficiency while maintaining comparable performance to full fine-tuning. GradNormLoRP normalizes the weight matrix to improve gradient conditioning, facilitating better convergence during optimization. Additionally, it applies low-rank approximations to the weight and gradient matrices, significantly reducing memory usage during training. Extensive experiments demonstrate that our 8-bit GradNormLoRP reduces optimizer memory usage by up to 89.5% and enables the pre-training of large LLMs, such as LLaMA 7B, on consumer-level GPUs like the NVIDIA RTX 4090, without additional inference costs. Moreover, GradNormLoRP outperforms existing low-rank methods in fine-tuning tasks. For instance, when fine-tuning the RoBERTa model on all GLUE tasks with a rank of 8, GradNormLoRP achieves an average score of 80.65, surpassing LoRA's score of 79.23. These results underscore GradNormLoRP as a promising alternative for efficient LLM pre-training and fine-tuning. Source code: https://github.com/Jhhuangkay/Gradient-Weight-normalized-Low-rank-Projection-for-Efficient-LLM-Training
Scaling Large Language Model Training on Frontier with Low-Bandwidth Partitioning
Scaling up Large Language Model(LLM) training involves fitting a tremendous amount of training parameters across a limited number of workers. However, methods like ZeRO-3 that drastically reduce GPU memory pressure often incur heavy communication to ensure global synchronization and consistency. Established efforts such as ZeRO++ use secondary partitions to avoid inter-node communications, given that intra-node GPU-GPU transfer generally has more bandwidth and lower latency than inter-node connections. However, as more capable infrastructure like Frontier, equipped with AMD GPUs, emerged with impressive computing capability, there is a need for investigations on the hardware topology and to develop targeted strategies to improve training efficiency. In this work, we propose a collection of communication and optimization strategies for ZeRO++ to reduce communication costs and improve memory utilization. In this paper, we propose a 3-level hierarchical partitioning specifically for the current Top-1 supercomputing cluster, Frontier, which aims at leveraging various bandwidths across layers of communications (GCD-GCD, GPU-GPU, and inter-node) to reduce communication overhead. For a 20B GPT model, we observe a 1.71x increase in TFLOPS per GPU when compared with ZeRO++ up to 384 GCDs and a scaling efficiency of 0.94 for up to 384 GCDs. To the best of our knowledge, our work is also the first effort to efficiently optimize LLM workloads on Frontier AMD GPUs.
MicroAdam: Accurate Adaptive Optimization with Low Space Overhead and Provable Convergence
We propose a new variant of the Adam optimizer [Kingma and Ba, 2014] called MICROADAM that specifically minimizes memory overheads, while maintaining theoretical convergence guarantees. We achieve this by compressing the gradient information before it is fed into the optimizer state, thereby reducing its memory footprint significantly. We control the resulting compression error via a novel instance of the classical error feedback mechanism from distributed optimization [Seide et al., 2014, Alistarh et al., 2018, Karimireddy et al., 2019] in which the error correction information is itself compressed to allow for practical memory gains. We prove that the resulting approach maintains theoretical convergence guarantees competitive to those of AMSGrad, while providing good practical performance. Specifically, we show that MICROADAM can be implemented efficiently on GPUs: on both million-scale (BERT) and billion-scale (LLaMA) models, MicroAdam provides practical convergence competitive to that of the uncompressed Adam baseline, with lower memory usage and similar running time. Our code is available at https://github.com/IST-DASLab/MicroAdam.
SliM-LLM: Salience-Driven Mixed-Precision Quantization for Large Language Models
Large language models (LLMs) achieve remarkable performance in natural language understanding but require substantial computation and memory resources. Post-training quantization (PTQ) is a powerful compression technique extensively investigated in LLMs. However, existing PTQ methods are still not ideal in terms of accuracy and efficiency, especially with below 4 bit-widths. Standard PTQ methods using group-wise quantization suffer difficulties in quantizing LLMs accurately to such low-bit, but advanced methods remaining high-precision weights element-wisely are hard to realize their theoretical hardware efficiency. This paper presents a Salience-Driven Mixed-Precision Quantization scheme for LLMs, namely SliM-LLM. The scheme exploits the salience distribution of weights to determine optimal bit-width and quantizers for accurate LLM quantization, while aligning bit-width partition to groups for compact memory usage and fast integer inference. Specifically, the proposed SliM-LLM mainly relies on two novel techniques: (1) Salience-Determined Bit Allocation utilizes the clustering characteristics of salience distribution to allocate the bit-widths of each group, increasing the accuracy of quantized LLMs and maintaining the inference efficiency; (2) Salience-Weighted Quantizer Calibration optimizes the parameters of the quantizer by considering the element-wise salience within the group, balancing the maintenance of salient information and minimization of errors. Comprehensive experiments show that SliM-LLM significantly improves the accuracy of LLMs at ultra-low bits, e.g., 2-bit LLaMA-7B achieves a 5.5-times memory-saving than original model on NVIDIA A800 GPUs, and 48% decrease of perplexity compared to the state-of-the-art gradient-free PTQ method. Moreover, SliM-LLM+, which is integrated from the extension of SliM-LLM with gradient-based quantizers, further reduces perplexity by 35.1%.
Tilus: A Virtual Machine for Arbitrary Low-Precision GPGPU Computation in LLM Serving
Serving Large Language Models (LLMs) is critical for AI-powered applications but demands substantial computational resources, particularly in memory bandwidth and computational throughput. Low-precision computation has emerged as a key technique to improve efficiency while reducing resource consumption. Existing approaches for generating low-precision kernels are limited to weight bit widths that are powers of two and suffer from suboptimal performance due to high-level GPU programming abstractions. These abstractions restrict critical optimizations, such as fine-grained register management and optimized memory access patterns, which are essential for efficient low-precision computations. In this paper, we introduce a virtual machine (VM) designed for General-Purpose GPU (GPGPU) computing, enabling support for low-precision data types with arbitrary bit widths while maintaining GPU programmability. The proposed VM features a thread-block-level programming model, a hierarchical memory space, a novel algebraic layout system, and extensive support for diverse low-precision data types. VM programs are compiled into highly efficient GPU programs with automatic vectorization and instruction selection. Extensive experiments demonstrate that our VM efficiently supports a full spectrum of low-precision data types, and outperforms state-of-the-art low-precision kernels on their supported types. Compared to existing compilers like Triton and Ladder, as well as hand-optimized kernels such as QuantLLM and Marlin, our VM achieves performance improvements of 1.75x, 2.61x, 1.29x and 1.03x, respectively.
Adding NVMe SSDs to Enable and Accelerate 100B Model Fine-tuning on a Single GPU
Recent advances in large language models have brought immense value to the world, with their superior capabilities stemming from the massive number of parameters they utilize. However, even the GPUs with the highest memory capacities, currently peaking at 80GB, are far from sufficient to accommodate these vast parameters and their associated optimizer states when conducting stochastic gradient descent-based optimization. One approach to hosting such huge models is to aggregate device memory from many GPUs. However, this approach introduces prohibitive costs for most academic researchers, who always have a limited budget for many high-end GPU servers. In this paper, we focus on huge model fine-tuning on a single, even low-end, GPU in a commodity server, which is accessible to most AI researchers. In such a scenario, the state-of-the-art work ZeRO-Infinity suffers from two severe issues when running in a commodity server: 1) low GPU utilization due to inefficient swapping, and 2) limited trainable model size due to CPU memory capacity. The underlying reason is that ZeRO-Infinity is optimized for running on high-end GPU servers. To this end, we present Fuyou, a low-cost training framework that enables efficient 100B huge model fine-tuning on a low-end server with a low-end GPU and limited CPU memory capacity. The key idea is to add the SSD-CPU communication as an optimization dimension and thus carefully co-optimize computation and data swapping from a systematic approach to maximize GPU utilization. The experimental results show that 1) Fuyou is able to fine-tune 175B GPT-3 on a consumer GPU RTX 4090 with high GPU utilization, while ZeRO-Infinity fails to fine-tune; and 2) when training a small GPT-3 13B model, Fuyou achieves 156 TFLOPS on an RTX 4090 GPU while ZeRO-Infinity only achieves 45 TFLOPS.
Profiling LoRA/QLoRA Fine-Tuning Efficiency on Consumer GPUs: An RTX 4060 Case Study
Fine-tuning large language models (LLMs) with parameter-efficient techniques such as LoRA and QLoRA has enabled adaptation of foundation models on modest hardware. Yet the efficiency of such training on consumer-grade GPUs, especially under strict 8 GB VRAM limits, remains underexplored. We present a controlled profiling study of LoRA/QLoRA fine-tuning using the Qwen2.5-1.5B-Instruct model on a single NVIDIA RTX 4060. Across three representative configurations, we systematically vary batch size, sequence length, optimizer choice (AdamW vs. PagedAdamW), and precision (fp16 vs. bf16). We report throughput (tokens/s), time per 10k tokens, and VRAM footprint, alongside energy estimates derived from GPU board power limits. Our results show that paged optimizers improve throughput by up to 25% (628 tok/s vs. 500 tok/s baseline), while bf16 degrades efficiency relative to fp16. Despite 8 GB constraints, sequence lengths up to 2048 tokens were feasible using parameter-efficient strategies. To our knowledge, this is the first systematic case study of LLM fine- tuning efficiency on consumer GPUs, providing reproducible benchmarks and practical guidelines for resource-constrained researchers and practitioners.
Mélange: Cost Efficient Large Language Model Serving by Exploiting GPU Heterogeneity
Large language models (LLMs) are increasingly integrated into many online services. However, a major challenge in deploying LLMs is their high cost, due primarily to the use of expensive GPU instances. To address this problem, we find that the significant heterogeneity of GPU types presents an opportunity to increase GPU cost efficiency and reduce deployment costs. The broad and growing market of GPUs creates a diverse option space with varying costs and hardware specifications. Within this space, we show that there is not a linear relationship between GPU cost and performance, and identify three key LLM service characteristics that significantly affect which GPU type is the most cost effective: model request size, request rate, and latency service-level objective (SLO). We then present M\'elange, a framework for navigating the diversity of GPUs and LLM service specifications to derive the most cost-efficient set of GPUs for a given LLM service. We frame the task of GPU selection as a cost-aware bin-packing problem, where GPUs are bins with a capacity and cost, and items are request slices defined by a request size and rate. Upon solution, M\'elange derives the minimal-cost GPU allocation that adheres to a configurable latency SLO. Our evaluations across both real-world and synthetic datasets demonstrate that M\'elange can reduce deployment costs by up to 77% as compared to utilizing only a single GPU type, highlighting the importance of making heterogeneity-aware GPU provisioning decisions for LLM serving. Our source code is publicly available at https://github.com/tyler-griggs/melange-release.
CompAct: Compressed Activations for Memory-Efficient LLM Training
We introduce CompAct, a technique that reduces peak memory utilization on GPU by 25-30% for pretraining and 50% for fine-tuning of LLMs. Peak device memory is a major limiting factor in training LLMs, with various recent works aiming to reduce model memory. However most works don't target the largest component of allocated memory during training: the model's compute graph, which is stored for the backward pass. By storing low-rank, compressed activations to be used in the backward pass we greatly reduce the required memory, unlike previous methods which only reduce optimizer overheads or the number of trained parameters. Our compression uses random projection matrices, thus avoiding additional memory overheads. Comparisons with previous techniques for either pretraining or fine-tuning show that CompAct substantially improves existing compute-performance tradeoffs. We expect CompAct's savings to scale even higher for larger models.
CUDA-LLM: LLMs Can Write Efficient CUDA Kernels
Large Language Models (LLMs) have demonstrated strong capabilities in general-purpose code generation. However, generating the code which is deeply hardware-specific, architecture-aware, and performance-critical, especially for massively parallel GPUs, remains a complex challenge. In this work, we explore the use of LLMs for the automated generation and optimization of CUDA programs, with the goal of producing high-performance GPU kernels that fully exploit the underlying hardware. To address this challenge, we propose a novel framework called Feature Search and Reinforcement (FSR). FSR jointly optimizes compilation and functional correctness, as well as the runtime performance, which are validated through extensive and diverse test cases, and measured by actual kernel execution latency on the target GPU, respectively. This approach enables LLMs not only to generate syntactically and semantically correct CUDA code but also to iteratively refine it for efficiency, tailored to the characteristics of the GPU architecture. We evaluate FSR on representative CUDA kernels, covering AI workloads and computational intensive algorithms. Our results show that LLMs augmented with FSR consistently guarantee correctness rates. Meanwhile, the automatically generated kernels can outperform general human-written code by a factor of up to 179times in execution speeds. These findings highlight the potential of combining LLMs with performance reinforcement to automate GPU programming for hardware-specific, architecture-sensitive, and performance-critical applications.
Analyzing Modern NVIDIA GPU cores
GPUs are the most popular platform for accelerating HPC workloads, such as artificial intelligence and science simulations. However, most microarchitectural research in academia relies on GPU core pipeline designs based on architectures that are more than 15 years old. This paper reverse engineers modern NVIDIA GPU cores, unveiling many key aspects of its design and explaining how GPUs leverage hardware-compiler techniques where the compiler guides hardware during execution. In particular, it reveals how the issue logic works including the policy of the issue scheduler, the structure of the register file and its associated cache, and multiple features of the memory pipeline. Moreover, it analyses how a simple instruction prefetcher based on a stream buffer fits well with modern NVIDIA GPUs and is likely to be used. Furthermore, we investigate the impact of the register file cache and the number of register file read ports on both simulation accuracy and performance. By modeling all these new discovered microarchitectural details, we achieve 18.24% lower mean absolute percentage error (MAPE) in execution cycles than previous state-of-the-art simulators, resulting in an average of 13.98% MAPE with respect to real hardware (NVIDIA RTX A6000). Also, we demonstrate that this new model stands for other NVIDIA architectures, such as Turing. Finally, we show that the software-based dependence management mechanism included in modern NVIDIA GPUs outperforms a hardware mechanism based on scoreboards in terms of performance and area.
SmolVLM: Redefining small and efficient multimodal models
Large Vision-Language Models (VLMs) deliver exceptional performance but require significant computational resources, limiting their deployment on mobile and edge devices. Smaller VLMs typically mirror design choices of larger models, such as extensive image tokenization, leading to inefficient GPU memory usage and constrained practicality for on-device applications. We introduce SmolVLM, a series of compact multimodal models specifically engineered for resource-efficient inference. We systematically explore architectural configurations, tokenization strategies, and data curation optimized for low computational overhead. Through this, we identify key design choices that yield substantial performance gains on image and video tasks with minimal memory footprints. Our smallest model, SmolVLM-256M, uses less than 1GB GPU memory during inference and outperforms the 300-times larger Idefics-80B model, despite an 18-month development gap. Our largest model, at 2.2B parameters, rivals state-of-the-art VLMs consuming twice the GPU memory. SmolVLM models extend beyond static images, demonstrating robust video comprehension capabilities. Our results emphasize that strategic architectural optimizations, aggressive yet efficient tokenization, and carefully curated training data significantly enhance multimodal performance, facilitating practical, energy-efficient deployments at significantly smaller scales.
Mind the Memory Gap: Unveiling GPU Bottlenecks in Large-Batch LLM Inference
Large language models have been widely adopted across different tasks, but their auto-regressive generation nature often leads to inefficient resource utilization during inference. While batching is commonly used to increase throughput, performance gains plateau beyond a certain batch size, especially with smaller models, a phenomenon that existing literature typically explains as a shift to the compute-bound regime. In this paper, through an in-depth GPU-level analysis, we reveal that large-batch inference remains memory-bound, with most GPU compute capabilities underutilized due to DRAM bandwidth saturation as the primary bottleneck. To address this, we propose a Batching Configuration Advisor (BCA) that optimizes memory allocation, reducing GPU memory requirements with minimal impact on throughput. The freed memory and underutilized GPU compute capabilities can then be leveraged by concurrent workloads. Specifically, we use model replication to improve serving throughput and GPU utilization. Our findings challenge conventional assumptions about LLM inference, offering new insights and practical strategies for improving resource utilization, particularly for smaller language models.
APOLLO: SGD-like Memory, AdamW-level Performance
Large language models (LLMs) are notoriously memory-intensive during training, particularly with the popular AdamW optimizer. This memory burden necessitates using more or higher-end GPUs or reducing batch sizes, limiting training scalability and throughput. To address this, various memory-efficient optimizers have been proposed to reduce optimizer memory usage. However, they face critical challenges: (i) reliance on costly SVD operations; (ii) significant performance trade-offs compared to AdamW; and (iii) still substantial optimizer memory overhead to maintain competitive performance. In this work, we identify that AdamW's learning rate adaptation rule can be effectively coarsened as a structured learning rate update. Based on this insight, we propose Approximated Gradient Scaling for Memory-Efficient LLM Optimization (APOLLO), which approximates learning rate scaling using an auxiliary low-rank optimizer state based on pure random projection. This structured learning rate update rule makes APOLLO highly tolerant to further memory reductions while delivering comparable pre-training performance. Even its rank-1 variant, APOLLO-Mini, achieves superior pre-training performance compared to AdamW with SGD-level memory costs. Extensive experiments demonstrate that the APOLLO series performs on-par with or better than AdamW, while achieving greater memory savings by nearly eliminating the optimization states of AdamW. These savings provide significant system-level benefits: (1) Enhanced Throughput: 3x throughput on an 8xA100-80GB setup compared to AdamW by supporting 4x larger batch sizes. (2) Improved Model Scalability: Pre-training LLaMA-13B with naive DDP on A100-80GB GPUs without system-level optimizations. (3) Low-End GPU Friendly Pre-training: Pre-training LLaMA-7B on a single GPU using less than 12 GB of memory with weight quantization.
The Fused Kernel Library: A C++ API to Develop Highly-Efficient GPU Libraries
Existing GPU libraries often struggle to fully exploit the parallel resources and on-chip memory (SRAM) of GPUs when chaining multiple GPU functions as individual kernels. While Kernel Fusion (KF) techniques like Horizontal Fusion (HF) and Vertical Fusion (VF) can mitigate this, current library implementations often require library developers to manually create fused kernels. Hence, library users rely on limited sets of pre-compiled or template-based fused kernels. This limits the use cases that can benefit from HF and VF and increases development costs. In order to solve these issues, we present a novel methodology for building GPU libraries that enables automatic on-demand HF and VF for arbitrary combinations of GPU library functions. Our methodology defines reusable, fusionable components that users combine via high-level programming interfaces. Leveraging C++17 metaprogramming features available in compilers like nvcc, our methodology generates a single and optimized fused kernel tailored to the user's specific sequence of operations at compile time, without needing a custom compiler or manual development and pre-compilation of kernel combinations. This approach abstracts low-level GPU complexities while maximizing GPU resource utilization and keeping intermediate data in SRAM. We provide an open-source implementation demonstrating significant speedups compared to traditional libraries in various benchmarks, validating the effectiveness of this methodology for improving GPU performance in the range of 2x to more than 1000x, while preserving high-level programmability.
Benchmarking and Dissecting the Nvidia Hopper GPU Architecture
Graphics processing units (GPUs) are continually evolving to cater to the computational demands of contemporary general-purpose workloads, particularly those driven by artificial intelligence (AI) utilizing deep learning techniques. A substantial body of studies have been dedicated to dissecting the microarchitectural metrics characterizing diverse GPU generations, which helps researchers understand the hardware details and leverage them to optimize the GPU programs. However, the latest Hopper GPUs present a set of novel attributes, including new tensor cores supporting FP8, DPX, and distributed shared memory. Their details still remain mysterious in terms of performance and operational characteristics. In this research, we propose an extensive benchmarking study focused on the Hopper GPU. The objective is to unveil its microarchitectural intricacies through an examination of the new instruction-set architecture (ISA) of Nvidia GPUs and the utilization of new CUDA APIs. Our approach involves two main aspects. Firstly, we conduct conventional latency and throughput comparison benchmarks across the three most recent GPU architectures, namely Hopper, Ada, and Ampere. Secondly, we delve into a comprehensive discussion and benchmarking of the latest Hopper features, encompassing the Hopper DPX dynamic programming (DP) instruction set, distributed shared memory, and the availability of FP8 tensor cores. The microbenchmarking results we present offer a deeper understanding of the novel GPU AI function units and programming features introduced by the Hopper architecture. This newfound understanding is expected to greatly facilitate software optimization and modeling efforts for GPU architectures. To the best of our knowledge, this study makes the first attempt to demystify the tensor core performance and programming instruction sets unique to Hopper GPUs.
Billion-scale similarity search with GPUs
Similarity search finds application in specialized database systems handling complex data such as images or videos, which are typically represented by high-dimensional features and require specific indexing structures. This paper tackles the problem of better utilizing GPUs for this task. While GPUs excel at data-parallel tasks, prior approaches are bottlenecked by algorithms that expose less parallelism, such as k-min selection, or make poor use of the memory hierarchy. We propose a design for k-selection that operates at up to 55% of theoretical peak performance, enabling a nearest neighbor implementation that is 8.5x faster than prior GPU state of the art. We apply it in different similarity search scenarios, by proposing optimized design for brute-force, approximate and compressed-domain search based on product quantization. In all these setups, we outperform the state of the art by large margins. Our implementation enables the construction of a high accuracy k-NN graph on 95 million images from the Yfcc100M dataset in 35 minutes, and of a graph connecting 1 billion vectors in less than 12 hours on 4 Maxwell Titan X GPUs. We have open-sourced our approach for the sake of comparison and reproducibility.
InternEvo: Efficient Long-sequence Large Language Model Training via Hybrid Parallelism and Redundant Sharding
Large language models (LLMs) with long sequences begin to power more and more fundamentally new applications we use every day. Existing methods for long-sequence LLM training are neither efficient nor compatible with commonly-used training algorithms such as FlashAttention. We design Buff to address these issues. Buff decouples all of the sharding dimensions into a new hierarchical space, and systematically analyzes the memory and communication cost of LLM training. Then, it generates an effective hybrid parallelism strategy. We design a new selective overlap mechanism to mitigate the communication overhead introduced by the hybrid parallelism. We also implement memory management techniques to reduce GPU memory fragmentation. Evaluation results show that Buff generates parallelization strategies that match or outperform existing methods in model FLOPs utilization.
Deep Optimizer States: Towards Scalable Training of Transformer Models Using Interleaved Offloading
Transformers and large language models~(LLMs) have seen rapid adoption in all domains. Their sizes have exploded to hundreds of billions of parameters and keep increasing. Under these circumstances, the training of transformers is very expensive and often hits a ``memory wall'', i.e., even when using 3D parallelism (pipeline, tensor, data) and aggregating the memory of many GPUs, it is still not enough to hold the necessary data structures (model parameters, optimizer state, gradients, activations) in GPU memory. To compensate, state-of-the-art approaches offload the optimizer state, at least partially, to the host memory and perform hybrid CPU-GPU computations. However, the management of the combined host-GPU memory is often suboptimal and results in poor overlapping between data movements and computations. This leads to missed opportunities to simultaneously leverage the interconnect bandwidth and computational capabilities of CPUs and GPUs. In this paper, we leverage a key observation that the interleaving of the forward, backward and update phases generate fluctuations in the GPU memory utilization, which can be exploited to dynamically move a part of the optimizer state between the host and the GPU memory at each iteration. To this end, we design and implement \proj, a novel technique to split the LLM into subgroups, whose update phase is scheduled on either the CPU or the GPU based on our proposed performance model that addresses the trade-off between data movement cost, acceleration on the GPUs vs the CPUs, and competition for shared resources. We integrate our approach with DeepSpeed and demonstrate 2.5times faster iterations over state-of-the-art approaches using extensive experiments.
Onesweep: A Faster Least Significant Digit Radix Sort for GPUs
We present Onesweep, a least-significant digit (LSD) radix sorting algorithm for large GPU sorting problems residing in global memory. Our parallel algorithm employs a method of single-pass prefix sum that only requires ~2n global read/write operations for each digit-binning iteration. This exhibits a significant reduction in last-level memory traffic versus contemporary GPU radix sorting implementations, where each iteration of digit binning requires two passes through the dataset totaling ~3n global memory operations. On the NVIDIA A100 GPU, our approach achieves 29.4 GKey/s when sorting 256M random 32-bit keys. Compared to CUB, the current state-of-the-art GPU LSD radix sort, our approach provides a speedup of ~1.5x. For 32-bit keys with varied distributions, our approach provides more consistent performance compared to HRS, the current state-of-the-art GPU MSD radix sort, and outperforms it in almost all cases.
Performance Trade-offs of Optimizing Small Language Models for E-Commerce
Large Language Models (LLMs) offer state-of-the-art performance in natural language understanding and generation tasks. However, the deployment of leading commercial models for specialized tasks, such as e-commerce, is often hindered by high computational costs, latency, and operational expenses. This paper investigates the viability of smaller, open-weight models as a resource-efficient alternative. We present a methodology for optimizing a one-billion-parameter Llama 3.2 model for multilingual e-commerce intent recognition. The model was fine-tuned using Quantized Low-Rank Adaptation (QLoRA) on a synthetically generated dataset designed to mimic real-world user queries. Subsequently, we applied post-training quantization techniques, creating GPU-optimized (GPTQ) and CPU-optimized (GGUF) versions. Our results demonstrate that the specialized 1B model achieves 99% accuracy, matching the performance of the significantly larger GPT-4.1 model. A detailed performance analysis revealed critical, hardware-dependent trade-offs: while 4-bit GPTQ reduced VRAM usage by 41%, it paradoxically slowed inference by 82% on an older GPU architecture (NVIDIA T4) due to dequantization overhead. Conversely, GGUF formats on a CPU achieved a speedup of up to 18x in inference throughput and a reduction of over 90% in RAM consumption compared to the FP16 baseline. We conclude that small, properly optimized open-weight models are not just a viable but a more suitable alternative for domain-specific applications, offering state-of-the-art accuracy at a fraction of the computational cost.
ThunderKittens: Simple, Fast, and Adorable AI Kernels
The challenge of mapping AI architectures to GPU hardware is creating a critical bottleneck in AI progress. Despite substantial efforts, hand-written custom kernels fail to meet their theoretical performance thresholds, even on well-established operations like linear attention. The diverse hardware capabilities of GPUs might suggest that we need a wide variety of techniques to achieve high performance. However, our work explores whether a small number of key abstractions can drastically simplify the process. We present ThunderKittens (TK), a framework for writing performant AI kernels while remaining easy to use and maintain. Our abstractions map to the three levels of the GPU hierarchy: (1) at the warp-level, we provide 16x16 matrix tiles as basic data structures and PyTorch-like parallel compute operations over tiles, (2) at the thread-block level, we provide a template for overlapping asynchronous operations across parallel warps, and (3) at the grid-level, we provide support to help hide the block launch and tear-down, and memory costs. We show the value of TK by providing kernels that match or outperform prior kernels for a range of AI operations. We match CuBLAS and FlashAttention-3 on GEMM and attention inference performance and outperform the strongest baselines by 10-40% on attention backwards, 8times on state space models, and 14times on linear attention.
70% Size, 100% Accuracy: Lossless LLM Compression for Efficient GPU Inference via Dynamic-Length Float
Large Language Models (LLMs) have grown rapidly in size, creating significant challenges for efficient deployment on resource-constrained hardware. In this paper, we introduce Dynamic-Length Float (DFloat11), a lossless compression framework that reduces LLM size by 30% while preserving outputs that are bit-for-bit identical to the original model. DFloat11 is motivated by the low entropy in the BFloat16 weight representation of LLMs, which reveals significant inefficiency in existing storage format. By applying entropy coding, DFloat11 assigns dynamic-length encodings to weights based on frequency, achieving near information-optimal compression without any loss of precision. To facilitate efficient inference with dynamic-length encodings, we develop a custom GPU kernel for fast online decompression. Our design incorporates the following: (i) decomposition of memory-intensive lookup tables (LUTs) into compact LUTs that fit in GPU SRAM, (ii) a two-phase kernel for coordinating thread read/write positions using lightweight auxiliary variables, and (iii) transformer-block-level decompression to minimize latency. Experiments on recent models, including Llama-3.1, Qwen-2.5, and Gemma-3, validates our hypothesis that DFloat11 achieves around 30% model size reduction while preserving bit-for-bit exact outputs. Compared to a potential alternative of offloading parts of an uncompressed model to the CPU to meet memory constraints, DFloat11 achieves 1.9-38.8x higher throughput in token generation. With a fixed GPU memory budget, DFloat11 enables 5.3-13.17x longer context lengths than uncompressed models. Notably, our method enables lossless inference of Llama-3.1-405B, an 810GB model, on a single node equipped with 8x80GB GPUs. Our code and models are available at https://github.com/LeanModels/DFloat11.
Locret: Enhancing Eviction in Long-Context LLM Inference with Trained Retaining Heads
Large language models (LLMs) have shown remarkable advances in supporting long-context comprehension and processing tasks. However, scaling the generation inference of LLMs to such long contexts incurs significant additional computation load, and demands a substantial GPU memory footprint to maintain the key-value (KV) cache of transformer-based LLMs. Existing KV cache compression methods, such as quantization, face memory bottlenecks as context length increases, while static-sized caches, such as eviction, suffer from inefficient policies. These limitations restrict deployment on consumer-grade devices like a single Nvidia 4090 GPU. To overcome this, we propose Locret, a framework for long-context LLM inference that introduces retaining heads to evaluate the causal importance of KV cache units, allowing for more accurate eviction within a fixed cache size. Locret is fine-tuned on top of the frozen backbone LLM using a minimal amount of data from standard long-context SFT datasets. During inference, we evict low-importance cache units along with a chunked prefill pattern, significantly reducing peak GPU memory usage. We conduct an extensive empirical study to evaluate Locret, where the experimental results show that Locret outperforms the recent competitive approaches, including InfLLM, Quantization, SirLLM, and MInference, in terms of memory efficiency and the quality of generated contents -- Locret achieves over a 20x and 8x KV cache compression ratio compared to the full KV cache for Phi-3-mini-128K and Llama-3.1-8B-instruct. Additionally, Locret can be combined with other methods, such as quantization and token merging. To our knowledge, Locret is the first framework capable of deploying Llama-3.1-8B or similar models on a single Nvidia 4090 GPU, enabling 128K long-context inference without compromising generation quality, and requiring little additional system optimizations.
ZO2: Scalable Zeroth-Order Fine-Tuning for Extremely Large Language Models with Limited GPU Memory
Fine-tuning large pre-trained LLMs generally demands extensive GPU memory. Traditional first-order optimizers like SGD encounter substantial difficulties due to increased memory requirements from storing activations and gradients during both the forward and backward phases as the model size expands. Alternatively, zeroth-order (ZO) techniques can compute gradients using just forward operations, eliminating the need to store activations. Furthermore, by leveraging CPU capabilities, it's feasible to enhance both the memory and processing power available to a single GPU. We propose a novel framework, ZO2 (Zeroth-Order Offloading), for efficient zeroth-order fine-tuning of LLMs with only limited GPU memory. Our framework dynamically shifts model parameters between the CPU and GPU as required, optimizing computation flow and maximizing GPU usage by minimizing downtime. This integration of parameter adjustments with ZO's double forward operations reduces unnecessary data movement, enhancing the fine-tuning efficacy. Additionally, our framework supports an innovative low-bit precision approach in AMP mode to streamline data exchanges between the CPU and GPU. Employing this approach allows us to fine-tune extraordinarily large models, such as the OPT-175B with more than 175 billion parameters, on a mere 18GB GPU--achievements beyond the reach of traditional methods. Moreover, our framework achieves these results with almost no additional time overhead and absolutely no accuracy loss compared to standard zeroth-order methods. ZO2's code has been open-sourced in https://github.com/liangyuwang/zo2.
SpecMemo: Speculative Decoding is in Your Pocket
Recent advancements in speculative decoding have demonstrated considerable speedup across a wide array of large language model (LLM) tasks. Speculative decoding inherently relies on sacrificing extra memory allocations to generate several candidate tokens, of which acceptance rate drives the speedup. However, deploying speculative decoding on memory-constrained devices, such as mobile GPUs, remains as a significant challenge in real-world scenarios. In this work, we present a device-aware inference engine named SpecMemo that can smartly control memory allocations at finer levels to enable multi-turn chatbots with speculative decoding on such limited memory devices. Our methodology stems from theoretically modeling memory footprint of speculative decoding to determine a lower bound on the required memory budget while retaining speedup. SpecMemo empirically acquires a careful balance between minimizing redundant memory allocations for rejected candidate tokens and maintaining competitive performance gains from speculation. Notably, with SpecMemo's memory management, we maintain 96% of overall throughput from speculative decoding on MT-Bench, with reduced generation-memory by 65% on single Nvidia Titan RTX. Given multiple constrained GPUs, we build on top of previous speculative decoding architectures to facilitate big-model inference by distributing Llama-2-70B-Chat model, on which we provide novel batched speculative decoding to increase usability of multiple small server GPUs. This novel framework demonstrates 2x speedup over distributed and batched vanilla decoding with the base model on eight AMD MI250 GPUs. Moreover, inference throughput increases remarkably 8x with batch size 10. Our work contributes to democratized LLM applications in resource-constrained environments, providing a pathway for faster and cheaper deployment of real-world LLM applications with robust performance.
vAttention: Dynamic Memory Management for Serving LLMs without PagedAttention
Efficient use of GPU memory is essential for high throughput LLM inference. Prior systems reserved memory for the KV-cache ahead-of-time, resulting in wasted capacity due to internal fragmentation. Inspired by OS-based virtual memory systems, vLLM proposed PagedAttention to enable dynamic memory allocation for KV-cache. This approach eliminates fragmentation, enabling high-throughput LLM serving with larger batch sizes. However, to be able to allocate physical memory dynamically, PagedAttention changes the layout of KV-cache from contiguous virtual memory to non-contiguous virtual memory. This change requires attention kernels to be rewritten to support paging, and serving framework to implement a memory manager. Thus, the PagedAttention model leads to software complexity, portability issues, redundancy and inefficiency. In this paper, we propose vAttention for dynamic KV-cache memory management. In contrast to PagedAttention, vAttention retains KV-cache in contiguous virtual memory and leverages low-level system support for demand paging, that already exists, to enable on-demand physical memory allocation. Thus, vAttention unburdens the attention kernel developer from having to explicitly support paging and avoids re-implementation of memory management in the serving framework. We show that vAttention enables seamless dynamic memory management for unchanged implementations of various attention kernels. vAttention also generates tokens up to 1.97x faster than vLLM, while processing input prompts up to 3.92x and 1.45x faster than the PagedAttention variants of FlashAttention and FlashInfer.
Endor: Hardware-Friendly Sparse Format for Offloaded LLM Inference
The increasing size of large language models (LLMs) challenges their usage on resource-constrained platforms. For example, memory on modern GPUs is insufficient to hold LLMs that are hundreds of Gigabytes in size. Offloading is a popular method to escape this constraint by storing weights of an LLM model to host CPU memory and SSD, then loading each weight to GPU before every use. In our case study of offloaded inference, we found that due to the low bandwidth between storage devices and GPU, the latency of transferring large model weights from its offloaded location to GPU memory becomes the critical bottleneck with actual compute taking nearly 0% of runtime. To effectively reduce the weight transfer latency, we propose a novel sparse format that compresses the unstructured sparse pattern of pruned LLM weights to non-zero values with high compression ratio and low decompression overhead. Endor achieves this by expressing the positions of non-zero elements with a bitmap. Compared to offloaded inference using the popular Huggingface Accelerate, applying Endor accelerates OPT-66B by 1.70x and Llama2-70B by 1.78x. When direct weight transfer from SSD to GPU is leveraged, Endor achieves 2.25x speedup on OPT-66B and 2.37x speedup on Llama2-70B.
Understanding GEMM Performance and Energy on NVIDIA Ada Lovelace: A Machine Learning-Based Analytical Approach
Analytical framework for predicting General Matrix Multiplication (GEMM) performance on modern GPUs, focusing on runtime, power consumption, and energy efficiency. Our study employs two approaches: a custom-implemented tiled matrix multiplication kernel for fundamental analysis, and NVIDIA's CUTLASS library for comprehensive performance data collection across advanced configurations. Using the NVIDIA RTX 4070 as our experimental platform, we developed a Random Forest-based prediction model with multi-output regression capability. Through analysis of both naive tiled matrix multiplication with varying tile sizes (1 to 32) and 16,128 CUTLASS GEMM operations across diverse configurations, we identified critical performance patterns related to matrix dimensions, thread block configurations, and memory access patterns. Our framework achieved exceptional accuracy with an R^2 score of 0.98 for runtime prediction (mean error 15.57%) and 0.78 for power prediction (median error 5.42%). The system successfully predicts performance across matrix sizes, demonstrating robust scaling behavior. Our results show that optimal tile size selection can improve performance by up to 3.2x while reducing power consumption by 22% compared to baseline configurations. Analysis of shared memory utilization and SM occupancy reveals that tile sizes of 16x16 achieve the best balance between parallelism and resource usage. The implementation of our framework, including prediction models and analysis tools, is available as an open-source project at GPPerf [https://github.com/pavlyhalim/GPPerf].
PIPO: Pipelined Offloading for Efficient Inference on Consumer Devices
The high memory and computation demand of large language models (LLMs) makes them challenging to be deployed on consumer devices due to limited GPU memory. Offloading can mitigate the memory constraint but often suffers from low GPU utilization, leading to low inference efficiency. In this work, we propose a novel framework, called pipelined offloading (PIPO), for efficient inference on consumer devices. PIPO designs a fine-grained offloading pipeline, complemented with optimized data transfer and computation, to achieve high concurrency and efficient scheduling for inference. Experimental results show that compared with state-of-the-art baseline, PIPO increases GPU utilization from below 40% to over 90% and achieves up to 3.1times higher throughput, running on a laptop equipped with a RTX3060 GPU of 6GB memory.
DeltaZip: Multi-Tenant Language Model Serving via Delta Compression
Fine-tuning large language models (LLMs) for downstream tasks can greatly improve model quality, however serving many different fine-tuned LLMs concurrently for users in multi-tenant environments is challenging. Dedicating GPU memory for each model is prohibitively expensive and naively swapping large model weights in and out of GPU memory is slow. Our key insight is that fine-tuned models can be quickly swapped in and out of GPU memory by extracting and compressing the delta between each model and its pre-trained base model. We propose DeltaZip, an LLM serving system that efficiently serves multiple full-parameter fine-tuned models concurrently by aggressively compressing model deltas by a factor of 6times to 8times while maintaining high model quality. DeltaZip increases serving throughput by 1.5times to 3times and improves SLO attainment compared to a vanilla HuggingFace serving system.
MixLoRA: Enhancing Large Language Models Fine-Tuning with LoRA based Mixture of Experts
Large Language Models (LLMs) have showcased exceptional performance across a wide array of Natural Language Processing (NLP) tasks. Fine-tuning techniques are commonly utilized to tailor pre-trained models to specific applications. While methods like LoRA have effectively tackled GPU memory constraints during fine-tuning, their applicability is often restricted to limited performance, especially on multi-task. On the other hand, Mix-of-Expert (MoE) models, such as Mixtral 8x7B, demonstrate remarkable performance across multiple NLP tasks while maintaining a reduced parameter count. However, the resource requirements of these MoEs still challenging, particularly for consumer-grade GPUs only have limited VRAM. To address these challenge, we propose MixLoRA, an innovative approach aimed at constructing a resource-efficient sparse MoE model based on LoRA. MixLoRA inserts multiple LoRA-based experts within the feed-forward network block of a frozen pre-trained dense model through fine-tuning, employing a commonly used top-k router. Unlike other LoRA based MoE methods, MixLoRA enhances model performance by utilizing independently configurable attention-layer LoRA adapters, supporting the use of LoRA and its variants for the construction of experts, and applying auxiliary load balance loss to address the imbalance problem of the router. In experiments, MixLoRA achieves commendable performance across all evaluation metrics in both single-task and multi-task learning scenarios. Implemented within the m-LoRA framework, MixLoRA enables parallel fine-tuning of multiple mixture-of-experts models on a single 24GB consumer-grade GPU without quantization, thereby reducing GPU memory consumption by 41\% and latency during the training process by 17\%.
Superpipeline: A Universal Approach for Reducing GPU Memory Usage in Large Models
The rapid growth in machine learning models, especially in natural language processing and computer vision, has led to challenges when running these models on hardware with limited resources. This paper introduces Superpipeline, a new framework designed to optimize the execution of large AI models on constrained hardware during both training and inference. Our approach involves dynamically managing model execution by dividing models into individual layers and efficiently transferring these layers between GPU and CPU memory. Superpipeline reduces GPU memory usage by up to 60% in our experiments while maintaining model accuracy and acceptable processing speeds. This allows models that would otherwise exceed available GPU memory to run effectively. Unlike existing solutions that focus mainly on inference or specific model types, Superpipeline can be applied to large language models (LLMs), vision-language models (VLMs), and vision-based models. We tested Superpipeline's performance across various models and hardware setups. The method includes two key parameters that allow fine-tuning the balance between GPU memory use and processing speed. Importantly, Superpipeline does not require retraining or changing model parameters, ensuring that the original model's output remains unchanged. Superpipeline's simplicity and flexibility make it useful for researchers and professionals working with advanced AI models on limited hardware. It enables the use of larger models or bigger batch sizes on existing hardware, potentially speeding up innovation across many machine learning applications. This work marks an important step toward making advanced AI models more accessible and optimizing their deployment in resource-limited environments. The code for Superpipeline is available at https://github.com/abbasiReza/super-pipeline.
Good things come in small packages: Should we adopt Lite-GPUs in AI infrastructure?
To match the blooming demand of generative AI workloads, GPU designers have so far been trying to pack more and more compute and memory into single complex and expensive packages. However, there is growing uncertainty about the scalability of individual GPUs and thus AI clusters, as state-of-the-art GPUs are already displaying packaging, yield, and cooling limitations. We propose to rethink the design and scaling of AI clusters through efficiently-connected large clusters of Lite-GPUs, GPUs with single, small dies and a fraction of the capabilities of larger GPUs. We think recent advances in co-packaged optics can be key in overcoming the communication challenges of distributing AI workloads onto more Lite-GPUs. In this paper, we present the key benefits of Lite-GPUs on manufacturing cost, blast radius, yield, and power efficiency; and discuss systems opportunities and challenges around resource, workload, memory, and network management.
S-LoRA: Serving Thousands of Concurrent LoRA Adapters
The "pretrain-then-finetune" paradigm is commonly adopted in the deployment of large language models. Low-Rank Adaptation (LoRA), a parameter-efficient fine-tuning method, is often employed to adapt a base model to a multitude of tasks, resulting in a substantial collection of LoRA adapters derived from one base model. We observe that this paradigm presents significant opportunities for batched inference during serving. To capitalize on these opportunities, we present S-LoRA, a system designed for the scalable serving of many LoRA adapters. S-LoRA stores all adapters in the main memory and fetches the adapters used by the currently running queries to the GPU memory. To efficiently use the GPU memory and reduce fragmentation, S-LoRA proposes Unified Paging. Unified Paging uses a unified memory pool to manage dynamic adapter weights with different ranks and KV cache tensors with varying sequence lengths. Additionally, S-LoRA employs a novel tensor parallelism strategy and highly optimized custom CUDA kernels for heterogeneous batching of LoRA computation. Collectively, these features enable S-LoRA to serve thousands of LoRA adapters on a single GPU or across multiple GPUs with a small overhead. Compared to state-of-the-art libraries such as HuggingFace PEFT and vLLM (with naive support of LoRA serving), S-LoRA can improve the throughput by up to 4 times and increase the number of served adapters by several orders of magnitude. As a result, S-LoRA enables scalable serving of many task-specific fine-tuned models and offers the potential for large-scale customized fine-tuning services.
Scalable MatMul-free Language Modeling
Matrix multiplication (MatMul) typically dominates the overall computational cost of large language models (LLMs). This cost only grows as LLMs scale to larger embedding dimensions and context lengths. In this work, we show that MatMul operations can be completely eliminated from LLMs while maintaining strong performance at billion-parameter scales. Our experiments show that our proposed MatMul-free models achieve performance on-par with state-of-the-art Transformers that require far more memory during inference at a scale up to at least 2.7B parameters. We investigate the scaling laws and find that the performance gap between our MatMul-free models and full precision Transformers narrows as the model size increases. We also provide a GPU-efficient implementation of this model which reduces memory usage by up to 61% over an unoptimized baseline during training. By utilizing an optimized kernel during inference, our model's memory consumption can be reduced by more than 10x compared to unoptimized models. To properly quantify the efficiency of our architecture, we build a custom hardware solution on an FPGA which exploits lightweight operations beyond what GPUs are capable of. We processed billion-parameter scale models at 13W beyond human readable throughput, moving LLMs closer to brain-like efficiency. This work not only shows how far LLMs can be stripped back while still performing effectively, but also points at the types of operations future accelerators should be optimized for in processing the next generation of lightweight LLMs. Our code implementation is available at https://github.com/ridgerchu/matmulfreellm.
MARLIN: Mixed-Precision Auto-Regressive Parallel Inference on Large Language Models
As inference on Large Language Models (LLMs) emerges as an important workload in machine learning applications, weight quantization has become a standard technique for efficient GPU deployment. Quantization not only reduces model size, but has also been shown to yield substantial speedups for single-user inference, due to reduced memory movement, with low accuracy impact. Yet, it remains open whether speedups are achievable also in batched settings with multiple parallel clients, which are highly relevant for practical serving. It is unclear whether GPU kernels can be designed to remain practically memory-bound, while supporting the substantially increased compute requirements of batched workloads. This paper resolves this question positively by describing the design of Mixed-precision Auto-Regressive LINear kernels, called MARLIN. Concretely, given a model whose weights are compressed via quantization to, e.g., 4 bits per element, MARLIN shows that batchsizes up to 16-32 can be supported with close to maximum (4times) quantization speedup, and larger batchsizes up to 64-128 with gradually decreasing, but still significant, acceleration. MARLIN accomplishes this via a combination of techniques, such as asynchronous memory access, complex task scheduling and pipelining, and bespoke quantization support. Our experiments show that MARLIN's near-optimal performance on individual LLM layers across different scenarios can also lead to end-to-end LLM inference speedups (of up to 2.8times) when integrated with the popular vLLM serving engine. Finally, MARLIN is extensible to further compression techniques, like NVIDIA 2:4 sparsity, leading to additional speedups.
LSM-GNN: Large-scale Storage-based Multi-GPU GNN Training by Optimizing Data Transfer Scheme
Graph Neural Networks (GNNs) are widely used today in recommendation systems, fraud detection, and node/link classification tasks. Real world GNNs continue to scale in size and require a large memory footprint for storing graphs and embeddings that often exceed the memory capacities of the target GPUs used for training. To address limited memory capacities, traditional GNN training approaches use graph partitioning and sharding techniques to scale up across multiple GPUs within a node and/or scale out across multiple nodes. However, this approach suffers from the high computational costs of graph partitioning algorithms and inefficient communication across GPUs. To address these overheads, we propose Large-scale Storage-based Multi-GPU GNN framework (LSM-GNN), a storagebased approach to train GNN models that utilizes a novel communication layer enabling GPU software caches to function as a system-wide shared cache with low overheads.LSM-GNN incorporates a hybrid eviction policy that intelligently manages cache space by using both static and dynamic node information to significantly enhance cache performance. Furthermore, we introduce the Preemptive Victim-buffer Prefetcher (PVP), a mechanism for prefetching node feature data from a Victim Buffer located in CPU pinned-memory to further reduce the pressure on the storage devices. Experimental results show that despite the lower compute capabilities and memory capacities, LSM-GNN in a single node with two GPUs offers superior performance over two-node-four-GPU Dist-DGL baseline and provides up to 3.75x speed up on end-to-end epoch time while running large-scale GNN training
LLM-Mesh: Enabling Elastic Sharing for Serverless LLM Inference
The rise of LLMs has driven demand for private serverless deployments, characterized by moderate-scale models and infrequent requests. While existing solutions follow exclusive GPU deployment, we take a step back to explore modern platforms and find that: Emerging CPU architectures with built-in accelerators are capable of serving LLMs but remain underutilized, and both CPUs and GPUs can accommodate multiple LLMs simultaneously. We propose LLM-Mesh, a serverless inference scheme for small-to-mid-sized LLMs that enables elastic sharing across heterogeneous hardware. LLM-Mesh tackles three fundamental challenges: (1) precise, fine-grained compute resource allocation at token-level to handle fluctuating computational demands; (2) a coordinated and forward-looking memory scaling mechanism to detect out-of-memory hazards and reduce operational overhead; and (3) a dual approach that reduces resource fragmentation through proactive preemption and reactive bin-packing. Experimental results on 4 32-core CPUs and 4 A100 GPUs show that LLM-Meshimproves service capacity by 44% - 63% through sharing, while further leveraging CPUs boosts this to 91% - 159%.
SliceGPT: Compress Large Language Models by Deleting Rows and Columns
Large language models have become the cornerstone of natural language processing, but their use comes with substantial costs in terms of compute and memory resources. Sparsification provides a solution to alleviate these resource constraints, and recent works have shown that trained models can be sparsified post-hoc. Existing sparsification techniques face challenges as they need additional data structures and offer constrained speedup with current hardware. In this paper we present SliceGPT, a new post-training sparsification scheme which replaces each weight matrix with a smaller (dense) matrix, reducing the embedding dimension of the network. Through extensive experimentation, we show that SliceGPT can remove up to 25% of the model parameters (including embeddings) for LLAMA2-70B, OPT 66B and Phi-2 models while maintaining 99%, 99% and 90% zero-shot task performance of the dense model respectively. Our sliced models run on fewer GPUs and run faster without any additional code optimization: on 24GB consumer GPUs we reduce the total compute for inference on LLAMA2-70B to 64% of that of the dense model; on 40GB A100 GPUs we reduce it to 66%. We offer a new insight, computational invariance in transformer networks, which enables SliceGPT and we hope it will inspire and enable future avenues to reduce memory and computation demands for pre-trained models. Code is available at: https://github.com/microsoft/TransformerCompression
Code generation and runtime techniques for enabling data-efficient deep learning training on GPUs
As deep learning models scale, their training cost has surged significantly. Due to both hardware advancements and limitations in current software stacks, the need for data efficiency has risen. Data efficiency refers to the effective hiding of data access latency and the avoidance of unnecessary data movements. Major challenges arise from the growing disparity between GPU memory bandwidth and computational throughput, imminent GPU memory capacity limitations, and inefficiencies in the PyTorch software stack, including a lack of device-specific PCIe transfer optimizations and high-level domain-specific abstractions. To effectively mitigate these data inefficiencies for deep learning training, this dissertation analyzes data inefficiency in representative deep training tasks, specifically in graph neural networks (GNNs) and large language models (LLMs). It then proposes novel runtime and code generation techniques to mitigate these challenges and implements these optimizations seamlessly within the PyTorch stack while maintaining strong programmability and interoperability. First, PyTorch-Direct is devised to incorporate the GPU-centric PCIe data transfer paradigm in PyTorch for GNN training. Next, Hector intermediate representation (IR) and its code generator are proposed to introduce domain-specific high-level abstraction and systematically address memory-intensive performance challenges for relational GNNs. Finally, in LLM training, the throughput has been increasingly constrained by GPU memory capacity. To mitigate this, the SSDTrain offloading framework is designed and implemented. Together, these contributions show that code generation and runtime techniques can systematically mitigate the data management bottlenecks in deep learning training, which stem from the data-intensive nature of workloads and the oversimplification inherent in the deep learning training software stack.
ZeRO-Infinity: Breaking the GPU Memory Wall for Extreme Scale Deep Learning
In the last three years, the largest dense deep learning models have grown over 1000x to reach hundreds of billions of parameters, while the GPU memory has only grown by 5x (16 GB to 80 GB). Therefore, the growth in model scale has been supported primarily though system innovations that allow large models to fit in the aggregate GPU memory of multiple GPUs. However, we are getting close to the GPU memory wall. It requires 800 NVIDIA V100 GPUs just to fit a trillion parameter model for training, and such clusters are simply out of reach for most data scientists. In addition, training models at that scale requires complex combinations of parallelism techniques that puts a big burden on the data scientists to refactor their model. In this paper we present ZeRO-Infinity, a novel heterogeneous system technology that leverages GPU, CPU, and NVMe memory to allow for unprecedented model scale on limited resources without requiring model code refactoring. At the same time it achieves excellent training throughput and scalability, unencumbered by the limited CPU or NVMe bandwidth. ZeRO-Infinity can fit models with tens and even hundreds of trillions of parameters for training on current generation GPU clusters. It can be used to fine-tune trillion parameter models on a single NVIDIA DGX-2 node, making large models more accessible. In terms of training throughput and scalability, it sustains over 25 petaflops on 512 NVIDIA V100 GPUs(40% of peak), while also demonstrating super linear scalability. An open source implementation of ZeRO-Infinity is available through DeepSpeed, a deep learning optimization library that makes distributed training easy, efficient, and effective.
Training Deep Nets with Sublinear Memory Cost
We propose a systematic approach to reduce the memory consumption of deep neural network training. Specifically, we design an algorithm that costs O(sqrt(n)) memory to train a n layer network, with only the computational cost of an extra forward pass per mini-batch. As many of the state-of-the-art models hit the upper bound of the GPU memory, our algorithm allows deeper and more complex models to be explored, and helps advance the innovations in deep learning research. We focus on reducing the memory cost to store the intermediate feature maps and gradients during training. Computation graph analysis is used for automatic in-place operation and memory sharing optimizations. We show that it is possible to trade computation for memory - giving a more memory efficient training algorithm with a little extra computation cost. In the extreme case, our analysis also shows that the memory consumption can be reduced to O(log n) with as little as O(n log n) extra cost for forward computation. Our experiments show that we can reduce the memory cost of a 1,000-layer deep residual network from 48G to 7G with only 30 percent additional running time cost on ImageNet problems. Similarly, significant memory cost reduction is observed in training complex recurrent neural networks on very long sequences.
SSM-RDU: A Reconfigurable Dataflow Unit for Long-Sequence State-Space Models
Long-sequence state-space models (SSMs) such as Hyena and Mamba replace the quadratic complexity of self-attention with more efficient FFT and scan operations. However, modern accelerators like GPUs are poorly suited to these non-GEMM workloads due to rigid execution models and specialization for dense matrix operations. This paper proposes architectural extensions to a baseline Reconfigurable Dataflow Unit (RDU) that efficiently support FFT-based and scan-based SSMs. By introducing lightweight interconnect enhancements within compute tiles, the extended RDU enables spatial mapping of FFT and scan dataflows with less than 1% area and power overhead. The resulting architecture achieves a 5.95X speedup over the GPU and a 1.95X speedup over the baseline RDU for Hyena, and a 2.12X and 1.75X speedup over the GPU and baseline RDU, respectively, for Mamba.
QLoRA: Efficient Finetuning of Quantized LLMs
We present QLoRA, an efficient finetuning approach that reduces memory usage enough to finetune a 65B parameter model on a single 48GB GPU while preserving full 16-bit finetuning task performance. QLoRA backpropagates gradients through a frozen, 4-bit quantized pretrained language model into Low Rank Adapters~(LoRA). Our best model family, which we name Guanaco, outperforms all previous openly released models on the Vicuna benchmark, reaching 99.3% of the performance level of ChatGPT while only requiring 24 hours of finetuning on a single GPU. QLoRA introduces a number of innovations to save memory without sacrificing performance: (a) 4-bit NormalFloat (NF4), a new data type that is information theoretically optimal for normally distributed weights (b) double quantization to reduce the average memory footprint by quantizing the quantization constants, and (c) paged optimziers to manage memory spikes. We use QLoRA to finetune more than 1,000 models, providing a detailed analysis of instruction following and chatbot performance across 8 instruction datasets, multiple model types (LLaMA, T5), and model scales that would be infeasible to run with regular finetuning (e.g. 33B and 65B parameter models). Our results show that QLoRA finetuning on a small high-quality dataset leads to state-of-the-art results, even when using smaller models than the previous SoTA. We provide a detailed analysis of chatbot performance based on both human and GPT-4 evaluations showing that GPT-4 evaluations are a cheap and reasonable alternative to human evaluation. Furthermore, we find that current chatbot benchmarks are not trustworthy to accurately evaluate the performance levels of chatbots. A lemon-picked analysis demonstrates where Guanaco fails compared to ChatGPT. We release all of our models and code, including CUDA kernels for 4-bit training.
Large Graph Convolutional Network Training with GPU-Oriented Data Communication Architecture
Graph Convolutional Networks (GCNs) are increasingly adopted in large-scale graph-based recommender systems. Training GCN requires the minibatch generator traversing graphs and sampling the sparsely located neighboring nodes to obtain their features. Since real-world graphs often exceed the capacity of GPU memory, current GCN training systems keep the feature table in host memory and rely on the CPU to collect sparse features before sending them to the GPUs. This approach, however, puts tremendous pressure on host memory bandwidth and the CPU. This is because the CPU needs to (1) read sparse features from memory, (2) write features into memory as a dense format, and (3) transfer the features from memory to the GPUs. In this work, we propose a novel GPU-oriented data communication approach for GCN training, where GPU threads directly access sparse features in host memory through zero-copy accesses without much CPU help. By removing the CPU gathering stage, our method significantly reduces the consumption of the host resources and data access latency. We further present two important techniques to achieve high host memory access efficiency by the GPU: (1) automatic data access address alignment to maximize PCIe packet efficiency, and (2) asynchronous zero-copy access and kernel execution to fully overlap data transfer with training. We incorporate our method into PyTorch and evaluate its effectiveness using several graphs with sizes up to 111 million nodes and 1.6 billion edges. In a multi-GPU training setup, our method is 65-92% faster than the conventional data transfer method, and can even match the performance of all-in-GPU-memory training for some graphs that fit in GPU memory.
Nexus:Proactive Intra-GPU Disaggregation of Prefill and Decode in LLM Serving
Monolithic serving with chunked prefill improves GPU utilization by batching prefill and decode together, but suffers from fine-grained phase interference. Engine-level prefill-decode (PD) disaggregation avoids interference but incurs higher hardware and coordination overhead. Prior intra-GPU disaggregation approaches multiplex prefill and decode within a single GPU, using SLO-based tuning guided by heuristics from offline profiling or reactive feedback loops. However, these methods respond reactively to performance issues rather than anticipating them, limiting adaptability under dynamic workloads. We ask: can we achieve proactive intra-GPU disaggregation that adapts effectively to dynamic workloads? The key challenge lies in managing the conflicting resource demands of prefill and decode under varying conditions. We first show that GPU resources exhibit diminishing returns -- beyond a saturation point, more allocation yields minimal latency benefit. Second, we observe that memory bandwidth contention becomes a critical bottleneck. These insights motivate a design that dynamically partitions GPU resources across prefill and decode phases, while jointly considering compute capacity, memory footprint, and bandwidth contention. Evaluated on diverse LLMs and workloads, our system Nexus achieves up to 2.2x higher throughput, 20x lower TTFT, and 2.5x lower TBT than vLLM; outperforms SGLang by up to 2x; and matches or exceeds disaggregated vLLM.
CUDA-L1: Improving CUDA Optimization via Contrastive Reinforcement Learning
The exponential growth in demand for GPU computing resources, driven by the rapid advancement of Large Language Models, has created an urgent need for automated CUDA optimization strategies. While recent advances in LLMs show promise for code generation, current SOTA models (e.g. R1, o1) achieve low success rates in improving CUDA speed. In this paper, we introduce CUDA-L1, an automated reinforcement learning framework for CUDA optimization. CUDA-L1 achieves performance improvements on the CUDA optimization task: trained on NVIDIA A100, it delivers an average speedup of x17.7 across all 250 CUDA kernels of KernelBench, with peak speedups reaching x449. Furthermore, the model also demonstrates excellent portability across GPU architectures, achieving average speedups of x17.8 on H100, x19.0 on RTX 3090, x16.5 on L40, x14.7 on H800, and x13.9 on H20 despite being optimized specifically for A100. Beyond these benchmark results, CUDA-L1 demonstrates several remarkable properties: 1) Discovers a variety of CUDA optimization techniques and learns to combine them strategically to achieve optimal performance; 2) Uncovers fundamental principles of CUDA optimization; 3) Identifies non-obvious performance bottlenecks and rejects seemingly beneficial optimizations that harm performance. The capabilities of CUDA-L1 demonstrate that reinforcement learning can transform an initially poor-performing LLM into an effective CUDA optimizer through speedup-based reward signals alone, without human expertise or domain knowledge. More importantly, the trained RL model extend the acquired reasoning abilities to new kernels. This paradigm opens possibilities for automated optimization of CUDA operations, and holds promise to substantially promote GPU efficiency and alleviate the rising pressure on GPU computing resources.
SpeCache: Speculative Key-Value Caching for Efficient Generation of LLMs
Transformer-based large language models (LLMs) have already achieved remarkable results on long-text tasks, but the limited GPU memory (VRAM) resources struggle to accommodate the linearly growing demand for key-value (KV) cache as the sequence length increases, which has become a bottleneck for the application of LLMs on long sequences. Existing KV cache compression methods include eviction, merging, or quantization of the KV cache to reduce its size. However, compression results in irreversible information forgetting, potentially affecting the accuracy of subsequent decoding. In this paper, we propose SpeCache, which takes full advantage of the large and easily expandable CPU memory to offload the complete KV cache, and dynamically fetches KV pairs back in each decoding step based on their importance measured by low-bit KV cache copy in VRAM. To avoid inference latency caused by CPU-GPU communication, SpeCache speculatively predicts the KV pairs that the next token might attend to, allowing us to prefetch them before the next decoding step which enables parallelization of prefetching and computation. Experiments on LongBench and Needle-in-a-Haystack benchmarks verify that SpeCache effectively reduces VRAM usage while avoiding information forgetting for long sequences without re-training, even with a 10x high KV cache compression ratio.
MEMFOF: High-Resolution Training for Memory-Efficient Multi-Frame Optical Flow Estimation
Recent advances in optical flow estimation have prioritized accuracy at the cost of growing GPU memory consumption, particularly for high-resolution (FullHD) inputs. We introduce MEMFOF, a memory-efficient multi-frame optical flow method that identifies a favorable trade-off between multi-frame estimation and GPU memory usage. Notably, MEMFOF requires only 2.09 GB of GPU memory at runtime for 1080p inputs, and 28.5 GB during training, which uniquely positions our method to be trained at native 1080p without the need for cropping or downsampling. We systematically revisit design choices from RAFT-like architectures, integrating reduced correlation volumes and high-resolution training protocols alongside multi-frame estimation, to achieve state-of-the-art performance across multiple benchmarks while substantially reducing memory overhead. Our method outperforms more resource-intensive alternatives in both accuracy and runtime efficiency, validating its robustness for flow estimation at high resolutions. At the time of submission, our method ranks first on the Spring benchmark with a 1-pixel (1px) outlier rate of 3.289, leads Sintel (clean) with an endpoint error (EPE) of 0.963, and achieves the best Fl-all error on KITTI-2015 at 2.94%. The code is available at https://github.com/msu-video-group/memfof.
ConsumerBench: Benchmarking Generative AI Applications on End-User Devices
The recent shift in Generative AI (GenAI) applications from cloud-only environments to end-user devices introduces new challenges in resource management, system efficiency, and user experience. This paper presents ConsumerBench, a comprehensive benchmarking framework designed to evaluate the system efficiency and response time of GenAI models running on end-user devices. Unlike existing benchmarks that assume exclusive model access on dedicated GPUs, ConsumerBench simulates realistic multi-application scenarios executing concurrently on constrained hardware. Furthermore, ConsumerBench supports customizable workflows that simulate complex tasks requiring coordination among multiple applications. ConsumerBench captures both application-level metrics, including latency and Service Level Objective (SLO) attainment, and system-level metrics like CPU/GPU utilization and memory bandwidth. Through extensive experiments, ConsumerBench reveals inefficiencies in resource sharing, unfair scheduling under greedy allocation, and performance pitfalls of static model server configurations. The paper also provides practical insights for model developers and system designers, highlighting the benefits of custom kernels tailored to consumer-grade GPU architectures and the value of implementing SLO-aware scheduling strategies.
Full Parameter Fine-tuning for Large Language Models with Limited Resources
Large Language Models (LLMs) have revolutionized Natural Language Processing (NLP) but demand massive GPU resources for training. Lowering the threshold for LLMs training would encourage greater participation from researchers, benefiting both academia and society. While existing approaches have focused on parameter-efficient fine-tuning, which tunes or adds a small number of parameters, few have addressed the challenge of tuning the full parameters of LLMs with limited resources. In this work, we propose a new optimizer, LOw-Memory Optimization (LOMO), which fuses the gradient computation and the parameter update in one step to reduce memory usage. By integrating LOMO with existing memory saving techniques, we reduce memory usage to 10.8% compared to the standard approach (DeepSpeed solution). Consequently, our approach enables the full parameter fine-tuning of a 65B model on a single machine with 8 RTX 3090, each with 24GB memory.
Inference Performance Optimization for Large Language Models on CPUs
Large language models (LLMs) have shown exceptional performance and vast potential across diverse tasks. However, the deployment of LLMs with high performance in low-resource environments has garnered significant attention in the industry. When GPU hardware resources are limited, we can explore alternative options on CPUs. To mitigate the financial burden and alleviate constraints imposed by hardware resources, optimizing inference performance is necessary. In this paper, we introduce an easily deployable inference performance optimization solution aimed at accelerating LLMs on CPUs. In this solution, we implement an effective way to reduce the KV cache size while ensuring precision. We propose a distributed inference optimization approach and implement it based on oneAPI Collective Communications Library. Furthermore, we propose optimization approaches for LLMs on CPU, and conduct tailored optimizations for the most commonly used models. The code is open-sourced at https://github.com/intel/xFasterTransformer.
Characterizing and Optimizing LLM Inference Workloads on CPU-GPU Coupled Architectures
Large language model (LLM)-based inference workloads increasingly dominate data center costs and resource utilization. Therefore, understanding the inference workload characteristics on evolving CPU-GPU coupled architectures is crucial for optimization. This paper presents an in-depth analysis of LLM inference behavior on loosely-coupled (PCIe A100/H100) and closely-coupled (GH200) systems. We analyze performance dynamics using fine-grained operator-to-kernel trace analysis, facilitated by our novel profiler SKIP and metrics like Total Kernel Launch and Queuing Time (TKLQT). Results show that closely-coupled (CC) GH200 significantly outperforms loosely-coupled (LC) systems at large batch sizes, achieving 1.9x-2.7x faster prefill latency for Llama 3.2-1B. However, our analysis also reveals that GH200 remains CPU-bound up to 4x larger batch sizes than LC systems. In this extended CPU-bound region, we identify the performance characteristics of the Grace CPU as a key factor contributing to higher inference latency at low batch sizes on GH200. We demonstrate that TKLQT accurately identifies this CPU/GPU-bound transition point. Based on this analysis, we further show that kernel fusion offers significant potential to mitigate GH200's low-batch latency bottleneck by reducing kernel launch overhead. This detailed kernel-level characterization provides critical insights for optimizing diverse CPU-GPU coupling strategies. This work is an initial effort, and we plan to explore other major AI/DL workloads that demand different degrees of CPU-GPU heterogeneous architectures.
Train Small, Infer Large: Memory-Efficient LoRA Training for Large Language Models
Large Language Models (LLMs) have significantly advanced natural language processing with exceptional task generalization capabilities. Low-Rank Adaption (LoRA) offers a cost-effective fine-tuning solution, freezing the original model parameters and training only lightweight, low-rank adapter matrices. However, the memory footprint of LoRA is largely dominated by the original model parameters. To mitigate this, we propose LoRAM, a memory-efficient LoRA training scheme founded on the intuition that many neurons in over-parameterized LLMs have low training utility but are essential for inference. LoRAM presents a unique twist: it trains on a pruned (small) model to obtain pruned low-rank matrices, which are then recovered and utilized with the original (large) model for inference. Additionally, minimal-cost continual pre-training, performed by the model publishers in advance, aligns the knowledge discrepancy between pruned and original models. Our extensive experiments demonstrate the efficacy of LoRAM across various pruning strategies and downstream tasks. For a model with 70 billion parameters, LoRAM enables training on a GPU with only 20G HBM, replacing an A100-80G GPU for LoRA training and 15 GPUs for full fine-tuning. Specifically, QLoRAM implemented by structured pruning combined with 4-bit quantization, for LLaMA-3.1-70B (LLaMA-2-70B), reduces the parameter storage cost that dominates the memory usage in low-rank matrix training by 15.81times (16.95times), while achieving dominant performance gains over both the original LLaMA-3.1-70B (LLaMA-2-70B) and LoRA-trained LLaMA-3.1-8B (LLaMA-2-13B).
LLM-Inference-Bench: Inference Benchmarking of Large Language Models on AI Accelerators
Large Language Models (LLMs) have propelled groundbreaking advancements across several domains and are commonly used for text generation applications. However, the computational demands of these complex models pose significant challenges, requiring efficient hardware acceleration. Benchmarking the performance of LLMs across diverse hardware platforms is crucial to understanding their scalability and throughput characteristics. We introduce LLM-Inference-Bench, a comprehensive benchmarking suite to evaluate the hardware inference performance of LLMs. We thoroughly analyze diverse hardware platforms, including GPUs from Nvidia and AMD and specialized AI accelerators, Intel Habana and SambaNova. Our evaluation includes several LLM inference frameworks and models from LLaMA, Mistral, and Qwen families with 7B and 70B parameters. Our benchmarking results reveal the strengths and limitations of various models, hardware platforms, and inference frameworks. We provide an interactive dashboard to help identify configurations for optimal performance for a given hardware platform.
Cephalo: Harnessing Heterogeneous GPU Clusters for Training Transformer Models
Training transformer models requires substantial GPU compute and memory resources. In homogeneous clusters, distributed strategies allocate resources evenly, but this approach is inefficient for heterogeneous clusters, where GPUs differ in power and memory. As high-end GPUs are costly and limited in availability, heterogeneous clusters with diverse GPU types are becoming more common. Existing methods attempt to balance compute across GPUs based on capacity but often underutilize compute due to memory constraints. We present Cephalo, a system that optimizes compute and memory usage by decoupling compute distribution from training state assignment. Cephalo outperforms state-of-the-art methods by achieving significantly higher training throughput while supporting larger models and batch sizes.
A Survey on Hardware Accelerators for Large Language Models
Large Language Models (LLMs) have emerged as powerful tools for natural language processing tasks, revolutionizing the field with their ability to understand and generate human-like text. As the demand for more sophisticated LLMs continues to grow, there is a pressing need to address the computational challenges associated with their scale and complexity. This paper presents a comprehensive survey on hardware accelerators designed to enhance the performance and energy efficiency of Large Language Models. By examining a diverse range of accelerators, including GPUs, FPGAs, and custom-designed architectures, we explore the landscape of hardware solutions tailored to meet the unique computational demands of LLMs. The survey encompasses an in-depth analysis of architecture, performance metrics, and energy efficiency considerations, providing valuable insights for researchers, engineers, and decision-makers aiming to optimize the deployment of LLMs in real-world applications.
FP6-LLM: Efficiently Serving Large Language Models Through FP6-Centric Algorithm-System Co-Design
Six-bit quantization (FP6) can effectively reduce the size of large language models (LLMs) and preserve the model quality consistently across varied applications. However, existing systems do not provide Tensor Core support for FP6 quantization and struggle to achieve practical performance improvements during LLM inference. It is challenging to support FP6 quantization on GPUs due to (1) unfriendly memory access of model weights with irregular bit-width and (2) high runtime overhead of weight de-quantization. To address these problems, we propose TC-FPx, the first full-stack GPU kernel design scheme with unified Tensor Core support of float-point weights for various quantization bit-width. We integrate TC-FPx kernel into an existing inference system, providing new end-to-end support (called FP6-LLM) for quantized LLM inference, where better trade-offs between inference cost and model quality are achieved. Experiments show that FP6-LLM enables the inference of LLaMA-70b using only a single GPU, achieving 1.69x-2.65x higher normalized inference throughput than the FP16 baseline. The source code will be publicly available soon.
Quartet: Native FP4 Training Can Be Optimal for Large Language Models
The rapid advancement of large language models (LLMs) has been paralleled by unprecedented increases in computational demands, with training costs for state-of-the-art models doubling every few months. Training models directly in low-precision arithmetic offers a solution, by improving both computational throughput and energy efficiency. Specifically, NVIDIA's recent Blackwell architecture facilitates extremely low-precision operations, specifically FP4 variants, promising substantial efficiency gains. Yet, current algorithms for training LLMs in FP4 precision face significant accuracy degradation and often rely on mixed-precision fallbacks. In this paper, we systematically investigate hardware-supported FP4 training and introduce Quartet, a new approach enabling accurate, end-to-end FP4 training with all the major computations (in e.g. linear layers) being performed in low precision. Through extensive evaluations on Llama-type models, we reveal a new low-precision scaling law that quantifies performance trade-offs across varying bit-widths and allows us to identify a "near-optimal" low-precision training technique in terms of accuracy-vs-computation, called Quartet. We implement Quartet using optimized CUDA kernels tailored for NVIDIA Blackwell GPUs, and show that it can achieve state-of-the-art accuracy for FP4 precision, successfully training billion-scale models. Our method demonstrates that fully FP4-based training is a competitive alternative to standard-precision and FP8 training. Our code is available at https://github.com/IST-DASLab/Quartet.
Neural Architecture Design for GPU-Efficient Networks
Many mission-critical systems are based on GPU for inference. It requires not only high recognition accuracy but also low latency in responding time. Although many studies are devoted to optimizing the structure of deep models for efficient inference, most of them do not leverage the architecture of modern GPU for fast inference, leading to suboptimal performance. To address this issue, we propose a general principle for designing GPU-efficient networks based on extensive empirical studies. This design principle enables us to search for GPU-efficient network structures effectively by a simple and lightweight method as opposed to most Neural Architecture Search (NAS) methods that are complicated and computationally expensive. Based on the proposed framework, we design a family of GPU-Efficient Networks, or GENets in short. We did extensive evaluations on multiple GPU platforms and inference engines. While achieving geq 81.3% top-1 accuracy on ImageNet, GENet is up to 6.4 times faster than EfficienNet on GPU. It also outperforms most state-of-the-art models that are more efficient than EfficientNet in high precision regimes. Our source code and pre-trained models are available from https://github.com/idstcv/GPU-Efficient-Networks.
Holmes: Towards Distributed Training Across Clusters with Heterogeneous NIC Environment
Large language models (LLMs) such as GPT-3, OPT, and LLaMA have demonstrated remarkable accuracy in a wide range of tasks. However, training these models can incur significant expenses, often requiring tens of thousands of GPUs for months of continuous operation. Typically, this training is carried out in specialized GPU clusters equipped with homogeneous high-speed Remote Direct Memory Access (RDMA) network interface cards (NICs). The acquisition and maintenance of such dedicated clusters is challenging. Current LLM training frameworks, like Megatron-LM and Megatron-DeepSpeed, focus primarily on optimizing training within homogeneous cluster settings. In this paper, we introduce Holmes, a training framework for LLMs that employs thoughtfully crafted data and model parallelism strategies over the heterogeneous NIC environment. Our primary technical contribution lies in a novel scheduling method that intelligently allocates distinct computational tasklets in LLM training to specific groups of GPU devices based on the characteristics of their connected NICs. Furthermore, our proposed framework, utilizing pipeline parallel techniques, demonstrates scalability to multiple GPU clusters, even in scenarios without high-speed interconnects between nodes in distinct clusters. We conducted comprehensive experiments that involved various scenarios in the heterogeneous NIC environment. In most cases, our framework achieves performance levels close to those achievable with homogeneous RDMA-capable networks (InfiniBand or RoCE), significantly exceeding training efficiency within the pure Ethernet environment. Additionally, we verified that our framework outperforms other mainstream LLM frameworks under heterogeneous NIC environment in terms of training efficiency and can be seamlessly integrated with them.
InstInfer: In-Storage Attention Offloading for Cost-Effective Long-Context LLM Inference
The widespread of Large Language Models (LLMs) marks a significant milestone in generative AI. Nevertheless, the increasing context length and batch size in offline LLM inference escalate the memory requirement of the key-value (KV) cache, which imposes a huge burden on the GPU VRAM, especially for resource-constraint scenarios (e.g., edge computing and personal devices). Several cost-effective solutions leverage host memory or SSDs to reduce storage costs for offline inference scenarios and improve the throughput. Nevertheless, they suffer from significant performance penalties imposed by intensive KV cache accesses due to limited PCIe bandwidth. To address these issues, we propose InstInfer, a novel LLM inference system that offloads the most performance-critical computation (i.e., attention in decoding phase) and data (i.e., KV cache) parts to Computational Storage Drives (CSDs), which minimize the enormous KV transfer overheads. InstInfer designs a dedicated flash-aware in-storage attention engine with KV cache management mechanisms to exploit the high internal bandwidths of CSDs instead of being limited by the PCIe bandwidth. The optimized P2P transmission between GPU and CSDs further reduces data migration overheads. Experimental results demonstrate that for a 13B model using an NVIDIA A6000 GPU, InstInfer improves throughput for long-sequence inference by up to 11.1times, compared to existing SSD-based solutions such as FlexGen.
Im2win: An Efficient Convolution Paradigm on GPU
Convolution is the most time-consuming operation in deep neural network operations, so its performance is critical to the overall performance of the neural network. The commonly used methods for convolution on GPU include the general matrix multiplication (GEMM)-based convolution and the direct convolution. GEMM-based convolution relies on the im2col algorithm, which results in a large memory footprint and reduced performance. Direct convolution does not have the large memory footprint problem, but the performance is not on par with GEMM-based approach because of the discontinuous memory access. This paper proposes a window-order-based convolution paradigm on GPU, called im2win, which not only reduces memory footprint but also offers continuous memory accesses, resulting in improved performance. Furthermore, we apply a range of optimization techniques on the convolution CUDA kernel, including shared memory, tiling, micro-kernel, double buffer, and prefetching. We compare our implementation with the direct convolution, and PyTorch's GEMM-based convolution with cuBLAS and six cuDNN-based convolution implementations, with twelve state-of-the-art DNN benchmarks. The experimental results show that our implementation 1) uses less memory footprint by 23.1% and achieves 3.5times TFLOPS compared with cuBLAS, 2) uses less memory footprint by 32.8% and achieves up to 1.8times TFLOPS compared with the best performant convolutions in cuDNN, and 3) achieves up to 155times TFLOPS compared with the direct convolution. We further perform an ablation study on the applied optimization techniques and find that the micro-kernel has the greatest positive impact on performance.
QUICK: Quantization-aware Interleaving and Conflict-free Kernel for efficient LLM inference
We introduce QUICK, a group of novel optimized CUDA kernels for the efficient inference of quantized Large Language Models (LLMs). QUICK addresses the shared memory bank-conflict problem of state-of-the-art mixed precision matrix multiplication kernels. Our method interleaves the quantized weight matrices of LLMs offline to skip the shared memory write-back after the dequantization. We demonstrate up to 1.91x speedup over existing kernels of AutoAWQ on larger batches and up to 1.94x throughput gain on representative LLM models on various NVIDIA GPU devices.
Fully-fused Multi-Layer Perceptrons on Intel Data Center GPUs
This paper presents a SYCL implementation of Multi-Layer Perceptrons (MLPs), which targets and is optimized for the Intel Data Center GPU Max 1550. To increase the performance, our implementation minimizes the slow global memory accesses by maximizing the data reuse within the general register file and the shared local memory by fusing the operations in each layer of the MLP. We show with a simple roofline model that this results in a significant increase in the arithmetic intensity, leading to improved performance, especially for inference. We compare our approach to a similar CUDA implementation for MLPs and show that our implementation on the Intel Data Center GPU outperforms the CUDA implementation on Nvidia's H100 GPU by a factor up to 2.84 in inference and 1.75 in training. The paper also showcases the efficiency of our SYCL implementation in three significant areas: Image Compression, Neural Radiance Fields, and Physics-Informed Machine Learning. In all cases, our implementation outperforms the off-the-shelf Intel Extension for PyTorch (IPEX) implementation on the same Intel GPU by up to a factor of 30 and the CUDA PyTorch version on Nvidia's H100 GPU by up to a factor 19. The code can be found at https://github.com/intel/tiny-dpcpp-nn.
ShadowKV: KV Cache in Shadows for High-Throughput Long-Context LLM Inference
With the widespread deployment of long-context large language models (LLMs), there has been a growing demand for efficient support of high-throughput inference. However, as the key-value (KV) cache expands with the sequence length, the increasing memory footprint and the need to access it for each token generation both result in low throughput when serving long-context LLMs. While various dynamic sparse attention methods have been proposed to speed up inference while maintaining generation quality, they either fail to sufficiently reduce GPU memory consumption or introduce significant decoding latency by offloading the KV cache to the CPU. We present ShadowKV, a high-throughput long-context LLM inference system that stores the low-rank key cache and offloads the value cache to reduce the memory footprint for larger batch sizes and longer sequences. To minimize decoding latency, ShadowKV employs an accurate KV selection strategy that reconstructs minimal sparse KV pairs on-the-fly. By evaluating ShadowKV on a broad range of benchmarks, including RULER, LongBench, and Needle In A Haystack, and models like Llama-3.1-8B, Llama-3-8B-1M, GLM-4-9B-1M, Yi-9B-200K, Phi-3-Mini-128K, and Qwen2-7B-128K, we demonstrate that it can support up to 6times larger batch sizes and boost throughput by up to 3.04times on an A100 GPU without sacrificing accuracy, even surpassing the performance achievable with infinite batch size under the assumption of infinite GPU memory. The code is available at https://github.com/bytedance/ShadowKV.
TorchTitan: One-stop PyTorch native solution for production ready LLM pre-training
The development of large language models (LLMs) has been instrumental in advancing state-of-the-art natural language processing applications. Training LLMs with billions of parameters and trillions of tokens require sophisticated distributed systems that enable composing and comparing several state-of-the-art techniques in order to efficiently scale across thousands of accelerators. However, existing solutions are complex, scattered across multiple libraries/repositories, lack interoperability, and are cumbersome to maintain. Thus, curating and empirically comparing training recipes require non-trivial engineering effort. This paper introduces TorchTitan, an open-source, PyTorch-native distributed training system that unifies state-of-the-art techniques, streamlining integration and reducing overhead. TorchTitan enables 3D parallelism in a modular manner with elastic scaling, providing comprehensive logging, checkpointing, and debugging tools for production-ready training. It also incorporates hardware-software co-designed solutions, leveraging features like Float8 training and SymmetricMemory. As a flexible test bed, TorchTitan facilitates custom recipe curation and comparison, allowing us to develop optimized training recipes for Llama 3.1 and provide guidance on selecting techniques for maximum efficiency based on our experiences. We thoroughly assess TorchTitan on the Llama 3.1 family of LLMs, spanning 8 billion to 405 billion parameters, and showcase its exceptional performance, modular composability, and elastic scalability. By stacking training optimizations, we demonstrate accelerations of 65.08% with 1D parallelism at the 128-GPU scale (Llama 3.1 8B), an additional 12.59% with 2D parallelism at the 256-GPU scale (Llama 3.1 70B), and an additional 30% with 3D parallelism at the 512-GPU scale (Llama 3.1 405B) on NVIDIA H100 GPUs over optimized baselines.
Dovetail: A CPU/GPU Heterogeneous Speculative Decoding for LLM inference
Due to the high resource demands of Large Language Models (LLMs), achieving widespread deployment on consumer-grade devices presents significant challenges. Typically, personal or consumer-grade devices, including servers configured prior to the era of large-scale models, generally have relatively weak GPUs and relatively strong CPUs. However, most current methods primarily depend on GPUs for computation. Therefore, we propose Dovetail, an approach that deploys the draft model on the GPU to generate draft tokens while allowing the target model to perform parallel verification on the CPU, thereby improving the utilization of all available hardware resources and occupying less inter-device communication bandwidth. Accordingly, we have redesigned the draft model to better align with heterogeneous hardware characteristics. To this end, we implemented several optimizations: reducing the number of draft tokens to mitigate latency in parallel verification, increasing the depth of the draft model to enhance its predictive capacity, and introducing DGF (Dynamic Gating Fusion) to improve the integration of features and token embeddings. In the HumanEval benchmark, Dovetail achieved an inference speed of 5.86 tokens per second for LLaMA2-Chat-7B using 3GB of VRAM, representing an approximately 2.77x improvement over CPU-only inference. Furthermore, the inference speed was increased to 8 tokens per second when utilizing 7GB of VRAM.
HiFT: A Hierarchical Full Parameter Fine-Tuning Strategy
Full-parameter fine-tuning has become the go-to choice for adapting language models (LMs) to downstream tasks due to its excellent performance. As LMs grow in size, fine-tuning the full parameters of LMs requires a prohibitively large amount of GPU memory. Existing approaches utilize zeroth-order optimizer to conserve GPU memory, which can potentially compromise the performance of LMs as non-zero order optimizers tend to converge more readily on most downstream tasks. In this paper, we propose a novel optimizer-independent end-to-end hierarchical fine-tuning strategy, HiFT, which only updates a subset of parameters at each training step. HiFT can significantly reduce the amount of gradients and optimizer state parameters residing in GPU memory at the same time, thereby reducing GPU memory usage. Our results demonstrate that: (1) HiFT achieves comparable performance to parameter-efficient fine-tuning and standard full parameter fine-tuning. (2) HiFT supports various optimizers including AdamW, AdaGrad, SGD, etc. (3) HiFT can save more than 60\% GPU memory compared with standard full-parameter fine-tuning for 7B model. (4) HiFT enables full-parameter fine-tuning of a 7B model on single 48G A6000 with a precision of 32 using the AdamW optimizer, without using any memory saving techniques.
Pipette: Automatic Fine-grained Large Language Model Training Configurator for Real-World Clusters
Training large language models (LLMs) is known to be challenging because of the huge computational and memory capacity requirements. To address these issues, it is common to use a cluster of GPUs with 3D parallelism, which splits a model along the data batch, pipeline stage, and intra-layer tensor dimensions. However, the use of 3D parallelism produces the additional challenge of finding the optimal number of ways on each dimension and mapping the split models onto the GPUs. Several previous studies have attempted to automatically find the optimal configuration, but many of these lacked several important aspects. For instance, the heterogeneous nature of the interconnect speeds is often ignored. While the peak bandwidths for the interconnects are usually made equal, the actual attained bandwidth varies per link in real-world clusters. Combined with the critical path modeling that does not properly consider the communication, they easily fall into sub-optimal configurations. In addition, they often fail to consider the memory requirement per GPU, often recommending solutions that could not be executed. To address these challenges, we propose Pipette, which is an automatic fine-grained LLM training configurator for real-world clusters. By devising better performance models along with the memory estimator and fine-grained individual GPU assignment, Pipette achieves faster configurations that satisfy the memory constraints. We evaluated Pipette on large clusters to show that it provides a significant speedup over the prior art. The implementation of Pipette is available at https://github.com/yimjinkyu1/date2024_pipette.
Efficient Arbitrary Precision Acceleration for Large Language Models on GPU Tensor Cores
Large language models (LLMs) have been widely applied but face challenges in efficient inference. While quantization methods reduce computational demands, ultra-low bit quantization with arbitrary precision is hindered by limited GPU Tensor Core support and inefficient memory management, leading to suboptimal acceleration. To address these challenges, we propose a comprehensive acceleration scheme for arbitrary precision LLMs. At its core, we introduce a novel bipolar-INT data format that facilitates parallel computing and supports symmetric quantization, effectively reducing data redundancy. Building on this, we implement an arbitrary precision matrix multiplication scheme that decomposes and recovers matrices at the bit level, enabling flexible precision while maximizing GPU Tensor Core utilization. Furthermore, we develop an efficient matrix preprocessing method that optimizes data layout for subsequent computations. Finally, we design a data recovery-oriented memory management system that strategically utilizes fast shared memory, significantly enhancing kernel execution speed and minimizing memory access latency. Experimental results demonstrate our approach's effectiveness, with up to 2.4\times speedup in matrix multiplication compared to NVIDIA's CUTLASS. When integrated into LLMs, we achieve up to 6.7\times inference acceleration. These improvements significantly enhance LLM inference efficiency, enabling broader and more responsive applications of LLMs.
SmallThinker: A Family of Efficient Large Language Models Natively Trained for Local Deployment
While frontier large language models (LLMs) continue to push capability boundaries, their deployment remains confined to GPU-powered cloud infrastructure. We challenge this paradigm with SmallThinker, a family of LLMs natively designed - not adapted - for the unique constraints of local devices: weak computational power, limited memory, and slow storage. Unlike traditional approaches that mainly compress existing models built for clouds, we architect SmallThinker from the ground up to thrive within these limitations. Our innovation lies in a deployment-aware architecture that transforms constraints into design principles. First, We introduce a two-level sparse structure combining fine-grained Mixture-of-Experts (MoE) with sparse feed-forward networks, drastically reducing computational demands without sacrificing model capacity. Second, to conquer the I/O bottleneck of slow storage, we design a pre-attention router that enables our co-designed inference engine to prefetch expert parameters from storage while computing attention, effectively hiding storage latency that would otherwise cripple on-device inference. Third, for memory efficiency, we utilize NoPE-RoPE hybrid sparse attention mechanism to slash KV cache requirements. We release SmallThinker-4B-A0.6B and SmallThinker-21B-A3B, which achieve state-of-the-art performance scores and even outperform larger LLMs. Remarkably, our co-designed system mostly eliminates the need for expensive GPU hardware: with Q4_0 quantization, both models exceed 20 tokens/s on ordinary consumer CPUs, while consuming only 1GB and 8GB of memory respectively. SmallThinker is publicly available at hf.co/PowerInfer/SmallThinker-4BA0.6B-Instruct and hf.co/PowerInfer/SmallThinker-21BA3B-Instruct.
HPCTransCompile: An AI Compiler Generated Dataset for High-Performance CUDA Transpilation and LLM Preliminary Exploration
The rapid growth of deep learning has driven exponential increases in model parameters and computational demands. NVIDIA GPUs and their CUDA-based software ecosystem provide robust support for parallel computing, significantly alleviating computational bottlenecks. Meanwhile, due to the cultivation of user programming habits and the high performance of GPUs, the CUDA ecosystem has established a dominant position in the field of parallel software. This dominance requires other hardware platforms to support CUDA-based software with performance portability. However, translating CUDA code to other platforms poses significant challenges due to differences in parallel programming paradigms and hardware architectures. Existing approaches rely on language extensions, domain-specific languages (DSLs), or compilers but face limitations in workload coverage and generalizability. Moreover, these methods often incur substantial development costs. Recently, LLMs have demonstrated extraordinary potential in various vertical domains, especially in code-related tasks. However, the performance of existing LLMs in CUDA transpilation, particularly for high-performance code, remains suboptimal. To address these challenges, we propose a novel framework for generating high-performance CUDA and corresponding platform code pairs, leveraging AI compiler and automatic optimization technology. We further enhance the framework with a graph-based data augmentation method and introduce HPCTransEval, a benchmark for evaluating LLM performance on CUDA transpilation. We conduct experiments using CUDA-to-CPU transpilation as a case study on leading LLMs. The speedup ratio of the CPU operators has an average improvemnet of 43.8\%, highlighting the potential of LLMs to address compatibility challenges within the CUDA ecosystem. Our code is available at https://github.com/PJLAB-CHIP/HPCTransCompile.
ConCuR: Conciseness Makes State-of-the-Art Kernel Generation
GPU kernel generation by LLMs has recently experienced rapid development, leveraging test-time scaling and reinforcement learning techniques. However, a key challenge for kernel generation is the scarcity of high-quality data, as most high-quality kernels are proprietary and not open-source. This challenge prevents us from leveraging supervised fine-tuning to align LLMs to the kernel generation task. To address this challenge, we develop a pipeline that generates and curates high-quality CUDA kernels with reasoning traces, motivated by a critical observation that concise yet informative reasoning traces result in robust generation of high-performance kernels. Using this pipeline, we construct our dataset ConCuR and introduce our model KernelCoder, which is the first model trained on a curated dataset consisting of PyTorch, reasoning, and CUDA kernel pairs, to our knowledge. In the KernelBench setup, our model achieves significant improvements over the existing top-performing model, QwQ-32B, and outperforms all open-source models fine-tuned for kernel generation, as well as frontier models such as DeepSeek-V3.1-Think and Claude-4-sonnet. Finally, we show that the average reasoning length can serve as a metric to assess the difficulty of kernel generation tasks. The observations, metrics, and our data collection and curation pipeline can help obtain better data in the kernel generation task in the future.
Efficient Large-Scale Language Model Training on GPU Clusters Using Megatron-LM
Large language models have led to state-of-the-art accuracies across a range of tasks. However, training these models efficiently is challenging for two reasons: a) GPU memory capacity is limited, making it impossible to fit large models on even a multi-GPU server, and b) the number of compute operations required to train these models can result in unrealistically long training times. Consequently, new methods of model parallelism such as tensor and pipeline parallelism have been proposed. Unfortunately, naive usage of these methods leads to fundamental scaling issues at thousands of GPUs, e.g., due to expensive cross-node communication or devices spending significant time waiting on other devices to make progress. In this paper, we show how different types of parallelism methods (tensor, pipeline, and data parallelism) can be composed to scale to thousands of GPUs and models with trillions of parameters. We survey techniques for pipeline parallelism and propose a novel interleaved pipeline parallelism schedule that can improve throughput by 10+% with memory footprint comparable to existing approaches. We quantitatively study the trade-offs between tensor, pipeline, and data parallelism, and provide intuition as to how to configure distributed training of a large model. Our approach allows us to perform training iterations on a model with 1 trillion parameters at 502 petaFLOP/s on 3072 GPUs with achieved per-GPU throughput of 52% of theoretical peak. Our code is open sourced at https://github.com/nvidia/megatron-lm.
PyramidInfer: Pyramid KV Cache Compression for High-throughput LLM Inference
Large Language Models (LLMs) have shown remarkable comprehension abilities but face challenges in GPU memory usage during inference, hindering their scalability for real-time applications like chatbots. To accelerate inference, we store computed keys and values (KV cache) in the GPU memory. Existing methods study the KV cache compression to reduce memory by pruning the pre-computed KV cache. However, they neglect the inter-layer dependency between layers and huge memory consumption in pre-computation. To explore these deficiencies, we find that the number of crucial keys and values that influence future generations decreases layer by layer and we can extract them by the consistency in attention weights. Based on the findings, we propose PyramidInfer, a method that compresses the KV cache by layer-wise retaining crucial context. PyramidInfer saves significant memory by computing fewer keys and values without sacrificing performance. Experimental results show PyramidInfer improves 2.2x throughput compared to Accelerate with over 54% GPU memory reduction in KV cache.
LLM in a flash: Efficient Large Language Model Inference with Limited Memory
Large language models (LLMs) are central to modern natural language processing, delivering exceptional performance in various tasks. However, their intensive computational and memory requirements present challenges, especially for devices with limited DRAM capacity. This paper tackles the challenge of efficiently running LLMs that exceed the available DRAM capacity by storing the model parameters on flash memory but bringing them on demand to DRAM. Our method involves constructing an inference cost model that harmonizes with the flash memory behavior, guiding us to optimize in two critical areas: reducing the volume of data transferred from flash and reading data in larger, more contiguous chunks. Within this flash memory-informed framework, we introduce two principal techniques. First, "windowing'" strategically reduces data transfer by reusing previously activated neurons, and second, "row-column bundling", tailored to the sequential data access strengths of flash memory, increases the size of data chunks read from flash memory. These methods collectively enable running models up to twice the size of the available DRAM, with a 4-5x and 20-25x increase in inference speed compared to naive loading approaches in CPU and GPU, respectively. Our integration of sparsity awareness, context-adaptive loading, and a hardware-oriented design paves the way for effective inference of LLMs on devices with limited memory.
Characterization of Large Language Model Development in the Datacenter
Large Language Models (LLMs) have presented impressive performance across several transformative tasks. However, it is non-trivial to efficiently utilize large-scale cluster resources to develop LLMs, often riddled with numerous challenges such as frequent hardware failures, intricate parallelization strategies, and imbalanced resource utilization. In this paper, we present an in-depth characterization study of a six-month LLM development workload trace collected from our GPU datacenter Acme. Specifically, we investigate discrepancies between LLMs and prior task-specific Deep Learning (DL) workloads, explore resource utilization patterns, and identify the impact of various job failures. Our analysis summarizes hurdles we encountered and uncovers potential opportunities to optimize systems tailored for LLMs. Furthermore, we introduce our system efforts: (1) fault-tolerant pretraining, which enhances fault tolerance through LLM-involved failure diagnosis and automatic recovery. (2) decoupled scheduling for evaluation, which achieves timely performance feedback via trial decomposition and scheduling optimization.
SpQR: A Sparse-Quantized Representation for Near-Lossless LLM Weight Compression
Recent advances in large language model (LLM) pretraining have led to high-quality LLMs with impressive abilities. By compressing such LLMs via quantization to 3-4 bits per parameter, they can fit into memory-limited devices such as laptops and mobile phones, enabling personalized use. However, quantization down to 3-4 bits per parameter usually leads to moderate-to-high accuracy losses, especially for smaller models in the 1-10B parameter range, which are well-suited for edge deployments. To address this accuracy issue, we introduce the Sparse-Quantized Representation (SpQR), a new compressed format and quantization technique which enables for the first time near-lossless compression of LLMs across model scales, while reaching similar compression levels to previous methods. SpQR works by identifying and isolating outlier weights, which cause particularly-large quantization errors, and storing them in higher precision, while compressing all other weights to 3-4 bits, and achieves relative accuracy losses of less than 1% in perplexity for highly-accurate LLaMA and Falcon LLMs. This makes it possible to run 33B parameter LLM on a single 24 GB consumer GPU without any performance degradation at 15% speedup thus making powerful LLMs available to consumer without any downsides. SpQR comes with efficient algorithms for both encoding weights into its format, as well as decoding them efficiently at runtime. Specifically, we provide an efficient GPU inference algorithm for SpQR which yields faster inference than 16-bit baselines at similar accuracy, while enabling memory compression gains of more than 4x.
Arctic Long Sequence Training: Scalable And Efficient Training For Multi-Million Token Sequences
Long sequences are critical for applications like RAG, long document summarization, multi-modality, etc., and modern LLMs, like Llama 4 Scout, support max sequence length of up to 10 million tokens. However, outside of enterprise labs, long sequence training is challenging for the AI community with limited system support in the open-source space. Out-of-box, even on a modern NVIDIA H100 80GB GPU cluster, training Llama 8B model with sequence over 32K runs out of memory on a basic Hugging Face (HF) model due to two reasons: i) LLM training workloads are not optimized to fully leverage a single GPU memory, ii) existing solutions for leveraging multiple GPU memory are not easily available to HF models, making long sequence training inaccessible. We address this with Arctic Long Sequence Training (ALST). It offers a combination of attention-agnostic single GPU and multi-GPU memory optimizations, that enables it to support out-of-box training of multi-million sequence length for a wide variety of HF models. ALST supports training Meta's Llama 8B model with 500K sequence length on a single H100 GPU, 3.7M on a single 8xH100 GPU node, and over 15M on a 4 node cluster, an increase of over 400x compared to the 32K baseline for the latter. ALST is fully compatible with HF models and open-sourced via Deepspeed https://www.deepspeed.ai/tutorials/ulysses-alst-sequence-pallellism/ and Arctic Training https://github.com/snowflakedb/ArcticTraining/blob/main/projects/sequence-parallelism/README.md.
FlashAttention-2: Faster Attention with Better Parallelism and Work Partitioning
Scaling Transformers to longer sequence lengths has been a major problem in the last several years, promising to improve performance in language modeling and high-resolution image understanding, as well as to unlock new applications in code, audio, and video generation. The attention layer is the main bottleneck in scaling to longer sequences, as its runtime and memory increase quadratically in the sequence length. FlashAttention exploits the asymmetric GPU memory hierarchy to bring significant memory saving (linear instead of quadratic) and runtime speedup (2-4times compared to optimized baselines), with no approximation. However, FlashAttention is still not nearly as fast as optimized matrix-multiply (GEMM) operations, reaching only 25-40\% of the theoretical maximum FLOPs/s. We observe that the inefficiency is due to suboptimal work partitioning between different thread blocks and warps on the GPU, causing either low-occupancy or unnecessary shared memory reads/writes. We propose FlashAttention-2, with better work partitioning to address these issues. In particular, we (1) tweak the algorithm to reduce the number of non-matmul FLOPs (2) parallelize the attention computation, even for a single head, across different thread blocks to increase occupancy, and (3) within each thread block, distribute the work between warps to reduce communication through shared memory. These yield around 2times speedup compared to FlashAttention, reaching 50-73\% of the theoretical maximum FLOPs/s on A100 and getting close to the efficiency of GEMM operations. We empirically validate that when used end-to-end to train GPT-style models, FlashAttention-2 reaches training speed of up to 225 TFLOPs/s per A100 GPU (72\% model FLOPs utilization).
PIM-GPT: A Hybrid Process-in-Memory Accelerator for Autoregressive Transformers
Decoder-only Transformer models such as GPT have demonstrated superior performance in text generation, by autoregressively predicting the next token. However, the performance of GPT is bounded by low compute-to-memory-ratio and high memory access. Throughput-oriented architectures such as GPUs target parallel processing rather than sequential token generation, and are not efficient for GPT acceleration, particularly on-device inference applications. Process-in-memory (PIM) architectures can significantly reduce data movement and provide high computation parallelism, and are promising candidates to accelerate GPT inference. In this work, we propose PIM-GPT that aims to achieve high throughput, high energy efficiency and end-to-end acceleration of GPT inference. PIM-GPT leverages DRAM-based PIM solutions to perform multiply-accumulate (MAC) operations on the DRAM chips, greatly reducing data movement. A compact application-specific integrated chip (ASIC) is designed and synthesized to initiate instructions to PIM chips and support data communication along with necessary arithmetic computations. At the software level, the mapping scheme is designed to maximize data locality and computation parallelism by partitioning a matrix among DRAM channels and banks to utilize all in-bank computation resources concurrently. We develop an event-driven clock-cycle accurate simulator to validate the efficacy of the proposed PIM-GPT architecture. Overall, PIM-GPT achieves 41-137times, 631-1074times speedup and 339-1085times, 890-1632times energy efficiency over GPU and CPU baseline, respectively, on 8 GPT models with up to 1.4 billion parameters.
FlexGen: High-Throughput Generative Inference of Large Language Models with a Single GPU
The high computational and memory requirements of large language model (LLM) inference make it feasible only with multiple high-end accelerators. Motivated by the emerging demand for latency-insensitive tasks with batched processing, this paper initiates the study of high-throughput LLM inference using limited resources, such as a single commodity GPU. We present FlexGen, a high-throughput generation engine for running LLMs with limited GPU memory. FlexGen can be flexibly configured under various hardware resource constraints by aggregating memory and computation from the GPU, CPU, and disk. By solving a linear programming problem, it searches for efficient patterns to store and access tensors. FlexGen further compresses the weights and the attention cache to 4 bits with negligible accuracy loss. These techniques enable FlexGen to have a larger space of batch size choices and thus significantly increase maximum throughput. As a result, when running OPT-175B on a single 16GB GPU, FlexGen achieves significantly higher throughput compared to state-of-the-art offloading systems, reaching a generation throughput of 1 token/s for the first time with an effective batch size of 144. On the HELM benchmark, FlexGen can benchmark a 30B model with a 16GB GPU on 7 representative sub-scenarios in 21 hours. The code is available at https://github.com/FMInference/FlexGen
Punica: Multi-Tenant LoRA Serving
Low-rank adaptation (LoRA) has become an important and popular method to adapt pre-trained models to specific domains. We present Punica, a system to serve multiple LoRA models in a shared GPU cluster. Punica contains a new CUDA kernel design that allows batching of GPU operations for different LoRA models. This allows a GPU to hold only a single copy of the underlying pre-trained model when serving multiple, different LoRA models, significantly enhancing GPU efficiency in terms of both memory and computation. Our scheduler consolidates multi-tenant LoRA serving workloads in a shared GPU cluster. With a fixed-sized GPU cluster, our evaluations show that Punica achieves 12x higher throughput in serving multiple LoRA models compared to state-of-the-art LLM serving systems while only adding 2ms latency per token. Punica is open source at https://github.com/punica-ai/punica .
TVM: An Automated End-to-End Optimizing Compiler for Deep Learning
There is an increasing need to bring machine learning to a wide diversity of hardware devices. Current frameworks rely on vendor-specific operator libraries and optimize for a narrow range of server-class GPUs. Deploying workloads to new platforms -- such as mobile phones, embedded devices, and accelerators (e.g., FPGAs, ASICs) -- requires significant manual effort. We propose TVM, a compiler that exposes graph-level and operator-level optimizations to provide performance portability to deep learning workloads across diverse hardware back-ends. TVM solves optimization challenges specific to deep learning, such as high-level operator fusion, mapping to arbitrary hardware primitives, and memory latency hiding. It also automates optimization of low-level programs to hardware characteristics by employing a novel, learning-based cost modeling method for rapid exploration of code optimizations. Experimental results show that TVM delivers performance across hardware back-ends that are competitive with state-of-the-art, hand-tuned libraries for low-power CPU, mobile GPU, and server-class GPUs. We also demonstrate TVM's ability to target new accelerator back-ends, such as the FPGA-based generic deep learning accelerator. The system is open sourced and in production use inside several major companies.
ProxylessNAS: Direct Neural Architecture Search on Target Task and Hardware
Neural architecture search (NAS) has a great impact by automatically designing effective neural network architectures. However, the prohibitive computational demand of conventional NAS algorithms (e.g. 10^4 GPU hours) makes it difficult to directly search the architectures on large-scale tasks (e.g. ImageNet). Differentiable NAS can reduce the cost of GPU hours via a continuous representation of network architecture but suffers from the high GPU memory consumption issue (grow linearly w.r.t. candidate set size). As a result, they need to utilize~proxy tasks, such as training on a smaller dataset, or learning with only a few blocks, or training just for a few epochs. These architectures optimized on proxy tasks are not guaranteed to be optimal on the target task. In this paper, we present ProxylessNAS that can directly learn the architectures for large-scale target tasks and target hardware platforms. We address the high memory consumption issue of differentiable NAS and reduce the computational cost (GPU hours and GPU memory) to the same level of regular training while still allowing a large candidate set. Experiments on CIFAR-10 and ImageNet demonstrate the effectiveness of directness and specialization. On CIFAR-10, our model achieves 2.08\% test error with only 5.7M parameters, better than the previous state-of-the-art architecture AmoebaNet-B, while using 6times fewer parameters. On ImageNet, our model achieves 3.1\% better top-1 accuracy than MobileNetV2, while being 1.2times faster with measured GPU latency. We also apply ProxylessNAS to specialize neural architectures for hardware with direct hardware metrics (e.g. latency) and provide insights for efficient CNN architecture design.
HeadInfer: Memory-Efficient LLM Inference by Head-wise Offloading
Transformer-based large language models (LLMs) demonstrate impressive performance in long context generation. Extending the context length has disproportionately shifted the memory footprint of LLMs during inference to the key-value cache (KV cache). In this paper, we propose HEADINFER, which offloads the KV cache to CPU RAM while avoiding the need to fully store the KV cache for any transformer layer on the GPU. HEADINFER employs a fine-grained, head-wise offloading strategy, maintaining only selective attention heads KV cache on the GPU while computing attention output dynamically. Through roofline analysis, we demonstrate that HEADINFER maintains computational efficiency while significantly reducing memory footprint. We evaluate HEADINFER on the Llama-3-8B model with a 1-million-token sequence, reducing the GPU memory footprint of the KV cache from 128 GB to 1 GB and the total GPU memory usage from 207 GB to 17 GB, achieving a 92% reduction compared to BF16 baseline inference. Notably, HEADINFER enables 4-million-token inference with an 8B model on a single consumer GPU with 24GB memory (e.g., NVIDIA RTX 4090) without approximation methods.
Dissecting Tensor Cores via Microbenchmarks: Latency, Throughput and Numeric Behaviors
Tensor Cores have been an important unit to accelerate Fused Matrix Multiplication Accumulation (MMA) in all NVIDIA GPUs since Volta Architecture. To program Tensor Cores, users have to use either legacy wmma APIs or current mma APIs. Legacy wmma APIs are more easy-to-use but can only exploit limited features and power of Tensor Cores. Specifically, wmma APIs support fewer operand shapes and can not leverage the new sparse matrix multiplication feature of the newest Ampere Tensor Cores. However, the performance of current programming interface has not been well explored. Furthermore, the computation numeric behaviors of low-precision floating points (TF32, BF16, and FP16) supported by the newest Ampere Tensor Cores are also mysterious. In this paper, we explore the throughput and latency of current programming APIs. We also intuitively study the numeric behaviors of Tensor Cores MMA and profile the intermediate operations including multiplication, addition of inner product, and accumulation. All codes used in this work can be found in https://github.com/sunlex0717/DissectingTensorCores.
SlimFit: Memory-Efficient Fine-Tuning of Transformer-based Models Using Training Dynamics
Transformer-based models, such as BERT and ViT, have achieved state-of-the-art results across different natural language processing (NLP) and computer vision (CV) tasks. However, these models are extremely memory intensive during their fine-tuning process, making them difficult to deploy on GPUs with limited memory resources. To address this issue, we introduce a new tool called SlimFit that reduces the memory requirements of these models by dynamically analyzing their training dynamics and freezing less-contributory layers during fine-tuning. The layers to freeze are chosen using a runtime inter-layer scheduling algorithm. SlimFit adopts quantization and pruning for particular layers to balance the load of dynamic activations and to minimize the memory footprint of static activations, where static activations refer to those that cannot be discarded regardless of freezing. This allows SlimFit to freeze up to 95% of layers and reduce the overall on-device GPU memory usage of transformer-based models such as ViT and BERT by an average of 2.2x, across different NLP and CV benchmarks/datasets such as GLUE, SQuAD 2.0, CIFAR-10, CIFAR-100 and ImageNet with an average degradation of 0.2% in accuracy. For such NLP and CV tasks, SlimFit can reduce up to 3.1x the total on-device memory usage with an accuracy degradation of only up to 0.4%. As a result, while fine-tuning of ViT on ImageNet and BERT on SQuAD 2.0 with a batch size of 128 requires 3 and 2 32GB GPUs respectively, SlimFit enables their fine-tuning on a single 32GB GPU without any significant accuracy degradation.
FlashMoE: Fast Distributed MoE in a Single Kernel
The computational sparsity of Mixture-of-Experts (MoE) models enables sub-linear growth in compute cost as model size increases, thus offering a scalable path to training massive neural networks. However, existing implementations suffer from low GPU utilization, significant latency overhead, and a fundamental inability to leverage task locality, primarily due to CPU-managed scheduling, host-initiated communication, and frequent kernel launches. To overcome these limitations, we develop FlashMoE, a fully GPU-resident MoE operator that fuses expert computation and inter-GPU communication into a single persistent GPU kernel. FlashMoE enables fine-grained pipelining of dispatch, compute, and combine phases, eliminating launch overheads and reducing idle gaps. Unlike existing work, FlashMoE eliminates bulk-synchronous collectives for one-sided, device-initiated, inter-GPU (R)DMA transfers, thereby unlocking payload efficiency by eliminating bloated or redundant network payloads in sparsely activated layers. When evaluated on an 8-H100 GPU node with MoE models comprising up to 128 experts and 16K token sequences, FlashMoE achieves up to 9x higher GPU utilization, 6x lower latency, 5.7x higher throughput, and 4x better overlap efficiency compared to state-of-the-art baselines, despite using FP32, whereas the baselines use FP16. FlashMoE shows that principled GPU kernel-hardware co-design is key to unlocking the performance ceiling of large-scale distributed ML. We provide code at https://github.com/osayamenja/FlashMoE.
FlightLLM: Efficient Large Language Model Inference with a Complete Mapping Flow on FPGAs
Transformer-based Large Language Models (LLMs) have made a significant impact on various domains. However, LLMs' efficiency suffers from both heavy computation and memory overheads. Compression techniques like sparsification and quantization are commonly used to mitigate the gap between LLM's computation/memory overheads and hardware capacity. However, existing GPU and transformer-based accelerators cannot efficiently process compressed LLMs, due to the following unresolved challenges: low computational efficiency, underutilized memory bandwidth, and large compilation overheads. This paper proposes FlightLLM, enabling efficient LLMs inference with a complete mapping flow on FPGAs. In FlightLLM, we highlight an innovative solution that the computation and memory overhead of LLMs can be solved by utilizing FPGA-specific resources (e.g., DSP48 and heterogeneous memory hierarchy). We propose a configurable sparse DSP chain to support different sparsity patterns with high computation efficiency. Second, we propose an always-on-chip decode scheme to boost memory bandwidth with mixed-precision support. Finally, to make FlightLLM available for real-world LLMs, we propose a length adaptive compilation method to reduce the compilation overhead. Implemented on the Xilinx Alveo U280 FPGA, FlightLLM achieves 6.0times higher energy efficiency and 1.8times better cost efficiency against commercial GPUs (e.g., NVIDIA V100S) on modern LLMs (e.g., LLaMA2-7B) using vLLM and SmoothQuant under the batch size of one. FlightLLM beats NVIDIA A100 GPU with 1.2times higher throughput using the latest Versal VHK158 FPGA.
GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splatting
Implicit neural representations (INRs) recently achieved great success in image representation and compression, offering high visual quality and fast rendering speeds with 10-1000 FPS, assuming sufficient GPU resources are available. However, this requirement often hinders their use on low-end devices with limited memory. In response, we propose a groundbreaking paradigm of image representation and compression by 2D Gaussian Splatting, named GaussianImage. We first introduce 2D Gaussian to represent the image, where each Gaussian has 8 parameters including position, covariance and color. Subsequently, we unveil a novel rendering algorithm based on accumulated summation. Remarkably, our method with a minimum of 3times lower GPU memory usage and 5times faster fitting time not only rivals INRs (e.g., WIRE, I-NGP) in representation performance, but also delivers a faster rendering speed of 1500-2000 FPS regardless of parameter size. Furthermore, we integrate existing vector quantization technique to build an image codec. Experimental results demonstrate that our codec attains rate-distortion performance comparable to compression-based INRs such as COIN and COIN++, while facilitating decoding speeds of approximately 1000 FPS. Additionally, preliminary proof of concept shows that our codec surpasses COIN and COIN++ in performance when using partial bits-back coding.
TensorBLEU: Vectorized GPU-based BLEU Score Implementation for Per-Sentence In-Training Evaluation
Modern natural language processing models have achieved unprecedented scale, yet the tools for their evaluation often remain a computational bottleneck, limiting the pace of research. This is particularly acute for in-training evaluation metrics, such as per-sentence reward signals in Reinforcement Learning, which must operate efficiently on batches of token IDs directly on the GPU. In this paper, we introduce TensorBLEU, a novel implementation of the BLEU metric designed from the ground up for this specific use case. Our approach is fully vectorized for GPU-accelerated, per-sentence computation within PyTorch and introduces a memory-efficient counting mechanism. By creating a compact, batch-specific dictionary of n-grams using torch.unique, our method avoids the prohibitive memory costs of traditional hashing-based vectorization, making it practical for large-vocabulary models. We benchmark TensorBLEU against NLTK, the standard library for token-ID-based BLEU calculation on the CPU. Experiments show that TensorBLEU provides speedups of over 13x on consumer-grade GPUs (NVIDIA T4) and exceeding 40x on data-center-class hardware (NVIDIA A100). This performance transforms a significant bottleneck into a negligible part of the training loop. By clearly defining its role as a "Token-ID BLEU" for development purposes and open-sourcing our implementation, we provide a powerful tool for accelerating research in areas like RL-based model fine-tuning.
Easy and Efficient Transformer : Scalable Inference Solution For large NLP model
Recently, large-scale transformer-based models have been proven to be effective over various tasks across many domains. Nevertheless, applying them in industrial production requires tedious and heavy works to reduce inference costs. To fill such a gap, we introduce a scalable inference solution: Easy and Efficient Transformer (EET), including a series of transformer inference optimization at the algorithm and implementation levels. First, we design highly optimized kernels for long inputs and large hidden sizes. Second, we propose a flexible CUDA memory manager to reduce the memory footprint when deploying a large model. Compared with the state-of-the-art transformer inference library (Faster Transformer v4.0), EET can achieve an average of 1.40-4.20x speedup on the transformer decoder layer with an A100 GPU
MoE-Lens: Towards the Hardware Limit of High-Throughput MoE LLM Serving Under Resource Constraints
Mixture of Experts (MoE) LLMs, characterized by their sparse activation patterns, offer a promising approach to scaling language models while avoiding proportionally increasing the inference cost. However, their large parameter sizes present deployment challenges in resource-constrained environments with limited GPU memory capacity, as GPU memory is often insufficient to accommodate the full set of model weights. Consequently, typical deployments rely on CPU-GPU hybrid execution: the GPU handles compute-intensive GEMM operations, while the CPU processes the relatively lightweight attention mechanism. This setup introduces a key challenge: how to effectively optimize resource utilization across CPU and GPU? Prior work has designed system optimizations based on performance models with limited scope. Specifically, such models do not capture the complex interactions between hardware properties and system execution mechanisms. Therefore, previous approaches neither identify nor achieve the hardware limit. This paper presents MoE-Lens, a high-throughput MoE LLM inference system designed through holistic performance modeling for resource-constrained environments. Our performance model thoroughly analyzes various fundamental system components, including CPU memory capacity, GPU compute power, and workload characteristics, to understand the theoretical performance upper bound of MoE inference. Furthermore, it captures the system execution mechanisms to identify the key hardware bottlenecks and accurately predict the achievable throughput. Informed by our performance model, MoE-Lens introduces an inference system approaching hardware limits. Evaluated on diverse MoE models and datasets, MoE-Lens outperforms the state-of-the-art solution by 4.6x on average (up to 25.5x), with our theoretical model predicting performance with an average 94% accuracy.
SpecExec: Massively Parallel Speculative Decoding for Interactive LLM Inference on Consumer Devices
As large language models gain widespread adoption, running them efficiently becomes crucial. Recent works on LLM inference use speculative decoding to achieve extreme speedups. However, most of these works implicitly design their algorithms for high-end datacenter hardware. In this work, we ask the opposite question: how fast can we run LLMs on consumer machines? Consumer GPUs can no longer fit the largest available models (50B+ parameters) and must offload them to RAM or SSD. When running with offloaded parameters, the inference engine can process batches of hundreds or thousands of tokens at the same time as just one token, making it a natural fit for speculative decoding. We propose SpecExec (Speculative Execution), a simple parallel decoding method that can generate up to 20 tokens per target model iteration for popular LLM families. It utilizes the high spikiness of the token probabilities distribution in modern LLMs and a high degree of alignment between model output probabilities. SpecExec takes the most probable tokens continuation from the draft model to build a "cache" tree for the target model, which then gets validated in a single pass. Using SpecExec, we demonstrate inference of 50B+ parameter LLMs on consumer GPUs with RAM offloading at 4-6 tokens per second with 4-bit quantization or 2-3 tokens per second with 16-bit weights.
DataStates-LLM: Lazy Asynchronous Checkpointing for Large Language Models
LLMs have seen rapid adoption in all domains. They need to be trained on high-end high-performance computing (HPC) infrastructures and ingest massive amounts of input data. Unsurprisingly, at such a large scale, unexpected events (e.g., failures of components, instability of the software, undesirable learning patterns, etc.), are frequent and typically impact the training in a negative fashion. Thus, LLMs need to be checkpointed frequently so that they can be rolled back to a stable state and subsequently fine-tuned. However, given the large sizes of LLMs, a straightforward checkpointing solution that directly writes the model parameters and optimizer state to persistent storage (e.g., a parallel file system), incurs significant I/O overheads. To address this challenge, in this paper we study how to reduce the I/O overheads for enabling fast and scalable checkpointing for LLMs that can be applied at high frequency (up to the granularity of individual iterations) without significant impact on the training process. Specifically, we introduce a lazy asynchronous multi-level approach that takes advantage of the fact that the tensors making up the model and optimizer state shards remain immutable for extended periods of time, which makes it possible to copy their content in the background with minimal interference during the training process. We evaluate our approach at scales of up to 180 GPUs using different model sizes, parallelism settings, and checkpointing frequencies. The results show up to 48times faster checkpointing and 2.2times faster end-to-end training runtime compared with the state-of-art checkpointing approaches.
InAttention: Linear Context Scaling for Transformers
VRAM requirements for transformer models scale quadratically with context length due to the self-attention mechanism. In this paper we modify the decoder-only transformer, replacing self-attention with InAttention, which scales linearly with context length during inference by having tokens attend only to initial states. Benchmarking shows that InAttention significantly reduces VRAM usage during inference, enabling handling of long sequences on consumer GPUs. We corroborate that fine-tuning extends context length efficiently, improving performance on long sequences without high training costs. InAttention offers a scalable solution for long-range dependencies in transformer models, paving the way for further optimization.
NanoFlow: Towards Optimal Large Language Model Serving Throughput
The increasing usage of Large Language Models (LLMs) has resulted in a surging demand for planet-scale serving systems, where tens of thousands of GPUs continuously serve hundreds of millions of users. Consequently, throughput (under reasonable latency constraints) has emerged as a key metric that determines serving systems' performance. To boost throughput, various methods of inter-device parallelism (e.g., data, tensor, pipeline) have been explored. However, existing methods do not consider overlapping the utilization of different resources within a single device, leading to underutilization and sub-optimal performance. We propose NanoFlow, a novel serving framework that exploits intra-device parallelism, which overlaps the usage of resources including compute, memory, and network within a single device through operation co-scheduling. To exploit intra-device parallelism, NanoFlow introduces two key innovations: First, NanoFlow splits requests into nano-batches at the granularity of operations, which breaks the dependency of sequential operations in LLM inference and enables overlapping; then, to get benefit from overlapping, NanoFlow uses an operation-level pipeline with execution unit scheduling, which partitions the device's functional units and simultaneously executes different operations in each unit. NanoFlow automates the pipeline setup using a parameter search algorithm, which enables easily porting NanoFlow to different models. We implement NanoFlow on NVIDIA GPUs and evaluate end-to-end serving throughput on several popular models such as LLaMA-2-70B, Mixtral 8x7B, LLaMA-3-8B, etc.. With practical workloads, NanoFlow provides 1.91x throughput boost compared to state-of-the-art serving systems achieving 59% to 72% of optimal throughput across ported models.
Flash-LLM: Enabling Cost-Effective and Highly-Efficient Large Generative Model Inference with Unstructured Sparsity
With the fast growth of parameter size, it becomes increasingly challenging to deploy large generative models as they typically require large GPU memory consumption and massive computation. Unstructured model pruning has been a common approach to reduce both GPU memory footprint and the overall computation while retaining good model accuracy. However, the existing solutions do not provide a highly-efficient support for handling unstructured sparsity on modern GPUs, especially on the highly-structured Tensor Core hardware. Therefore, we propose Flash-LLM for enabling low-cost and highly-efficient large generative model inference with the sophisticated support of unstructured sparsity on high-performance but highly restrictive Tensor Cores. Based on our key observation that the main bottleneck of generative model inference is the several skinny matrix multiplications for which Tensor Cores would be significantly under-utilized due to low computational intensity, we propose a general Load-as-Sparse and Compute-as-Dense methodology for unstructured sparse matrix multiplication. The basic insight is to address the significant memory bandwidth bottleneck while tolerating redundant computations that are not critical for end-to-end performance on Tensor Cores. Based on this, we design an effective software framework for Tensor Core based unstructured SpMM, leveraging on-chip resources for efficient sparse data extraction and computation/memory-access overlapping. At SpMM kernel level, Flash-LLM significantly outperforms the state-of-the-art library, i.e., Sputnik and SparTA by an average of 2.9x and 1.5x, respectively. At end-to-end framework level on OPT-30B/66B/175B models, for tokens per GPU-second, Flash-LLM achieves up to 3.8x and 3.6x improvement over DeepSpeed and FasterTransformer, respectively, with significantly lower inference cost.
FlexQ: Efficient Post-training INT6 Quantization for LLM Serving via Algorithm-System Co-Design
Large Language Models (LLMs) demonstrate exceptional performance but entail significant memory and computational costs, restricting their practical deployment. While existing INT4/INT8 quantization reduces these costs, they often degrade accuracy or lack optimal efficiency. INT6 quantization offers a superior trade-off between model accuracy and inference efficiency, but lacks hardware support in modern GPUs, forcing emulation via higher-precision arithmetic units that limit acceleration. In this paper, we propose FlexQ, a novel post-training INT6 quantization framework combining algorithmic innovation with system-level optimizations. FlexQ employs uniform 6-bit weight quantization across all layers, with adaptive retention of 8-bit activations in layers identified through layer-wise sensitivity analysis. To maximize hardware efficiency, we develop a specialized high-performance GPU kernel supporting matrix multiplication for W6A6 and W6A8 representations via Binary Tensor Core (BTC) equivalents, effectively bypassing the lack of native INT6 tensor cores. Evaluations on LLaMA models show FlexQ maintains near-FP16 accuracy, with perplexity increases of no more than 0.05. The proposed kernel achieves an average 1.39times speedup over ABQ-LLM on LLaMA-2-70B linear layers. End-to-end, FlexQ delivers 1.33times inference acceleration and 1.21times memory savings over SmoothQuant. Code is released at https://github.com/FlyFoxPlayer/FlexQ.
S^{3}: Increasing GPU Utilization during Generative Inference for Higher Throughput
Generating texts with a large language model (LLM) consumes massive amounts of memory. Apart from the already-large model parameters, the key/value (KV) cache that holds information about previous tokens in a sequence can grow to be even larger than the model itself. This problem is exacerbated in one of the current LLM serving frameworks which reserves the maximum sequence length of memory for the KV cache to guarantee generating a complete sequence as they do not know the output sequence length. This restricts us to use a smaller batch size leading to lower GPU utilization and above all, lower throughput. We argue that designing a system with a priori knowledge of the output sequence can mitigate this problem. To this end, we propose S^{3}, which predicts the output sequence length, schedules generation queries based on the prediction to increase device resource utilization and throughput, and handle mispredictions. Our proposed method achieves 6.49times throughput over those systems that assume the worst case for the output sequence length.
XQuant: Breaking the Memory Wall for LLM Inference with KV Cache Rematerialization
Although LLM inference has emerged as a critical workload for many downstream applications, efficiently inferring LLMs is challenging due to the substantial memory footprint and bandwidth requirements. In parallel, compute capabilities have steadily outpaced both memory capacity and bandwidth over the last few decades, a trend that remains evident in modern GPU hardware and exacerbates the challenge of LLM inference. As such, new algorithms are emerging that trade increased computation for reduced memory operations. To that end, we present XQuant, which takes advantage of this trend, enabling an order-of-magnitude reduction in memory consumption through low-bit quantization with substantial accuracy benefits relative to state-of-the-art KV cache quantization methods. We accomplish this by quantizing and caching the layer input activations X, instead of using standard KV caching, and then rematerializing the Keys and Values on-the-fly during inference. This results in an immediate 2times memory savings compared to KV caching. By applying XQuant, we achieve up to sim 7.7times memory savings with <0.1 perplexity degradation compared to the FP16 baseline. Furthermore, our approach leverages the fact that X values are similar across layers. Building on this observation, we introduce XQuant-CL, which exploits the cross-layer similarity in the X embeddings for extreme compression. Across different models, XQuant-CL attains up to 10times memory savings relative to the FP16 baseline with only 0.01 perplexity degradation, and 12.5times memory savings with only 0.1 perplexity degradation. XQuant exploits the rapidly increasing compute capabilities of hardware platforms to eliminate the memory bottleneck, while surpassing state-of-the-art KV cache quantization methods and achieving near-FP16 accuracy across a wide range of models.
FlexGS: Train Once, Deploy Everywhere with Many-in-One Flexible 3D Gaussian Splatting
3D Gaussian splatting (3DGS) has enabled various applications in 3D scene representation and novel view synthesis due to its efficient rendering capabilities. However, 3DGS demands relatively significant GPU memory, limiting its use on devices with restricted computational resources. Previous approaches have focused on pruning less important Gaussians, effectively compressing 3DGS but often requiring a fine-tuning stage and lacking adaptability for the specific memory needs of different devices. In this work, we present an elastic inference method for 3DGS. Given an input for the desired model size, our method selects and transforms a subset of Gaussians, achieving substantial rendering performance without additional fine-tuning. We introduce a tiny learnable module that controls Gaussian selection based on the input percentage, along with a transformation module that adjusts the selected Gaussians to complement the performance of the reduced model. Comprehensive experiments on ZipNeRF, MipNeRF and Tanks\&Temples scenes demonstrate the effectiveness of our approach. Code is available at https://flexgs.github.io.
TailorKV: A Hybrid Framework for Long-Context Inference via Tailored KV Cache Optimization
The Key-Value (KV) cache in generative large language models (LLMs) introduces substantial memory overhead. Existing works mitigate this burden by offloading or compressing the KV cache. However, loading the entire cache incurs significant latency due to PCIe bandwidth bottlenecks in CPU-GPU communication, while aggressive compression causes notable performance degradation. We identify that certain layers in the LLM need to maintain global information and are unsuitable for selective loading. In contrast, other layers primarily focus on a few tokens with dominant activations that potentially incur substantial quantization error. This observation leads to a key insight that loading dominant tokens and quantizing all tokens can complement each other. Building on this insight, we propose a hybrid compression method, TailorKV, which seamlessly integrates quantization and offloading. TailorKV develops an inference framework along with a hardware-friendly implementation that leverages these complementary characteristics. Extensive long-context evaluations exhibit that TailorKV achieves nearly lossless performance under aggressive compression settings, outperforming the state-of-the-art. Particularly, the Llama-3.1-8B with 128k context can be served within a single RTX 3090 GPU, reaching 82 ms per token during decoding.
Breaking the Boundaries of Long-Context LLM Inference: Adaptive KV Management on a Single Commodity GPU
Advanced Large Language Models (LLMs) have achieved impressive performance across a wide range of complex and long-context natural language tasks. However, performing long-context LLM inference locally on a commodity GPU (a PC) with privacy concerns remains challenging due to the increasing memory demands of the key-value (KV) cache. Existing systems typically identify important tokens and selectively offload their KV data to GPU and CPU memory. The KV data needs to be offloaded to disk due to the limited memory on a commodity GPU, but the process is bottlenecked by token importance evaluation overhead and the disk's low bandwidth. In this paper, we present LeoAM, the first efficient importance-aware long-context LLM inference system for a single commodity GPU with adaptive hierarchical GPU-CPU-Disk KV management. Our system employs an adaptive KV management strategy that partitions KV data into variable-sized chunks based on the skewed distribution of attention weights across different layers to reduce computational and additional transmission overheads. Moreover, we propose a lightweight KV abstract method, which minimizes transmission latency by storing and extracting the KV abstract of each chunk on disk instead of the full KV data. LeoAM also leverages the dynamic compression and pipeline techniques to further accelerate inference. Experimental results demonstrate that LongInfer achieves an average inference latency speedup of 3.46x, while maintaining comparable LLM response quality. In scenarios with larger batch sizes, it achieves up to a 5.47x speedup.
Momentum Auxiliary Network for Supervised Local Learning
Deep neural networks conventionally employ end-to-end backpropagation for their training process, which lacks biological credibility and triggers a locking dilemma during network parameter updates, leading to significant GPU memory use. Supervised local learning, which segments the network into multiple local blocks updated by independent auxiliary networks. However, these methods cannot replace end-to-end training due to lower accuracy, as gradients only propagate within their local block, creating a lack of information exchange between blocks. To address this issue and establish information transfer across blocks, we propose a Momentum Auxiliary Network (MAN) that establishes a dynamic interaction mechanism. The MAN leverages an exponential moving average (EMA) of the parameters from adjacent local blocks to enhance information flow. This auxiliary network, updated through EMA, helps bridge the informational gap between blocks. Nevertheless, we observe that directly applying EMA parameters has certain limitations due to feature discrepancies among local blocks. To overcome this, we introduce learnable biases, further boosting performance. We have validated our method on four image classification datasets (CIFAR-10, STL-10, SVHN, ImageNet), attaining superior performance and substantial memory savings. Notably, our method can reduce GPU memory usage by more than 45\% on the ImageNet dataset compared to end-to-end training, while achieving higher performance. The Momentum Auxiliary Network thus offers a new perspective for supervised local learning. Our code is available at: https://github.com/JunhaoSu0/MAN.
REACH: Reinforcement Learning for Efficient Allocation in Community and Heterogeneous Networks
Community GPU platforms are emerging as a cost-effective and democratized alternative to centralized GPU clusters for AI workloads, aggregating idle consumer GPUs from globally distributed and heterogeneous environments. However, their extreme hardware/software diversity, volatile availability, and variable network conditions render traditional schedulers ineffective, leading to suboptimal task completion. In this work, we present REACH (Reinforcement Learning for Efficient Allocation in Community and Heterogeneous Networks), a Transformer-based reinforcement learning framework that redefines task scheduling as a sequence scoring problem to balance performance, reliability, cost, and network efficiency. By modeling both global GPU states and task requirements, REACH learns to adaptively co-locate computation with data, prioritize critical jobs, and mitigate the impact of unreliable resources. Extensive simulation results show that REACH improves task completion rates by up to 17%, more than doubles the success rate for high-priority tasks, and reduces bandwidth penalties by over 80% compared to state-of-the-art baselines. Stress tests further demonstrate its robustness to GPU churn and network congestion, while scalability experiments confirm its effectiveness in large-scale, high-contention scenarios.
ProTrain: Efficient LLM Training via Memory-Aware Techniques
It is extremely memory-hungry to train Large Language Models (LLM). To solve this problem, existing work exploits the combination of CPU and GPU for the training process, such as ZeRO-Offload. Such a technique largely democratizes billion-scale model training, making it possible to train with few consumer graphics cards. However, based on our observation, existing frameworks often provide coarse-grained memory management and require experienced experts in configuration tuning, leading to suboptimal hardware utilization and performance. This paper proposes ProTrain, a novel training system that intelligently balances memory usage and performance by coordinating memory, computation, and IO. ProTrain achieves adaptive memory management through Chunk-Based Model State Management and Block-Wise Activation Management, guided by a Memory-Aware Runtime Profiler without user intervention. ProTrain does not change the training algorithm and thus does not compromise accuracy. Experiments show that ProTrain improves training throughput by 1.43times to 2.71times compared to the SOTA training systems.
Hardware Acceleration of Neural Graphics
Rendering and inverse-rendering algorithms that drive conventional computer graphics have recently been superseded by neural representations (NR). NRs have recently been used to learn the geometric and the material properties of the scenes and use the information to synthesize photorealistic imagery, thereby promising a replacement for traditional rendering algorithms with scalable quality and predictable performance. In this work we ask the question: Does neural graphics (NG) need hardware support? We studied representative NG applications showing that, if we want to render 4k res. at 60FPS there is a gap of 1.5X-55X in the desired performance on current GPUs. For AR/VR applications, there is an even larger gap of 2-4 OOM between the desired performance and the required system power. We identify that the input encoding and the MLP kernels are the performance bottlenecks, consuming 72%,60% and 59% of application time for multi res. hashgrid, multi res. densegrid and low res. densegrid encodings, respectively. We propose a NG processing cluster, a scalable and flexible hardware architecture that directly accelerates the input encoding and MLP kernels through dedicated engines and supports a wide range of NG applications. We also accelerate the rest of the kernels by fusing them together in Vulkan, which leads to 9.94X kernel-level performance improvement compared to un-fused implementation of the pre-processing and the post-processing kernels. Our results show that, NGPC gives up to 58X end-to-end application-level performance improvement, for multi res. hashgrid encoding on average across the four NG applications, the performance benefits are 12X,20X,33X and 39X for the scaling factor of 8,16,32 and 64, respectively. Our results show that with multi res. hashgrid encoding, NGPC enables the rendering of 4k res. at 30FPS for NeRF and 8k res. at 120FPS for all our other NG applications.
Fiddler: CPU-GPU Orchestration for Fast Inference of Mixture-of-Experts Models
Large Language Models (LLMs) based on Mixture-of-Experts (MoE) architecture are showing promising performance on various tasks. However, running them on resource-constrained settings, where GPU memory resources are not abundant, is challenging due to huge model sizes. Existing systems that offload model weights to CPU memory suffer from the significant overhead of frequently moving data between CPU and GPU. In this paper, we propose Fiddler, a resource-efficient inference engine with CPU-GPU orchestration for MoE models. The key idea of Fiddler is to use the computation ability of the CPU to minimize the data movement between the CPU and GPU. Our evaluation shows that Fiddler can run the uncompressed Mixtral-8x7B model, which exceeds 90GB in parameters, to generate over 3 tokens per second on a single GPU with 24GB memory, showing an order of magnitude improvement over existing methods. The code of Fiddler is publicly available at https://github.com/efeslab/fiddler
ALISA: Accelerating Large Language Model Inference via Sparsity-Aware KV Caching
The Transformer architecture has significantly advanced natural language processing (NLP) and has been foundational in developing large language models (LLMs) such as LLaMA and OPT, which have come to dominate a broad range of NLP tasks. Despite their superior accuracy, LLMs present unique challenges in practical inference, concerning the compute and memory-intensive nature. Thanks to the autoregressive characteristic of LLM inference, KV caching for the attention layers in Transformers can effectively accelerate LLM inference by substituting quadratic-complexity computation with linear-complexity memory accesses. Yet, this approach requires increasing memory as demand grows for processing longer sequences. The overhead leads to reduced throughput due to I/O bottlenecks and even out-of-memory errors, particularly on resource-constrained systems like a single commodity GPU. In this paper, we propose ALISA, a novel algorithm-system co-design solution to address the challenges imposed by KV caching. On the algorithm level, ALISA prioritizes tokens that are most important in generating a new token via a Sparse Window Attention (SWA) algorithm. SWA introduces high sparsity in attention layers and reduces the memory footprint of KV caching at negligible accuracy loss. On the system level, ALISA employs three-phase token-level dynamical scheduling and optimizes the trade-off between caching and recomputation, thus maximizing the overall performance in resource-constrained systems. In a single GPU-CPU system, we demonstrate that under varying workloads, ALISA improves the throughput of baseline systems such as FlexGen and vLLM by up to 3X and 1.9X, respectively.
MemAscend: System Memory Optimization for SSD-Offloaded LLM Fine-Tuning
Owing to the huge success of generative artificial intelligence (AI), large language models (LLMs) have emerged as a core subclass, underpinning applications such as question answering, text generation, and code completion. While fine-tuning these models on domain-specific data can yield significant performance gains, it also poses daunting computational challenges, especially for researchers and small organizations with limited hardware resources. Although SSD offloading (i.e., ZeRO-Infinity) has emerged as a viable strategy to overcome the GPU memory barrier via leveraging both system memory (i.e., CPU DRAM) and storage space (i.e., solid-state devices, SSDs), its design primarily targets model-centric performance issues. As a result, key system-level issues, including system memory fragmentation, inefficient pinned buffer allocation, peak CPU usage spikes, and file system overhead, remain unaddressed, stifling scalability and inflating costs. Such an observation motivates this paper to introduce MemAscend, a framework that systematically tackles the underexplored system memory bottlenecks in SSD-offloaded LLM training, with a focus on resource-constrained environments. By streamlining pinned-memory allocation, eradicating fragmentation, and mitigating peak overhead, MemAscend reclaims a substantial system memory budget, enabling larger models, longer context windows, and higher batch sizes without exceeding modest hardware limits. Across diverse LLM benchmarks, MemAscend reduces peak system-memory consumption by an average of 55.7% compared with standard SSD offloading techniques, lowering the hardware barrier for fine-tuning and unlocking new possibilities for cost-effective large-scale training on limited-resource machines.
