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Oct 16

Adversarial Attacks on Multimodal Agents

Vision-enabled language models (VLMs) are now used to build autonomous multimodal agents capable of taking actions in real environments. In this paper, we show that multimodal agents raise new safety risks, even though attacking agents is more challenging than prior attacks due to limited access to and knowledge about the environment. Our attacks use adversarial text strings to guide gradient-based perturbation over one trigger image in the environment: (1) our captioner attack attacks white-box captioners if they are used to process images into captions as additional inputs to the VLM; (2) our CLIP attack attacks a set of CLIP models jointly, which can transfer to proprietary VLMs. To evaluate the attacks, we curated VisualWebArena-Adv, a set of adversarial tasks based on VisualWebArena, an environment for web-based multimodal agent tasks. Within an L-infinity norm of 16/256 on a single image, the captioner attack can make a captioner-augmented GPT-4V agent execute the adversarial goals with a 75% success rate. When we remove the captioner or use GPT-4V to generate its own captions, the CLIP attack can achieve success rates of 21% and 43%, respectively. Experiments on agents based on other VLMs, such as Gemini-1.5, Claude-3, and GPT-4o, show interesting differences in their robustness. Further analysis reveals several key factors contributing to the attack's success, and we also discuss the implications for defenses as well. Project page: https://chenwu.io/attack-agent Code and data: https://github.com/ChenWu98/agent-attack

  • 5 authors
·
Jun 18, 2024 1

An Unexpected Robot Policy: Early Evaluations of GPT-6 Astra on RoboDojo and Beyond

Embodied AI systems are often organized into System 1 and System 2. System 1 is typically a pretrained policy that generates actions at high frequency, whereas System 2 is often instantiated as a vision-enabled language model for high-level planning. We ask whether a large language model (LLM) can act as the policy for robot manipulation without task-specific finetuning. We call this setting LLM as policy. We evaluate three LLMs on all 42 RoboDojo tasks and compare their scores with 40 public policies. Astra and GPT-5.5 use the official 50-episode-per-task protocol; DeepSeek-Flash uses 10 episodes per task. GPT-6 Astra achieves 22.48% average success rate and 28.97 Score over 2,100 trials, ranking above every public entry. Yet GPT-5.5 and DeepSeek-Flash reach only 0.88% and 1.92% average success rate with the same post-processing. We find that Astra exhibits a sharply polarized capability profile. It generalizes well to tasks that require semantic understanding but not high-precision control. In contrast, it performs poorly on tasks that require precision, dynamic control, or complex bimanual coordination. In-context experiments show no aggregate benefit from one-shot demonstrations, while selected interaction traces show within-episode corrections under perturbations. Overall, the evaluated LLMs vary substantially in manipulation performance. Astra stands out and provides initial evidence for the potential of a general-purpose manipulation model, although reliable precision and dynamic control remain limitations in the evaluated setting.

  • 12 authors
·
Sep 20

NeuroVLM-Bench: Evaluation of Vision-Enabled Large Language Models for Clinical Reasoning in Neurological Disorders

Recent advances in multimodal large language models enable new possibilities for image-based decision support. However, their reliability and operational trade-offs in neuroimaging remain insufficiently understood. We present a comprehensive benchmarking study of vision-enabled large language models for 2D neuroimaging using curated MRI and CT datasets covering multiple sclerosis, stroke, brain tumors, other abnormalities, and normal controls. Models are required to generate multiple outputs simultaneously, including diagnosis, diagnosis subtype, imaging modality, specialized sequence, and anatomical plane. Performance is evaluated across four directions: discriminative classification with abstention, calibration, structured-output validity, and computational efficiency. A multi-phase framework ensures fair comparison while controlling for selection bias. Across twenty frontier multimodal models, the results show that technical imaging attributes such as modality and plane are nearly solved, whereas diagnostic reasoning, especially subtype prediction, remains challenging. Tumor classification emerges as the most reliable task, stroke is moderately solvable, while multiple sclerosis and rare abnormalities remain difficult. Few-shot prompting improves performance for several models but increases token usage, latency, and cost. Gemini-2.5-Pro and GPT-5-Chat achieve the strongest overall diagnostic performance, while Gemini-2.5-Flash offers the best efficiency-performance trade-off. Among open-weight architectures, MedGemma-1.5-4B demonstrates the most promising results, as under few-shot prompting, it approaches the zero-shot performance of several proprietary models, while maintaining perfect structured output. These findings provide practical insights into performance, reliability, and efficiency trade-offs, supporting standardized evaluation of multimodal LLMs in neuroimaging.

  • 8 authors
·
Mar 24

A Reasoning-Enabled Vision-Language Foundation Model for Chest X-ray Interpretation

Chest X-rays (CXRs) are among the most frequently performed imaging examinations worldwide, yet rising imaging volumes increase radiologist workload and the risk of diagnostic errors. Although artificial intelligence (AI) systems have shown promise for CXR interpretation, most generate only final predictions, without making explicit how visual evidence is translated into radiographic findings and diagnostic predictions. We present CheXOne, a reasoning-enabled vision-language model for CXR interpretation. CheXOne jointly generates diagnostic predictions and explicit, clinically grounded reasoning traces that connect visual evidence, radiographic findings, and these predictions. The model is trained on 14.7 million instruction and reasoning samples curated from 30 public datasets spanning 36 CXR interpretation tasks, using a two-stage framework that combines instruction tuning with reinforcement learning to improve reasoning quality. We evaluate CheXOne in zero-shot settings across visual question answering, report generation, visual grounding and reasoning assessment, covering 17 evaluation settings. CheXOne outperforms existing medical and general-domain foundation models and achieves strong performance on independent public benchmarks. A clinical reader study demonstrates that CheXOne-drafted reports are comparable to or better than resident-written reports in 55% of cases, while effectively addressing clinical indications and enhancing both report writing and CXR interpretation efficiency. Further analyses involving radiologists reveal that the generated reasoning traces show high clinical factuality and provide causal support for the final predictions, offering a plausible explanation for the performance gains. These results suggest that explicit reasoning can improve model performance, interpretability and clinical utility in AI-assisted CXR interpretation.

  • 22 authors
·
Apr 1

EchoSonar-R: A Multi-View Reasoning-Enabled Model for Disease Classification and Report Generation in Echocardiography

Echocardiography is the most widely used non-invasive cardiac imaging modality, providing essential information for cardiovascular diagnosis. Interpreting an echocardiogram requires synthesizing complementary evidence across multiple heart views to identify abnormalities and produce structured clinical reports. While recent efforts focus on improving classification performance, most models lack explicit diagnostic reasoning and spatially grounded anatomical evidence, limiting clinician trust. We present EchoSonar-R, a multi-view reasoning-enabled vision-language model that jointly performs multi-label disease classification and report generation from echocardiography studies. EchoSonar-R combines a spatiotemporal video encoder with a structure-aware cardiac detector that provides spatially grounded anatomical cues to improve interpretability and clinician trust during cross-view reasoning. EchoSonar-R is trained in two stages: supervised fine-tuning (SFT) on reasoning-annotated targets, followed by Group Relative Policy Optimization (GRPO) with task-specific rewards that jointly align classification and report generation within a unified reinforcement-learning framework. Across a private multi-view dataset and two public benchmarks, EchoSonar-R improves macro balanced accuracy by 17.1% on the private set and 6.1% on MIMICEchoQA over the strongest baseline, achieves a GREEN clinical faithfulness score of 0.800, and produces interpretable reasoning traces grounded in multi-view visual evidence.

  • 4 authors
·
Aug 31

Does Chain-of-Thought Reasoning Help Mobile GUI Agent? An Empirical Study

Reasoning capabilities have significantly improved the performance of vision-language models (VLMs) in domains such as mathematical problem-solving, coding, and visual question-answering. However, their impact on real-world applications remains unclear. This paper presents the first empirical study on the effectiveness of reasoning-enabled VLMs in mobile GUI agents, a domain that requires interpreting complex screen layouts, understanding user instructions, and executing multi-turn interactions. We evaluate two pairs of commercial models--Gemini 2.0 Flash and Claude 3.7 Sonnet--comparing their base and reasoning-enhanced versions across two static benchmarks (ScreenSpot and AndroidControl) and one interactive environment (AndroidWorld). We surprisingly find the Claude 3.7 Sonnet reasoning model achieves state-of-the-art performance on AndroidWorld. However, reasoning VLMs generally offer marginal improvements over non-reasoning models on static benchmarks and even degrade performance in some agent setups. Notably, reasoning and non-reasoning VLMs fail on different sets of tasks, suggesting that reasoning does have an impact, but its benefits and drawbacks counterbalance each other. We attribute these inconsistencies to the limitations of benchmarks and VLMs. Based on the findings, we provide insights for further enhancing mobile GUI agents in terms of benchmarks, VLMs, and their adaptability in dynamically invoking reasoning VLMs. The experimental data are publicly available at https://github.com/LlamaTouch/VLM-Reasoning-Traces.

  • 3 authors
·
Mar 20, 2025

StyleVLA: Driving Style-Aware Vision Language Action Model for Autonomous Driving

Vision Language Models (VLMs) bridge visual perception and linguistic reasoning. In Autonomous Driving (AD), this synergy has enabled Vision Language Action (VLA) models, which translate high-level multimodal understanding into driving behaviors, typically represented as future trajectories. However, existing VLA models mainly generate generic collision-free trajectories. Beyond collision avoidance, adapting to diverse driving styles (e.g., sporty, comfortable) is essential for personalized driving. Moreover, many methods treat trajectory generation as naive token prediction, which can produce kinematically infeasible actions. To address these limitations, we present StyleVLA, a physics-informed VLA framework for generating diverse and physically plausible driving behaviors. We introduce a hybrid loss that combines a kinematic consistency constraint with a continuous regression head to improve trajectory feasibility. To train StyleVLA, built on Qwen3-VL-4B, we construct a large-scale instruction dataset with over 1.2k scenarios, 76k Bird's Eye View (BEV) samples, and 42k First Person View (FPV) samples, with ground-truth trajectories for five driving styles and natural-language instructions. Experiments show that our 4B-parameter StyleVLA significantly outperforms proprietary models (e.g., Gemini-3-Pro) and state-of-the-art VLA models. Using a composite driving score measuring success rate, physical feasibility, and style adherence, StyleVLA achieves 0.55 on BEV and 0.51 on FPV, versus 0.32 and 0.35 for Gemini-3-Pro. These results show that a specialized, physics-informed, lightweight model can surpass closed-source models on domain-specific tasks.

Active Zero: Self-Evolving Vision-Language Models through Active Environment Exploration

Self-play has enabled large language models to autonomously improve through self-generated challenges. However, existing self-play methods for vision-language models rely on passive interaction with static image collections, resulting in strong dependence on initial datasets and inefficient learning. Without the ability to actively seek visual data tailored to their evolving capabilities, agents waste computational effort on samples that are either trivial or beyond their current skill level. To address these limitations, we propose Active-Zero, a framework that shifts from passive interaction to active exploration of visual environments. Active-Zero employs three co-evolving agents: a Searcher that retrieves images from open-world repositories based on the model's capability frontier, a Questioner that synthesizes calibrated reasoning tasks, and a Solver refined through accuracy rewards. This closed loop enables self-scaffolding auto-curricula where the model autonomously constructs its learning trajectory. On Qwen2.5-VL-7B-Instruct across 12 benchmarks, Active-Zero achieves 53.97 average accuracy on reasoning tasks (5.7% improvement) and 59.77 on general understanding (3.9% improvement), consistently outperforming existing self-play baselines. These results highlight active exploration as a key ingredient for scalable and adaptive self-evolving vision-language systems.

  • 8 authors
·
Feb 11

Training-Free Dense Hand Contact Estimation with Multi-Modal Large Language Models

Dense hand contact estimation requires both high-level semantic understanding and fine-grained geometric reasoning of human interaction to accurately localize contact regions. Recently, multi-modal large language models (MLLMs) have demonstrated strong capabilities in understanding visual semantics, enabled by vision-language priors learned from large-scale data. However, leveraging MLLMs for dense hand contact estimation remains underexplored. There are two major challenges in applying MLLMs to dense hand contact estimation. First, encoding explicit 3D hand geometry is difficult, as MLLMs primarily operate on vision and language modalities. Second, capturing fine-grained vertex-level contact remains challenging, as MLLMs tend to focus on high-level semantics rather than detailed geometric reasoning. To address these challenges, we propose ContactPrompt, a training-free and zero-shot approach for dense hand contact estimation using MLLMs. To effectively encode 3D hand geometry, we introduce a detailed hand-part segmentation and a part-wise vertex-grid representation that provides structured, localized geometric information. To enable accurate and efficient dense contact prediction, we develop a multi-stage structured contact reasoning with part conditioning, progressively bridging global semantics and fine-grained geometry. Therefore, our method effectively leverages the reasoning capabilities of MLLMs while enabling precise dense hand contact estimation. Surprisingly, the proposed approach outperforms previous supervised methods trained on large-scale dense contact datasets without requiring any training. The codes will be released.

Agentic 3D Scene Generation with Spatially Contextualized VLMs

Despite recent advances in multimodal content generation enabled by vision-language models (VLMs), their ability to reason about and generate structured 3D scenes remains largely underexplored. This limitation constrains their utility in spatially grounded tasks such as embodied AI, immersive simulations, and interactive 3D applications. We introduce a new paradigm that enables VLMs to generate, understand, and edit complex 3D environments by injecting a continually evolving spatial context. Constructed from multimodal input, this context consists of three components: a scene portrait that provides a high-level semantic blueprint, a semantically labeled point cloud capturing object-level geometry, and a scene hypergraph that encodes rich spatial relationships, including unary, binary, and higher-order constraints. Together, these components provide the VLM with a structured, geometry-aware working memory that integrates its inherent multimodal reasoning capabilities with structured 3D understanding for effective spatial reasoning. Building on this foundation, we develop an agentic 3D scene generation pipeline in which the VLM iteratively reads from and updates the spatial context. The pipeline features high-quality asset generation with geometric restoration, environment setup with automatic verification, and ergonomic adjustment guided by the scene hypergraph. Experiments show that our framework can handle diverse and challenging inputs, achieving a level of generalization not observed in prior work. Further results demonstrate that injecting spatial context enables VLMs to perform downstream tasks such as interactive scene editing and path planning, suggesting strong potential for spatially intelligent systems in computer graphics, 3D vision, and embodied applications.

  • 3 authors
·
May 26, 2025

RoboDexVLM: Visual Language Model-Enabled Task Planning and Motion Control for Dexterous Robot Manipulation

This paper introduces RoboDexVLM, an innovative framework for robot task planning and grasp detection tailored for a collaborative manipulator equipped with a dexterous hand. Previous methods focus on simplified and limited manipulation tasks, which often neglect the complexities associated with grasping a diverse array of objects in a long-horizon manner. In contrast, our proposed framework utilizes a dexterous hand capable of grasping objects of varying shapes and sizes while executing tasks based on natural language commands. The proposed approach has the following core components: First, a robust task planner with a task-level recovery mechanism that leverages vision-language models (VLMs) is designed, which enables the system to interpret and execute open-vocabulary commands for long sequence tasks. Second, a language-guided dexterous grasp perception algorithm is presented based on robot kinematics and formal methods, tailored for zero-shot dexterous manipulation with diverse objects and commands. Comprehensive experimental results validate the effectiveness, adaptability, and robustness of RoboDexVLM in handling long-horizon scenarios and performing dexterous grasping. These results highlight the framework's ability to operate in complex environments, showcasing its potential for open-vocabulary dexterous manipulation. Our open-source project page can be found at https://henryhcliu.github.io/robodexvlm.

  • 6 authors
·
Mar 3, 2025

RL$^2$-VLA: Adaptive RL Latent Compositional Steering with Test-Time Scaling for Vision-Language-Action Models

Despite the impressive visuomotor capabilities enabled by Vision-Language-Action (VLA) models, their performance often degrades on challenging and out-of-domain tasks. Recent test-time steering and scaling methods improve performance without extensive data collection and retraining, but action samples often remain concentrated around similar behaviors and therefore inherit correlated failure modes. Moreover, existing methods apply the same intervention strategy at every timestep, regardless of whether the base policy is already likely to succeed. To address these limitations, we introduce RL^2, an adaptive inference-time steering framework that leverages Reinforcement Learning on VLA Latents. First, we train a lightweight offline RL policy conditioned on expressive latents extracted from the VLA action expert and compose its flow velocity with that of the frozen VLA during inference. This compositional steering strategy combines the behavioral priors of large-scale imitation learning with the action diversity induced by offline RL beyond dominant demonstration modes. We further discover that inference-time steering follows fundamentally different scaling laws under success and failure states, revealing that action diversity is most beneficial when the base VLA is likely to fail, but can unnecessarily perturb already-accurate actions when success is likely. Building on this insight, RL^2 activates compositional steering only when failure is predicted. Across the SIMPLER and PolaRiS benchmarks, RL^2 improves success rates by up to +17.3% in out-of-domain settings, while ablations and scaling studies demonstrate the importance of latent representations and RL training. Finally, real-world experiments demonstrate that these gains transfer beyond simulation, establishing RL^2 as a practical and modular steering framework for VLA deployment.

SIMPACT: Simulation-Enabled Action Planning using Vision-Language Models

Vision-Language Models (VLMs) exhibit remarkable common-sense and semantic reasoning capabilities. However, they lack a grounded understanding of physical dynamics. This limitation arises from training VLMs on static internet-scale visual-language data that contain no causal interactions or action-conditioned changes. Consequently, it remains challenging to leverage VLMs for fine-grained robotic manipulation tasks that require physical understanding, reasoning, and corresponding action planning. To overcome this, we present SIMPACT, a test-time, SIMulation-enabled ACTion Planning framework that equips VLMs with physical reasoning through simulation-in-the-loop world modeling, without requiring any additional training. From a single RGB-D observation, SIMPACT efficiently constructs physics simulations, enabling the VLM to propose informed actions, observe simulated rollouts, and iteratively refine its reasoning. By integrating language reasoning with physics prediction, our simulation-enabled VLM can understand contact dynamics and action outcomes in a physically grounded way. Our method demonstrates state-of-the-art performance on five challenging, real-world rigid-body and deformable manipulation tasks that require fine-grained physical reasoning, outperforming existing general-purpose robotic manipulation models. Our results demonstrate that embedding physics understanding via efficient simulation into VLM reasoning at test time offers a promising path towards generalizable embodied intelligence. Project webpage can be found at https://simpact-bot.github.io

  • 7 authors
·
Dec 5, 2025

UniFusion: Vision-Language Model as Unified Encoder in Image Generation

Although recent advances in visual generation have been remarkable, most existing architectures still depend on distinct encoders for images and text. This separation constrains diffusion models' ability to perform cross-modal reasoning and knowledge transfer. Prior attempts to bridge this gap often use the last layer information from VLM, employ multiple visual encoders, or train large unified models jointly for text and image generation, which demands substantial computational resources and large-scale data, limiting its accessibility.We present UniFusion, a diffusion-based generative model conditioned on a frozen large vision-language model (VLM) that serves as a unified multimodal encoder. At the core of UniFusion is the Layerwise Attention Pooling (LAP) mechanism that extracts both high level semantics and low level details from text and visual tokens of a frozen VLM to condition a diffusion generative model. We demonstrate that LAP outperforms other shallow fusion architectures on text-image alignment for generation and faithful transfer of visual information from VLM to the diffusion model which is key for editing. We propose VLM-Enabled Rewriting Injection with Flexibile Inference (VERIFI), which conditions a diffusion transformer (DiT) only on the text tokens generated by the VLM during in-model prompt rewriting. VERIFI combines the alignment of the conditioning distribution with the VLM's reasoning capabilities for increased capabilities and flexibility at inference. In addition, finetuning on editing task not only improves text-image alignment for generation, indicative of cross-modality knowledge transfer, but also exhibits tremendous generalization capabilities. Our model when trained on single image editing, zero-shot generalizes to multiple image references further motivating the unified encoder design of UniFusion.

adobe Adobe
·
Oct 14, 2025 3

MBQ: Modality-Balanced Quantization for Large Vision-Language Models

Vision-Language Models (VLMs) have enabled a variety of real-world applications. The large parameter size of VLMs brings large memory and computation overhead which poses significant challenges for deployment. Post-Training Quantization (PTQ) is an effective technique to reduce the memory and computation overhead. Existing PTQ methods mainly focus on large language models (LLMs), without considering the differences across other modalities. In this paper, we discover that there is a significant difference in sensitivity between language and vision tokens in large VLMs. Therefore, treating tokens from different modalities equally, as in existing PTQ methods, may over-emphasize the insensitive modalities, leading to significant accuracy loss. To deal with the above issue, we propose a simple yet effective method, Modality-Balanced Quantization (MBQ), for large VLMs. Specifically, MBQ incorporates the different sensitivities across modalities during the calibration process to minimize the reconstruction loss for better quantization parameters. Extensive experiments show that MBQ can significantly improve task accuracy by up to 4.4% and 11.6% under W3 and W4A8 quantization for 7B to 70B VLMs, compared to SOTA baselines. Additionally, we implement a W3 GPU kernel that fuses the dequantization and GEMV operators, achieving a 1.4x speedup on LLaVA-onevision-7B on the RTX 4090. The code is available at https://github.com/thu-nics/MBQ.

  • 13 authors
·
Dec 27, 2024

Identity-Aware Vision-Language Model for Explainable Face Forgery Detection

Recent advances in generative artificial intelligence have enabled the creation of highly realistic image forgeries, raising significant concerns about digital media authenticity. While existing detection methods demonstrate promising results on benchmark datasets, they face critical limitations in real-world applications. First, existing detectors typically fail to detect semantic inconsistencies with the person's identity, such as implausible behaviors or incompatible environmental contexts in given images. Second, these methods rely heavily on low-level visual cues, making them effective for known forgeries but less reliable against new or unseen manipulation techniques. To address these challenges, we present a novel personalized vision-language model (VLM) that integrates low-level visual artifact analysis and high-level semantic inconsistency detection. Unlike previous VLM-based methods, our approach avoids resource-intensive supervised fine-tuning that often struggles to preserve distinct identity characteristics. Instead, we employ a lightweight method that dynamically encodes identity-specific information into specialized identifier tokens. This design enables the model to learn distinct identity characteristics while maintaining robust generalization capabilities. We further enhance detection capabilities through a lightweight detection adapter that extracts fine-grained information from shallow features of the vision encoder, preserving critical low-level evidence. Comprehensive experiments demonstrate that our approach achieves 94.25% accuracy and 94.08% F1 score, outperforming both traditional forgery detectors and general VLMs while requiring only 10 extra tokens.

  • 7 authors
·
Apr 13, 2025

Towards Unified Vision Language Models for Forest Ecological Analysis in Earth Observation

Recent progress in vision language models (VLMs) has enabled remarkable perception and reasoning capabilities, yet their potential for scientific regression in Earth Observation (EO) remains largely unexplored. Existing EO datasets mainly emphasize semantic understanding tasks such as captioning or classification, lacking benchmarks that align multimodal perception with measurable biophysical variables. To fill this gap, we present REO-Instruct, the first unified benchmark designed for both descriptive and regression tasks in EO. REO-Instruct establishes a cognitively interpretable logic chain in forest ecological scenario (human activity,land-cover classification, ecological patch counting, above-ground biomass (AGB) regression), bridging qualitative understanding and quantitative prediction. The dataset integrates co-registered Sentinel-2 and ALOS-2 imagery with structured textual annotations generated and validated through a hybrid human AI pipeline. Comprehensive evaluation protocols and baseline results across generic VLMs reveal that current models struggle with numeric reasoning, highlighting an essential challenge for scientific VLMs. REO-Instruct offers a standardized foundation for developing and assessing next-generation geospatial models capable of both description and scientific inference. The project page are publicly available at https://github.com/zhu-xlab/REO-Instruct{REO-Instruct}.

  • 2 authors
·
Nov 19, 2025

Better Tokens for Better 3D: Advancing Vision-Language Modeling in 3D Medical Imaging

Recent progress in vision-language modeling for 3D medical imaging has been fueled by large-scale computed tomography (CT) corpora with paired free-text reports, stronger architectures, and powerful pretrained models. This has enabled applications such as automated report generation and text-conditioned 3D image synthesis. Yet, current approaches struggle with high-resolution, long-sequence volumes: contrastive pretraining often yields vision encoders that are misaligned with clinical language, and slice-wise tokenization blurs fine anatomy, reducing diagnostic performance on downstream tasks. We introduce BTB3D (Better Tokens for Better 3D), a causal convolutional encoder-decoder that unifies 2D and 3D training and inference while producing compact, frequency-aware volumetric tokens. A three-stage training curriculum enables (i) local reconstruction, (ii) overlapping-window tiling, and (iii) long-context decoder refinement, during which the model learns from short slice excerpts yet generalizes to scans exceeding 300 slices without additional memory overhead. BTB3D sets a new state-of-the-art on two key tasks: it improves BLEU scores and increases clinical F1 by 40% over CT2Rep, CT-CHAT, and Merlin for report generation; and it reduces FID by 75% and halves FVD compared to GenerateCT and MedSyn for text-to-CT synthesis, producing anatomically consistent 512*512*241 volumes. These results confirm that precise three-dimensional tokenization, rather than larger language backbones alone, is essential for scalable vision-language modeling in 3D medical imaging. The codebase is available at: https://github.com/ibrahimethemhamamci/BTB3D

  • 10 authors
·
Oct 23, 2025

Recognition through Reasoning: Reinforcing Image Geo-localization with Large Vision-Language Models

Previous methods for image geo-localization have typically treated the task as either classification or retrieval, often relying on black-box decisions that lack interpretability. The rise of large vision-language models (LVLMs) has enabled a rethinking of geo-localization as a reasoning-driven task grounded in visual cues. However, two major challenges persist. On the data side, existing reasoning-focused datasets are primarily based on street-view imagery, offering limited scene diversity and constrained viewpoints. On the modeling side, current approaches predominantly rely on supervised fine-tuning, which yields only marginal improvements in reasoning capabilities. To address these challenges, we propose a novel pipeline that constructs a reasoning-oriented geo-localization dataset, MP16-Reason, using diverse social media images. We introduce GLOBE, Group-relative policy optimization for Localizability assessment and Optimized visual-cue reasoning, yielding Bi-objective geo-Enhancement for the VLM in recognition and reasoning. GLOBE incorporates task-specific rewards that jointly enhance localizability assessment, visual-cue reasoning, and geolocation accuracy. Both qualitative and quantitative results demonstrate that GLOBE outperforms state-of-the-art open-source LVLMs on geo-localization tasks, particularly in diverse visual scenes, while also generating more insightful and interpretable reasoning trajectories. The data and code are available at https://github.com/lingli1996/GLOBE.

  • 5 authors
·
Jun 17, 2025

Perceptio: Perception Enhanced Vision Language Models via Spatial Token Generation

Large Vision Language Models (LVLMs) excel at semantic understanding but struggle with fine grained spatial grounding, as the model must implicitly infer complex geometry without ever producing a spatial interpretation. We present Perceptio, a perception enhanced LVLM with 2D and 3D spatial reasoning abilities, enabled via explicit semantic segmentation tokens and depth tokens generated directly within the autoregressive sequence. Concretely, we (i) distill a VQVAE depth codebook from a strong monocular teacher to tokenize dense depth into compact sequences, and (ii) integrate SAM2 based semantic segmentation tokens and VQ-VAE depth tokens inside the LLM so the model first emits spatial tokens and then answers. To stabilize depth token generation, we introduce novel composite depth-token objectives (marker, token, and count losses) and a soft-merging technique for differentiable reconstruction. We adopt a multi-task co-training strategy across diverse datasets, letting the model learn perception tokens to tackle multiple downstream tasks. Building on InternVL, Perceptio achieves state-of-the-art performance across benchmarks: improving referring expression segmentation by +0.8/+1.4/+1.1 cIoU on RefCOCO/+/g HardBLINK spatial understanding accuracy by 10.3%, and MMBench accuracy by 1.0%, demonstrating that explicit spatial chain-of-thought materially strengthens spatial grounding in LVLMs.

amazon Amazon
·
Mar 19 2

LLaVA-LE: Large Language-and-Vision Assistant for Lunar Exploration

Recent advances in multimodal vision-language models (VLMs) have enabled joint reasoning over visual and textual information, yet their application to planetary science remains largely unexplored. A key hindrance is the absence of large-scale datasets that pair real planetary imagery with detailed scientific descriptions. In this work, we introduce LLaVA-LE (Large Language-and-Vision Assistant for Lunar Exploration), a vision-language model specialized for lunar surface and subsurface characterization. To enable this capability, we curate a new large-scale multimodal lunar dataset, LUCID (LUnar Caption Image Dataset) consisting of 96k high-resolution panchromatic images paired with detailed captions describing lunar terrain characteristics, and 81k question-answer (QA) pairs derived from approximately 20k images in the LUCID dataset. Leveraging this dataset, we fine-tune LLaVA using a two-stage training curriculum: (1) concept alignment for domain-specific terrain description, and (2) instruction-tuned visual question answering. We further design evaluation benchmarks spanning multiple levels of reasoning complexity relevant to lunar terrain analysis. Evaluated against GPT and Gemini judges, LLaVA-LE achieves a 3.3x overall performance gain over Base LLaVA and 2.1x over our Stage 1 model, with a reasoning score of 1.070, exceeding the judge's own reference score, highlighting the effectiveness of domain-specific multimodal data and instruction tuning to advance VLMs in planetary exploration. Code is available at https://github.com/OSUPCVLab/LLaVA-LE.

  • 3 authors
·
Mar 25

Few-Shot Vision-Language Reasoning for Satellite Imagery via Verifiable Rewards

Recent advances in large language and vision-language models have enabled strong reasoning capabilities, yet they remain impractical for specialized domains like remote sensing, where annotated data is scarce and expensive. We present the first few-shot reinforcement learning with verifiable reward (RLVR) framework for satellite imagery that eliminates the need for caption supervision--relying solely on lightweight, rule-based binary or IoU-based rewards. Adapting the "1-shot RLVR" paradigm from language models to vision-language models, we employ policy-gradient optimization with as few as one curated example to align model outputs for satellite reasoning tasks. Comprehensive experiments across multiple remote sensing benchmarks--including classification, visual question answering, and grounding--show that even a single example yields substantial improvements over the base model. Scaling to 128 examples matches or exceeds models trained on thousands of annotated samples. While the extreme one-shot setting can induce mild, task-specific overfitting, our approach consistently demonstrates robust generalization and efficiency across diverse tasks. Further, we find that prompt design and loss weighting significantly influence training stability and final accuracy. Our method enables cost-effective and data-efficient development of domain-specialist vision-language reasoning models, offering a pragmatic recipe for data-scarce fields: start from a compact VLM, curate a handful of reward-checkable cases, and train via RLVR.

  • 2 authors
·
Jul 29, 2025

iSafetyBench: A video-language benchmark for safety in industrial environment

Recent advances in vision-language models (VLMs) have enabled impressive generalization across diverse video understanding tasks under zero-shot settings. However, their capabilities in high-stakes industrial domains-where recognizing both routine operations and safety-critical anomalies is essential-remain largely underexplored. To address this gap, we introduce iSafetyBench, a new video-language benchmark specifically designed to evaluate model performance in industrial environments across both normal and hazardous scenarios. iSafetyBench comprises 1,100 video clips sourced from real-world industrial settings, annotated with open-vocabulary, multi-label action tags spanning 98 routine and 67 hazardous action categories. Each clip is paired with multiple-choice questions for both single-label and multi-label evaluation, enabling fine-grained assessment of VLMs in both standard and safety-critical contexts. We evaluate eight state-of-the-art video-language models under zero-shot conditions. Despite their strong performance on existing video benchmarks, these models struggle with iSafetyBench-particularly in recognizing hazardous activities and in multi-label scenarios. Our results reveal significant performance gaps, underscoring the need for more robust, safety-aware multimodal models for industrial applications. iSafetyBench provides a first-of-its-kind testbed to drive progress in this direction. The dataset is available at: https://github.com/raiyaan-abdullah/iSafety-Bench.

  • 3 authors
·
Aug 1, 2025

Nemotron 3.5 Content Safety Moderator: A Compact Multimodal, Multilingual, and Reasoning Enabled Content Safety Moderator

Safety moderation for deployed AI applications is moving beyond text-only prompts: systems increasingly need to judge images, documents, screenshots, and generated responses under policies that vary across domains. Existing guardrails usually cover only part of this setting, making it difficult to combine broad coverage, custom policy control, and low compute cost. We present Nemotron 3.5 Content Safety Moderator, also referred to as Nemotron 3.5 CS in this paper for brevity, a compact 4B vision-language safety moderator that jointly classifies user prompts, images, and assistant responses across 12 languages. Nemotron 3.5 CS returns safety labels for latency-sensitive moderation and can additionally produce concise reasoning traces that apply supplied custom policies and identify violated categories when reasoning is requested. We also release a multimodal and multilingual safety dataset for guard training, spanning human-labeled real-image moderation, benign vision-language and document tasks, synthetic rare-risk and jailbreak cases, and custom-policy examples. Across evaluations spanning multimodal safety, text moderation, multilingual robustness, custom-policy following, benign false positives, and latency, Nemotron 3.5 CS demonstrates a practical coverage tradeoff: it adds image-conditioned and policy-conditioned moderation while remaining broadly competitive with specialized guard models. These results suggest that compact vision-language moderators can serve as deployable front-line safety components, with reasoning used selectively for audit and policy review.

  • 5 authors
·
Aug 26

AutoFocus: Uncertainty-Aware Active Visual Search for GUI Grounding

Vision-Language Models (VLMs) have enabled autonomous GUI agents that translate natural language instructions into executable screen coordinates. However, grounding performance degrades in high-resolution interfaces, where dense layouts and small interactive elements expose a resolution gap between modern displays and model input constraints. Existing zoom-in strategies rely on fixed anchors, heuristic grids, or reinforcement learning, lacking a principled mechanism to adaptively determine where refinement is needed and how much spatial uncertainty should be explored. We propose AutoFocus, a training-free, uncertainty-aware active visual search framework for GUI grounding. Our key insight is that token-level perplexity in coordinate generation naturally reflects spatial uncertainty. Rather than committing to a single prediction, AutoFocus samples multiple coordinate hypotheses and converts their axial perplexities into an anisotropic gaussian spatial probability field, explicitly modeling directional uncertainty. Based on this field, we generate global and local region proposals and introduce Shape-Aware Zooming to balance tight localization with contextual preservation. A visual prompt-based aggregation step then selects the most consistent prediction via structured comparison. Extensive experiments on ScreenSpot-Pro and ScreenSpot-V2 demonstrate consistent improvements across both general-purpose and GUI-specialized VLMs.

  • 5 authors
·
May 3

Patho-R1: A Multimodal Reinforcement Learning-Based Pathology Expert Reasoner

Recent advances in vision language models (VLMs) have enabled broad progress in the general medical field. However, pathology still remains a more challenging subdomain, with current pathology specific VLMs exhibiting limitations in both diagnostic accuracy and reasoning plausibility. Such shortcomings are largely attributable to the nature of current pathology datasets, which are primarily composed of image description pairs that lack the depth and structured diagnostic paradigms employed by real world pathologists. In this study, we leverage pathology textbooks and real world pathology experts to construct high-quality, reasoning-oriented datasets. Building on this, we introduce Patho-R1, a multimodal RL-based pathology Reasoner, trained through a three-stage pipeline: (1) continued pretraining on 3.5 million image-text pairs for knowledge infusion; (2) supervised fine-tuning on 500k high-quality Chain-of-Thought samples for reasoning incentivizing; (3) reinforcement learning using Group Relative Policy Optimization and Decoupled Clip and Dynamic sAmpling Policy Optimization strategies for multimodal reasoning quality refinement. To further assess the alignment quality of our dataset, we propose PathoCLIP, trained on the same figure-caption corpus used for continued pretraining. Comprehensive experimental results demonstrate that both PathoCLIP and Patho-R1 achieve robust performance across a wide range of pathology-related tasks, including zero-shot classification, cross-modal retrieval, Visual Question Answering, and Multiple Choice Question. Our project is available at the Patho-R1 repository: https://github.com/Wenchuan-Zhang/Patho-R1.

  • 9 authors
·
May 16, 2025

Rendering-Aware Reinforcement Learning for Vector Graphics Generation

Scalable Vector Graphics (SVG) offer a powerful format for representing visual designs as interpretable code. Recent advances in vision-language models (VLMs) have enabled high-quality SVG generation by framing the problem as a code generation task and leveraging large-scale pretraining. VLMs are particularly suitable for this task as they capture both global semantics and fine-grained visual patterns, while transferring knowledge across vision, natural language, and code domains. However, existing VLM approaches often struggle to produce faithful and efficient SVGs because they never observe the rendered images during training. Although differentiable rendering for autoregressive SVG code generation remains unavailable, rendered outputs can still be compared to original inputs, enabling evaluative feedback suitable for reinforcement learning (RL). We introduce RLRF(Reinforcement Learning from Rendering Feedback), an RL method that enhances SVG generation in autoregressive VLMs by leveraging feedback from rendered SVG outputs. Given an input image, the model generates SVG roll-outs that are rendered and compared to the original image to compute a reward. This visual fidelity feedback guides the model toward producing more accurate, efficient, and semantically coherent SVGs. RLRF significantly outperforms supervised fine-tuning, addressing common failure modes and enabling precise, high-quality SVG generation with strong structural understanding and generalization.

  • 15 authors
·
May 27, 2025 3

RoboCerebra: A Large-scale Benchmark for Long-horizon Robotic Manipulation Evaluation

Recent advances in vision-language models (VLMs) have enabled instruction-conditioned robotic systems with improved generalization. However, most existing work focuses on reactive System 1 policies, underutilizing VLMs' strengths in semantic reasoning and long-horizon planning. These System 2 capabilities-characterized by deliberative, goal-directed thinking-remain under explored due to the limited temporal scale and structural complexity of current benchmarks. To address this gap, we introduce RoboCerebra, a benchmark for evaluating high-level reasoning in long-horizon robotic manipulation. RoboCerebra includes: (1) a large-scale simulation dataset with extended task horizons and diverse subtask sequences in household environments; (2) a hierarchical framework combining a high-level VLM planner with a low-level vision-language-action (VLA) controller; and (3) an evaluation protocol targeting planning, reflection, and memory through structured System 1-System 2 interaction. The dataset is constructed via a top-down pipeline, where GPT generates task instructions and decomposes them into subtask sequences. Human operators execute the subtasks in simulation, yielding high-quality trajectories with dynamic object variations. Compared to prior benchmarks, RoboCerebra features significantly longer action sequences and denser annotations. We further benchmark state-of-the-art VLMs as System 2 modules and analyze their performance across key cognitive dimensions, advancing the development of more capable and generalizable robotic planners.

  • 7 authors
·
Jun 7, 2025

TRISHUL: Towards Region Identification and Screen Hierarchy Understanding for Large VLM based GUI Agents

Recent advancements in Large Vision Language Models (LVLMs) have enabled the development of LVLM-based Graphical User Interface (GUI) agents under various paradigms. Training-based approaches, such as CogAgent and SeeClick, struggle with cross-dataset and cross-platform generalization due to their reliance on dataset-specific training. Generalist LVLMs, such as GPT-4V, employ Set-of-Marks (SoM) for action grounding, but obtaining SoM labels requires metadata like HTML source, which is not consistently available across platforms. Moreover, existing methods often specialize in singular GUI tasks rather than achieving comprehensive GUI understanding. To address these limitations, we introduce TRISHUL, a novel, training-free agentic framework that enhances generalist LVLMs for holistic GUI comprehension. Unlike prior works that focus on either action grounding (mapping instructions to GUI elements) or GUI referring (describing GUI elements given a location), TRISHUL seamlessly integrates both. At its core, TRISHUL employs Hierarchical Screen Parsing (HSP) and the Spatially Enhanced Element Description (SEED) module, which work synergistically to provide multi-granular, spatially, and semantically enriched representations of GUI elements. Our results demonstrate TRISHUL's superior performance in action grounding across the ScreenSpot, VisualWebBench, AITW, and Mind2Web datasets. Additionally, for GUI referring, TRISHUL surpasses the ToL agent on the ScreenPR benchmark, setting a new standard for robust and adaptable GUI comprehension.

  • 3 authors
·
Feb 12, 2025

CXReasonBench: A Benchmark for Evaluating Structured Diagnostic Reasoning in Chest X-rays

Recent progress in Large Vision-Language Models (LVLMs) has enabled promising applications in medical tasks, such as report generation and visual question answering. However, existing benchmarks focus mainly on the final diagnostic answer, offering limited insight into whether models engage in clinically meaningful reasoning. To address this, we present CheXStruct and CXReasonBench, a structured pipeline and benchmark built on the publicly available MIMIC-CXR-JPG dataset. CheXStruct automatically derives a sequence of intermediate reasoning steps directly from chest X-rays, such as segmenting anatomical regions, deriving anatomical landmarks and diagnostic measurements, computing diagnostic indices, and applying clinical thresholds. CXReasonBench leverages this pipeline to evaluate whether models can perform clinically valid reasoning steps and to what extent they can learn from structured guidance, enabling fine-grained and transparent assessment of diagnostic reasoning. The benchmark comprises 18,988 QA pairs across 12 diagnostic tasks and 1,200 cases, each paired with up to 4 visual inputs, and supports multi-path, multi-stage evaluation including visual grounding via anatomical region selection and diagnostic measurements. Even the strongest of 10 evaluated LVLMs struggle with structured reasoning and generalization, often failing to link abstract knowledge with anatomically grounded visual interpretation. The code is available at https://github.com/ttumyche/CXReasonBench

kaist-ai KAIST AI
·
May 23, 2025 2

Self-Calibrated CLIP for Training-Free Open-Vocabulary Segmentation

Recent advancements in pre-trained vision-language models like CLIP have enabled the task of open-vocabulary segmentation. CLIP demonstrates impressive zero-shot capabilities in various downstream tasks that require holistic image understanding. However, due to the image-level contrastive learning and fully global feature interaction, ViT-based CLIP struggles to capture local details, resulting in poor performance in segmentation tasks. Our analysis of ViT-based CLIP reveals that anomaly tokens emerge during the forward process, attracting disproportionate attention from normal patch tokens and thereby diminishing spatial awareness. To address this issue, we propose Self-Calibrated CLIP (SC-CLIP), a training-free method that calibrates CLIP to generate finer representations while preserving its original generalization ability-without introducing new parameters or relying on additional backbones. Specifically, we mitigate the negative impact of anomaly tokens from two complementary perspectives. First, we explicitly identify the anomaly tokens and replace them based on local context. Second, we reduce their influence on normal tokens by enhancing feature discriminability and attention correlation, leveraging the inherent semantic consistency within CLIP's mid-level features. In addition, we introduce a two-pass strategy that effectively integrates multi-level features to enrich local details under the training-free setting. Together, these strategies enhance CLIP's feature representations with improved granularity and semantic coherence. Experimental results demonstrate the effectiveness of SC-CLIP, achieving state-of-the-art results across all datasets and surpassing previous methods by 9.5%. Notably, SC-CLIP boosts the performance of vanilla CLIP ViT-L/14 by 6.8 times. Our source code is available at https://github.com/SuleBai/SC-CLIP.

  • 7 authors
·
Mar 25

SAFEFLOW: A Principled Protocol for Trustworthy and Transactional Autonomous Agent Systems

Recent advances in large language models (LLMs) and vision-language models (VLMs) have enabled powerful autonomous agents capable of complex reasoning and multi-modal tool use. Despite their growing capabilities, today's agent frameworks remain fragile, lacking principled mechanisms for secure information flow, reliability, and multi-agent coordination. In this work, we introduce SAFEFLOW, a new protocol-level framework for building trustworthy LLM/VLM-based agents. SAFEFLOW enforces fine-grained information flow control (IFC), precisely tracking provenance, integrity, and confidentiality of all the data exchanged between agents, tools, users, and environments. By constraining LLM reasoning to respect these security labels, SAFEFLOW prevents untrusted or adversarial inputs from contaminating high-integrity decisions. To ensure robustness in concurrent multi-agent settings, SAFEFLOW introduces transactional execution, conflict resolution, and secure scheduling over shared state, preserving global consistency across agents. We further introduce mechanisms, including write-ahead logging, rollback, and secure caches, that further enhance resilience against runtime errors and policy violations. To validate the performances, we built SAFEFLOWBENCH, a comprehensive benchmark suite designed to evaluate agent reliability under adversarial, noisy, and concurrent operational conditions. Extensive experiments demonstrate that agents built with SAFEFLOW maintain impressive task performance and security guarantees even in hostile environments, substantially outperforming state-of-the-art. Together, SAFEFLOW and SAFEFLOWBENCH lay the groundwork for principled, robust, and secure agent ecosystems, advancing the frontier of reliable autonomy.

  • 12 authors
·
Jun 9, 2025 2

OmniEncoder: See, Hear, and Feel Continuous Motion Like Humans With One Encoder

Recent advances in omni-modal large language models have enabled remarkable progress in joint vision-audio understanding. However, prevailing architectures rely on modality-specific encoders with a video-coarse, audio-dense design -- sampling visual frames at 1--2 fps while processing audio waveforms at 25 fps -- resulting in systems that perceive video frame by frame, modality by modality rather than holistically as humans do. Such a discrepancy leaves models with impoverished cross-modal interaction during encoding and an inability to capture fine-grained visual motion. To bridge this gap, we present Omni-Encoder, a unified Transformer backbone designed to co-embed visual and audio signals at a symmetrical 25 fps within a shared latent space. This architecture leverages three core innovations -- the Omni-Encoder Token Template, Omni-RoPE, and Temporal Window Shifting -- to effectively reconcile the dual challenges of modality disentanglement and computational efficiency. Experiments demonstrate that, compared to the modality-specific baseline Qwen2.5-Omni under the same input token budget to the LLM decoder, Omni-Encoder delivers substantial gains on visual continuous understanding tasks -- such as sign language recognition and fine-grained sports action analysis -- while maintaining competitive performance on established audio-visual benchmarks such as AVQA and Speaker Identification and Localization. These results suggest that unified omnivorous encoding offers a promising direction for building omni-modal models that more closely reflect the integrated nature of human perception.

  • 7 authors
·
May 1

StructAgent: Harness Long-horizon Digital Agents with Unified Causal Structure

Recent advances in large language models (LLMs) and vision-language models (VLMs) have enabled increasingly capable digital agents for computer use. However, real-world tasks are often long-horizon and involve evolving contexts containing accumulated observations, intermediate edits, failed attempts, and partially completed executions. Existing agents typically operate over raw interaction history, making task progress difficult to interpret, verify, and recover, which ultimately limits reliable long-horizon execution. In this paper, we argue that addressing this challenge requires explicitly structuring both the agent's state and workflow around a unified causal representation of task progress. We present StructAgent, a state-centered framework that introduces a unified state for maintaining compact, verifiable task progress and a structured workflow that regulates progress through verifier-backed state transitions. Building on this design, StructAgent further enables explicit progress checkpointing, evidence-driven task completion, targeted failure recovery, and tool-supported execution, while ensuring that all progress updates remain grounded in verification. Extensive experiments demonstrate that StructAgent consistently improves a wide range of LLM and VLM backbones on long-horizon computer-use tasks. On OSWorld-Verified, it improves Qwen3.5-9B from 27.0\% to 46.9\% success rate and Qwen3.5-27B from 31.6\% to 62.2\%, while achieving a new open-source state of the art of 78.9\% with MiniMax-M3. Moreover, the same framework generalizes beyond desktop environments to Minecraft, demonstrating the generality of our design.

  • 6 authors
·
Jul 12

Global Knowledge Calibration for Fast Open-Vocabulary Segmentation

Recent advancements in pre-trained vision-language models, such as CLIP, have enabled the segmentation of arbitrary concepts solely from textual inputs, a process commonly referred to as open-vocabulary semantic segmentation (OVS). However, existing OVS techniques confront a fundamental challenge: the trained classifier tends to overfit on the base classes observed during training, resulting in suboptimal generalization performance to unseen classes. To mitigate this issue, recent studies have proposed the use of an additional frozen pre-trained CLIP for classification. Nonetheless, this approach incurs heavy computational overheads as the CLIP vision encoder must be repeatedly forward-passed for each mask, rendering it impractical for real-world applications. To address this challenge, our objective is to develop a fast OVS model that can perform comparably or better without the extra computational burden of the CLIP image encoder during inference. To this end, we propose a core idea of preserving the generalizable representation when fine-tuning on known classes. Specifically, we introduce a text diversification strategy that generates a set of synonyms for each training category, which prevents the learned representation from collapsing onto specific known category names. Additionally, we employ a text-guided knowledge distillation method to preserve the generalizable knowledge of CLIP. Extensive experiments demonstrate that our proposed model achieves robust generalization performance across various datasets. Furthermore, we perform a preliminary exploration of open-vocabulary video segmentation and present a benchmark that can facilitate future open-vocabulary research in the video domain.

  • 11 authors
·
Mar 16, 2023

MMMR: Benchmarking Massive Multi-Modal Reasoning Tasks

Recent advances in Multi-Modal Large Language Models (MLLMs) have enabled unified processing of language, vision, and structured inputs, opening the door to complex tasks such as logical deduction, spatial reasoning, and scientific analysis. Despite their promise, the reasoning capabilities of MLLMs, particularly those augmented with intermediate thinking traces (MLLMs-T), remain poorly understood and lack standardized evaluation benchmarks. Existing work focuses primarily on perception or final answer correctness, offering limited insight into how models reason or fail across modalities. To address this gap, we introduce the MMMR, a new benchmark designed to rigorously evaluate multi-modal reasoning with explicit thinking. The MMMR comprises 1) a high-difficulty dataset of 1,083 questions spanning six diverse reasoning types with symbolic depth and multi-hop demands and 2) a modular Reasoning Trace Evaluation Pipeline (RTEP) for assessing reasoning quality beyond accuracy through metrics like relevance, consistency, and structured error annotations. Empirical results show that MLLMs-T overall outperform non-thinking counterparts, but even top models like Claude-3.7-Sonnet and Gemini-2.5 Pro suffer from reasoning pathologies such as inconsistency and overthinking. This benchmark reveals persistent gaps between accuracy and reasoning quality and provides an actionable evaluation pipeline for future model development. Overall, the MMMR offers a scalable foundation for evaluating, comparing, and improving the next generation of multi-modal reasoning systems.

  • 10 authors
·
May 22, 2025 4

VIRTUE: Visual-Interactive Text-Image Universal Embedder

Multimodal representation learning models have demonstrated successful operation across complex tasks, and the integration of vision-language models (VLMs) has further enabled embedding models with instruction-following capabilities. However, existing embedding models lack visual-interactive capabilities to specify regions of interest from users (e.g., point, bounding box, mask), which have been explored in generative models to broaden their human-interactive applicability. Equipping embedding models with visual interactions not only would unlock new applications with localized grounding of user intent, which remains unexplored, but also enable the models to learn entity-level information within images to complement their global representations for conventional embedding tasks. In this paper, we propose a novel Visual-InteRactive Text-Image Universal Embedder (VIRTUE) that extends the capabilities of the segmentation model and the vision-language model to the realm of representation learning. In VIRTUE, the segmentation model can process visual prompts that pinpoint specific regions within an image, thereby enabling the embedder to handle complex and ambiguous scenarios more precisely. To evaluate the visual-interaction ability of VIRTUE, we introduce a large-scale Segmentation-and-Scene Caption Retrieval (SCaR) benchmark comprising 1M samples that aims to retrieve the text caption by jointly considering the entity with a specific object and image scene. VIRTUE consistently achieves a state-of-the-art performance with significant improvements across 36 universal MMEB (3.1%-8.5%) and five visual-interactive SCaR (15.2%-20.3%) tasks.

Sony Sony
·
Oct 1, 2025 2

VAMOS: A Hierarchical Vision-Language-Action Model for Capability-Modulated and Steerable Navigation

A fundamental challenge in robot navigation lies in learning policies that generalize across diverse environments while conforming to the unique physical constraints and capabilities of a specific embodiment (e.g., quadrupeds can walk up stairs, but rovers cannot). We propose VAMOS, a hierarchical VLA that decouples semantic planning from embodiment grounding: a generalist planner learns from diverse, open-world data, while a specialist affordance model learns the robot's physical constraints and capabilities in safe, low-cost simulation. We enabled this separation by carefully designing an interface that lets a high-level planner propose candidate paths directly in image space that the affordance model then evaluates and re-ranks. Our real-world experiments show that VAMOS achieves higher success rates in both indoor and complex outdoor navigation than state-of-the-art model-based and end-to-end learning methods. We also show that our hierarchical design enables cross-embodied navigation across legged and wheeled robots and is easily steerable using natural language. Real-world ablations confirm that the specialist model is key to embodiment grounding, enabling a single high-level planner to be deployed across physically distinct wheeled and legged robots. Finally, this model significantly enhances single-robot reliability, achieving 3X higher success rates by rejecting physically infeasible plans. Website: https://vamos-vla.github.io/

  • 12 authors
·
Oct 23, 2025

A Vision-Language Foundation Model for Zero-shot Clinical Collaboration and Automated Concept Discovery in Dermatology

Medical foundation models have shown promise in controlled benchmarks, yet widespread deployment remains hindered by reliance on task-specific fine-tuning. Here, we introduce DermFM-Zero, a dermatology vision-language foundation model trained via masked latent modelling and contrastive learning on over 4 million multimodal data points. We evaluated DermFM-Zero across 20 benchmarks spanning zero-shot diagnosis and multimodal retrieval, achieving state-of-the-art performance without task-specific adaptation. We further evaluated its zero-shot capabilities in three multinational reader studies involving over 1,100 clinicians. In primary care settings, AI assistance enabled general practitioners to nearly double their differential diagnostic accuracy across 98 skin conditions. In specialist settings, the model significantly outperformed board-certified dermatologists in multimodal skin cancer assessment. In collaborative workflows, AI assistance enabled non-experts to surpass unassisted experts while improving management appropriateness. Finally, we show that DermFM-Zero's latent representations are interpretable: sparse autoencoders unsupervisedly disentangle clinically meaningful concepts that outperform predefined-vocabulary approaches and enable targeted suppression of artifact-induced biases, enhancing robustness without retraining. These findings demonstrate that a foundation model can provide effective, safe, and transparent zero-shot clinical decision support.

  • 31 authors
·
Feb 10

A Knowledge-enhanced Pathology Vision-language Foundation Model for Cancer Diagnosis

Deep learning has enabled the development of highly robust foundation models for various pathological tasks across diverse diseases and patient cohorts. Among these models, vision-language pre-training, which leverages large-scale paired data to align pathology image and text embedding spaces, and provides a novel zero-shot paradigm for downstream tasks. However, existing models have been primarily data-driven and lack the incorporation of domain-specific knowledge, which limits their performance in cancer diagnosis, especially for rare tumor subtypes. To address this limitation, we establish a Knowledge-enhanced Pathology (KEEP) foundation model that harnesses disease knowledge to facilitate vision-language pre-training. Specifically, we first construct a disease knowledge graph (KG) that covers 11,454 human diseases with 139,143 disease attributes, including synonyms, definitions, and hypernym relations. We then systematically reorganize the millions of publicly available noisy pathology image-text pairs, into 143K well-structured semantic groups linked through the hierarchical relations of the disease KG. To derive more nuanced image and text representations, we propose a novel knowledge-enhanced vision-language pre-training approach that integrates disease knowledge into the alignment within hierarchical semantic groups instead of unstructured image-text pairs. Validated on 18 diverse benchmarks with more than 14,000 whole slide images (WSIs), KEEP achieves state-of-the-art performance in zero-shot cancer diagnostic tasks. Notably, for cancer detection, KEEP demonstrates an average sensitivity of 89.8% at a specificity of 95.0% across 7 cancer types. For cancer subtyping, KEEP achieves a median balanced accuracy of 0.456 in subtyping 30 rare brain cancers, indicating strong generalizability for diagnosing rare tumors.

  • 11 authors
·
Dec 17, 2024

PointVLA: Injecting the 3D World into Vision-Language-Action Models

Vision-Language-Action (VLA) models excel at robotic tasks by leveraging large-scale 2D vision-language pretraining, but their reliance on RGB images limits spatial reasoning critical for real-world interaction. Retraining these models with 3D data is computationally prohibitive, while discarding existing 2D datasets wastes valuable resources. To bridge this gap, we propose PointVLA, a framework that enhances pre-trained VLAs with point cloud inputs without requiring retraining. Our method freezes the vanilla action expert and injects 3D features via a lightweight modular block. To identify the most effective way of integrating point cloud representations, we conduct a skip-block analysis to pinpoint less useful blocks in the vanilla action expert, ensuring that 3D features are injected only into these blocks--minimizing disruption to pre-trained representations. Extensive experiments demonstrate that PointVLA outperforms state-of-the-art 2D imitation learning methods, such as OpenVLA, Diffusion Policy and DexVLA, across both simulated and real-world robotic tasks. Specifically, we highlight several key advantages of PointVLA enabled by point cloud integration: (1) Few-shot multi-tasking, where PointVLA successfully performs four different tasks using only 20 demonstrations each; (2) Real-vs-photo discrimination, where PointVLA distinguishes real objects from their images, leveraging 3D world knowledge to improve safety and reliability; (3) Height adaptability, Unlike conventional 2D imitation learning methods, PointVLA enables robots to adapt to objects at varying table height that unseen in train data. Furthermore, PointVLA achieves strong performance in long-horizon tasks, such as picking and packing objects from a moving conveyor belt, showcasing its ability to generalize across complex, dynamic environments.

  • 6 authors
·
Mar 10, 2025

A Review of Multi-Modal Large Language and Vision Models

Large Language Models (LLMs) have recently emerged as a focal point of research and application, driven by their unprecedented ability to understand and generate text with human-like quality. Even more recently, LLMs have been extended into multi-modal large language models (MM-LLMs) which extends their capabilities to deal with image, video and audio information, in addition to text. This opens up applications like text-to-video generation, image captioning, text-to-speech, and more and is achieved either by retro-fitting an LLM with multi-modal capabilities, or building a MM-LLM from scratch. This paper provides an extensive review of the current state of those LLMs with multi-modal capabilities as well as the very recent MM-LLMs. It covers the historical development of LLMs especially the advances enabled by transformer-based architectures like OpenAI's GPT series and Google's BERT, as well as the role of attention mechanisms in enhancing model performance. The paper includes coverage of the major and most important of the LLMs and MM-LLMs and also covers the techniques of model tuning, including fine-tuning and prompt engineering, which tailor pre-trained models to specific tasks or domains. Ethical considerations and challenges, such as data bias and model misuse, are also analysed to underscore the importance of responsible AI development and deployment. Finally, we discuss the implications of open-source versus proprietary models in AI research. Through this review, we provide insights into the transformative potential of MM-LLMs in various applications.

  • 3 authors
·
Mar 28, 2024

CarryOn: A Dual-Loop Harness for Personalized and Reliable Robot Assistance

While generalist vision-language-action (VLA) models have enabled diverse open-world manipulation, real-world robotic assistance requires two critical capabilities they currently lack: personalization and reliable execution. First, executing an instruction like "make me a sandwich" requires grounding subtask decomposition in persistent user preferences rather than relying on a single generic solution. Second, reliable deployment demands explainable safety assurance that proactively prevents hazards and gracefully recovers from occasional physical failures. To address these gaps, we present CarryOn, a dual-loop harness designed to augment a frozen VLA policy. The planning loop maintains persistent user-level and scene-level context that is continually grounded against new observations and revised through interaction, enabling personalized task selection and execution grounding across conversations and changing scenes. The execution loop actively supervises policy rollouts, shielding actions from predicted hazardous contact. When execution fails, the system invokes reusable control-based recovery skills that restore task progress and are refined through reflection on earlier failures. On a real robot and in simulation, CarryOn dispatches preference-consistent subtasks across users and scenes, reduces the violation rate of an already safety-finetuned VLA from 52.6% to 6.1%, and increases recovery success from 13% to 80% when refined skills are reused.

  • 10 authors
·
Oct 14 1

USIM and U0: A Vision-Language-Action Dataset and Model for General Underwater Robots

Underwater environments present unique challenges for robotic operation, including complex hydrodynamics, limited visibility, and constrained communication. Although data-driven approaches have advanced embodied intelligence in terrestrial robots and enabled task-specific autonomous underwater robots, developing underwater intelligence capable of autonomously performing multiple tasks remains highly challenging, as large-scale, high-quality underwater datasets are still scarce. To address these limitations, we introduce USIM, a simulation-based multi-task Vision-Language-Action (VLA) dataset for underwater robots. USIM comprises over 561K frames from 1,852 trajectories, totaling approximately 15.6 hours of BlueROV2 interactions across 20 tasks in 9 diverse scenarios, ranging from visual navigation to mobile manipulation. Building upon this dataset, we propose U0, a VLA model for general underwater robots, which integrates binocular vision and other sensor modalities through multimodal fusion, and further incorporates a convolution-attention-based perception focus enhancement module (CAP) to improve spatial understanding and mobile manipulation. Across tasks such as inspection, obstacle avoidance, scanning, and dynamic tracking, the framework achieves a success rate of 80%, while in challenging mobile manipulation tasks, it reduces the distance to the target by 21.2% compared with baseline methods, demonstrating its effectiveness. USIM and U0 show that VLA models can be effectively applied to underwater robotic applications, providing a foundation for scalable dataset construction, improved task autonomy, and the practical realization of intelligent general underwater robots.

  • 10 authors
·
Oct 14, 2025

RetFiner: A Vision-Language Refinement Scheme for Retinal Foundation Models

The rise of imaging techniques such as optical coherence tomography (OCT) and advances in deep learning (DL) have enabled clinicians and researchers to streamline retinal disease staging. A popular DL approach is self-supervised learning (SSL), where models learn from vast amounts of unlabeled data, avoiding costly annotation. SSL has allowed the development of foundation models (FMs), large models that can be used for a variety of downstream tasks. However, existing FMs for OCT, trained solely on image data, lack a comprehensive and robust semantic understanding of images, as evidenced by their downstream performance (especially for complex tasks), and thus require supervised fine-tuning (which may be unfeasible) to better adapt to specific applications and populations. To address this, we propose RetFiner, an SSL vision-language refinement scheme that improves the representations of existing FMs and enables their efficient and direct adaptation to specific populations for improved downstream performance. Our method uses a diverse set of training objectives which take advantage of the rich supervisory signal found in textual data. We tested RetFiner on the retinal FMs RETFound, UrFound, and VisionFM, showing significant improvements in linear probing performance on seven highly diverse OCT classification tasks, with an average increase of 5.8, 3.9, and 2.1 percentage points over their baselines, respectively. Our code and model weights are publicly available at https://github.com/ronnief1/RetFiner.

  • 4 authors
·
Jun 27, 2025 1

Text-to-CT Generation via 3D Latent Diffusion Model with Contrastive Vision-Language Pretraining

Objective: While recent advances in text-conditioned generative models have enabled the synthesis of realistic medical images, progress has been largely confined to 2D modalities such as chest X-rays. Extending text-to-image generation to volumetric Computed Tomography (CT) remains a significant challenge, due to its high dimensionality, anatomical complexity, and the absence of robust frameworks that align vision-language data in 3D medical imaging. Methods: We introduce a novel architecture for Text-to-CT generation that combines a latent diffusion model with a 3D contrastive vision-language pretraining scheme. Our approach leverages a dual-encoder CLIP-style model trained on paired CT volumes and radiology reports to establish a shared embedding space, which serves as the conditioning input for generation. CT volumes are compressed into a low-dimensional latent space via a pretrained volumetric VAE, enabling efficient 3D denoising diffusion without requiring external super-resolution stages. Results: We evaluate our method on the CT-RATE dataset and conduct a comprehensive assessment of image fidelity, clinical relevance, and semantic alignment. Our model achieves competitive performance across all tasks, significantly outperforming prior baselines for text-to-CT generation. Moreover, we demonstrate that CT scans synthesized by our framework can effectively augment real data, improving downstream diagnostic performance. Conclusion: Our results show that modality-specific vision-language alignment is a key component for high-quality 3D medical image generation. By integrating contrastive pretraining and volumetric diffusion, our method offers a scalable and controllable solution for synthesizing clinically meaningful CT volumes from text, paving the way for new applications in data augmentation, medical education, and automated clinical simulation.

  • 5 authors
·
May 31, 2025

DanQing: An Up-to-Date Large-Scale Chinese Vision-Language Pre-training Dataset

Vision-Language Pre-training (VLP) models demonstrate strong performance across various downstream tasks by learning from large-scale image-text pairs through contrastive pretraining. The release of extensive English image-text datasets (e.g., COYO-700M and LAION-400M) has enabled widespread adoption of models such as CLIP and SigLIP in tasks including cross-modal retrieval and image captioning. However, the advancement of Chinese vision-language pretraining has substantially lagged behind, due to the scarcity of high-quality Chinese image-text data. To address this gap, we develop a comprehensive pipeline for constructing a high-quality Chinese cross-modal dataset. As a result, we propose DanQing, which contains 100 million image-text pairs collected from Common Crawl. Different from existing datasets, DanQing is curated through a more rigorous selection process, yielding superior data quality. Moreover, DanQing is primarily built from 2024-2025 web data, enabling models to better capture evolving semantic trends and thus offering greater practical utility. We compare DanQing with existing datasets by continual pre-training of the SigLIP2 model. Experimental results show that DanQing consistently achieves superior performance across a range of Chinese downstream tasks, including zero-shot classification, cross-modal retrieval, and LMM-based evaluations. To facilitate further research in Chinese vision-language pre-training, we will open-source the DanQing dataset under the Creative Common CC-BY 4.0 license.

  • 13 authors
·
Jan 15 10

MEG-GPT: A transformer-based foundation model for magnetoencephalography data

Modelling the complex spatiotemporal patterns of large-scale brain dynamics is crucial for neuroscience, but traditional methods fail to capture the rich structure in modalities such as magnetoencephalography (MEG). Recent advances in deep learning have enabled significant progress in other domains, such as language and vision, by using foundation models at scale. Here, we introduce MEG-GPT, a transformer based foundation model that uses time-attention and next time-point prediction. To facilitate this, we also introduce a novel data-driven tokeniser for continuous MEG data, which preserves the high temporal resolution of continuous MEG signals without lossy transformations. We trained MEG-GPT on tokenised brain region time-courses extracted from a large-scale MEG dataset (N=612, eyes-closed rest, Cam-CAN data), and show that the learnt model can generate data with realistic spatio-spectral properties, including transient events and population variability. Critically, it performs well in downstream decoding tasks, improving downstream supervised prediction task, showing improved zero-shot generalisation across sessions (improving accuracy from 0.54 to 0.59) and subjects (improving accuracy from 0.41 to 0.49) compared to a baseline methods. Furthermore, we show the model can be efficiently fine-tuned on a smaller labelled dataset to boost performance in cross-subject decoding scenarios. This work establishes a powerful foundation model for electrophysiological data, paving the way for applications in computational neuroscience and neural decoding.

  • 5 authors
·
Oct 20, 2025

VL-LN Bench: Towards Long-horizon Goal-oriented Navigation with Active Dialogs

In most existing embodied navigation tasks, instructions are well-defined and unambiguous, such as instruction following and object searching. Under this idealized setting, agents are required solely to produce effective navigation outputs conditioned on vision and language inputs. However, real-world navigation instructions are often vague and ambiguous, requiring the agent to resolve uncertainty and infer user intent through active dialog. To address this gap, we propose Interactive Instance Object Navigation (IION), a task that requires agents not only to generate navigation actions but also to produce language outputs via active dialog, thereby aligning more closely with practical settings. IION extends Instance Object Navigation (ION) by allowing agents to freely consult an oracle in natural language while navigating. Building on this task, we present the Vision Language-Language Navigation (VL-LN) benchmark, which provides a large-scale, automatically generated dataset and a comprehensive evaluation protocol for training and assessing dialog-enabled navigation models. VL-LN comprises over 41k long-horizon dialog-augmented trajectories for training and an automatic evaluation protocol with an oracle capable of responding to agent queries. Using this benchmark, we train a navigation model equipped with dialog capabilities and show that it achieves significant improvements over the baselines. Extensive experiments and analyses further demonstrate the effectiveness and reliability of VL-LN for advancing research on dialog-enabled embodied navigation. Code and dataset: https://0309hws.github.io/VL-LN.github.io/

  • 9 authors
·
Dec 26, 2025 3

DepthLM: Metric Depth From Vision Language Models

Vision language models (VLMs) can flexibly address various vision tasks through text interactions. Although successful in semantic understanding, state-of-the-art VLMs including GPT-5 still struggle in understanding 3D from 2D inputs. On the other hand, expert pure vision models achieve super-human accuracy in metric depth estimation, a key 3D understanding task. However, they require task-specific architectures and losses. Such difference motivates us to ask: Can VLMs reach expert-level accuracy without architecture or loss change? We take per-pixel metric depth estimation as the representative task and show that the answer is yes! Surprisingly, comprehensive analysis shows that text-based supervised-finetuning with sparse labels is sufficient for VLMs to unlock strong 3D understanding, no dense prediction head or complex regression/regularization loss is needed. The bottleneck for VLMs lies actually in pixel reference and cross-dataset camera ambiguity, which we address through visual prompting and intrinsic-conditioned augmentation. With much smaller models, our method DepthLM surpasses the accuracy of most advanced VLMs by over 2x, making VLMs for the first time comparable with pure vision models. Interestingly, without explicit enforcement during training, VLMs trained with DepthLM naturally avoids over-smoothing, having much fewer flying points at boundary regions than pure vision models. The simplicity of DepthLM also enables a single VLM to cover various 3D tasks beyond metric depth. Our code and model will be released at the link below.

facebook AI at Meta
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Sep 29, 2025 1

2.5 Years in Class: A Multimodal Textbook for Vision-Language Pretraining

Compared to image-text pair data, interleaved corpora enable Vision-Language Models (VLMs) to understand the world more naturally like humans. However, such existing datasets are crawled from webpage, facing challenges like low knowledge density, loose image-text relations, and poor logical coherence between images. On the other hand, the internet hosts vast instructional videos (e.g., online geometry courses) that are widely used by humans to learn foundational subjects, yet these valuable resources remain underexplored in VLM training. In this paper, we introduce a high-quality multimodal textbook corpus with richer foundational knowledge for VLM pretraining. It collects over 2.5 years of instructional videos, totaling 22,000 class hours. We first use an LLM-proposed taxonomy to systematically gather instructional videos. Then we progressively extract and refine visual (keyframes), audio (ASR), and textual knowledge (OCR) from the videos, and organize as an image-text interleaved corpus based on temporal order. Compared to its counterparts, our video-centric textbook offers more coherent context, richer knowledge, and better image-text alignment. Experiments demonstrate its superb pretraining performance, particularly in knowledge- and reasoning-intensive tasks like ScienceQA and MathVista. Moreover, VLMs pre-trained on our textbook exhibit outstanding interleaved context awareness, leveraging visual and textual cues in their few-shot context for task solving~Our code are available at \url{https://github.com/DAMO-NLP-SG/multimodal_textbook}.

  • 9 authors
·
Jan 1, 2025 8

4DThinker: Thinking with 4D Imagery for Dynamic Spatial Understanding

Dynamic spatial reasoning from monocular video is essential for bridging visual intelligence and the physical world, yet remains challenging for vision-language models (VLMs). Prior approaches either verbalize spatial-temporal reasoning entirely as text, which is inherently verbose and imprecise for complex dynamics, or rely on external geometric modules that increase inference complexity without fostering intrinsic model capability. In this paper, we present 4DThinker, the first framework that enables VLMs to "think with 4D" through dynamic latent mental imagery, i.e., internally simulating how scenes evolve within the continuous hidden space. Specifically, we first introduce a scalable, annotation-free data generation pipeline that synthesizes 4D reasoning data from raw videos. We then propose Dynamic-Imagery Fine-Tuning (DIFT), which jointly supervises textual tokens and 4D latents to ground the model in dynamic visual semantics. Building on this, 4D Reinforcement Learning (4DRL) further tackles complex reasoning tasks via outcome-based rewards, restricting policy gradients to text tokens to ensure stable optimization. Extensive experiments across multiple dynamic spatial reasoning benchmarks demonstrate that 4DThinker consistently outperforms strong baselines and offers a new perspective toward 4D reasoning in VLMs. Our code is available at https://github.com/zhangquanchen/4DThinker.

Transferring the Intelligence of VLMs to Robotic Control

Humans can seamlessly adapt to both physical and digital worlds, suggesting that while a digital-to-real gap exists in embodiment, environment and task, human intelligence itself may transfer across this gap. This naturally raises a fundamental question: can the intelligence of vision-language models (VLMs) similarly generalize from the digital world to the physical world for robotic control? We investigate this question through RoboDawn, a human-intuitive interface that exposes robotic control to an agentic VLM through a compact set of discrete translation, rotation, and gripper commands. Using this interface, the VLM controls a robot in a closed loop: it observes the current visual state, reasons about the next action, executes it, and adapts subsequent decisions to the resulting state. Furthermore, we introduce an in-context learning (ICL) scheme that uses a few demonstrations to ground the VLM in both interface usage and task-solving strategies. Experiments on RoboTwin 2.0 C2R and RoboDojo demonstrate that RoboDawn achieves strong performance without task-specific robot training. In the zero-shot setting, RoboDawn outperforms several strong policies trained on benchmarkspecific robot data, while a single in-context demonstration further yields substantial performance gains and establishes state-of-the-art (SOTA) results. On RoboTwin 2.0 C2R, the success rate increases from 53.2% zero-shot to 73.6% one-shot, exceeding the solid baseline π0.5 (46.0%). Similar gains are observed on RoboDojo, where success rate improves from 35.67% zero-shot to 47.17% one-shot. The same framework also transfers to real-world robots, performing block-in-basket and block stacking on Franka.

  • 9 authors
·
Sep 18 4

From My View to Yours: Learning Egocentric Cues from Exocentric Video using Privileged Egocentric Supervision

Vision Language Models (VLMs) have achieved strong performance across a wide range of video understanding tasks. However, their viewpoint-invariant training limits their ability to infer egocentric properties, such as human-object interactions, from exocentric video observations. This limitation is particularly critical for applications such as Activities of Daily Living (ADL) monitoring, where understanding egocentric properties is essential but deploying wearable egocentric cameras is often impractical. We propose Ego2ExoVLM, a framework that enables VLMs to infer egocentric properties directly from exocentric videos by leveraging time-synchronized ego-exo video pairs during training. Our key insight is to treat the egocentric viewpoint as privileged supervision, providing rich interaction signals that are available only during training. Ego2ExoVLM consists of two complementary components: Ego2Exo Sequence Distillation, which transfers egocentric reasoning through a language-level sequence distillation objective, and Ego Adaptive Visual Tokens, which encourage the model to surface interaction-relevant cues within exocentric visual representations. To evaluate this capability, we introduce Ego-in-Exo Perception, a benchmark for assessing the understanding of egocentric properties from exocentric videos. We evaluate Ego2ExoVLM on 10 tasks spanning Ego-in-Exo Perception and existing ADL benchmarks, achieving state-of-the-art performance on the ADL-X benchmark suite and consistently outperforming strong baselines on our proposed benchmark. All code, models, and data will be released at https://github.com/dominickrei/EgoExo4ADL.

  • 4 authors
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Jul 6

TARS: MinMax Token-Adaptive Preference Strategy for Hallucination Reduction in MLLMs

Multimodal large language models (MLLMs) enable vision-language reasoning, yet often generate plausible outputs that are factually incorrect or visually ungrounded, thereby compromising their reliability. Direct preference optimization (DPO) is a common strategy for correcting hallucinations by aligning model outputs with human preferences. Existing DPO strategies typically treat hallucination-related preferences as fixed targets, relying on static supervision signals during training. This approach tends to overfit to superficial linguistic cues in preference data, leading to distributional rigidity and spurious correlations that impair grounding in causally relevant visual information. To overcome this limitation, we propose TARS, a token-adaptive preference strategy that reformulates DPO as a min-max optimization problem. TARS maximizes token-level distributional shifts under semantic constraints to simulate alignment uncertainty, and simultaneously minimizes the expected preference loss under these controlled perturbations. This joint objective preserves causal grounding while mitigating overfitting to preference patterns, thereby reducing hallucinations in multimodal reasoning. We evaluate TARS on multiple hallucination benchmarks and find consistently strong performance. Using only 4.8k preference samples and no expert feedback, TARS reduces hallucination rates from 26.4% to 13.2% and decreases cognition value from 2.5 to 0.4. It outperforms standard DPO and matches GPT-4o on several key metrics.

  • 6 authors
·
Jul 29, 2025 2

World Action Agent: Harnessing VLMs for Robot Manipulation via World Action Rehearsal

General-purpose vision-language models (VLMs) bring broad knowledge and spatial reasoning to robot manipulation, yet existing systems either use them indirectly, to predict constraints or write programs, or give them a view of the scene rather than a world in which to act. We present World Action Agent (WAA), a multi-agent harness through which VLMs pilot robots with basic tools, making every decision within a visual action workspace. The workspace has three properties. Contact views, selected automatically from the scene geometry, present the scene around the current interaction. Action rehearsal turns each action into an editable proposal that the agent, alone or through an Imagination Agent, previews and revises against planning feedback before execution. In-view correction closes the loop between observation, rehearsal, and low-level execution, letting the agent remove residual offsets in the view where it observes them. Through the same workspace, WAA acquires embodied procedural knowledge in two ways: it evolves multimodal skills from expert videos and human teaching under evidence-based review and consults them through a Skill Agent, and its interaction traces train smaller VLMs to pilot the same harness. On LIBERO-Pro, WAA with skills evolved only from LIBERO-90 reaches a state-of-the-art 75.6% average success, outperforming end-to-end VLAs, code-as-policy agents, and a visual-harness baseline with the same backbone; the same skills remain effective on robosuite without further learning. Fine-tuning Qwen3.5-9B on harness traces raises its out-of-domain success from 1.7% to 43.3%.

  • 16 authors
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Sep 23 1

Transductive Visual Programming: Evolving Tool Libraries from Experience for Spatial Reasoning

Spatial reasoning in 3D scenes requires precise geometric calculations that challenge vision-language models. Visual programming addresses this by decomposing problems into steps calling specialized tools, yet existing methods rely on either fixed toolsets or speculative tool induction before solving problems, resulting in suboptimal programs and poor utilization of induced tools. We present Transductive Visual Programming (TVP), a novel framework that builds new tools from its own experience rather than speculation. TVP first solves problems using basic tools while accumulating experiential solutions into an Example Library, then abstracts recurring patterns from these programs into reusable higher-level tools for an evolving Tool Library. This allows TVP to tackle new problems with increasingly powerful tools learned from experience. On Omni3D-Bench, TVP achieves state-of-the-art performance, outperforming GPT-4o by 22% and the previous best visual programming system by 11%. Our transductively learned tools are used 5x more frequently as core program dependency than inductively created ones, demonstrating more effective tool discovery and reuse. The evolved tools also show strong generalization to unseen spatial tasks, achieving superior performance on benchmarks from SpatialScore-Hard collection without any testset-specific modification. Our work establishes experience-driven transductive tool creation as a powerful paradigm for building self-evolving visual programming agents that effectively tackle challenging spatial reasoning tasks. We release our code at https://transductive-visualprogram.github.io/.

  • 5 authors
·
Dec 23, 2025

CoV: Chain-of-View Prompting for Spatial Reasoning

Embodied question answering (EQA) in 3D environments often requires collecting context that is distributed across multiple viewpoints and partially occluded. However, most recent vision--language models (VLMs) are constrained to a fixed and finite set of input views, which limits their ability to acquire question-relevant context at inference time and hinders complex spatial reasoning. We propose Chain-of-View (CoV) prompting, a training-free, test-time reasoning framework that transforms a VLM into an active viewpoint reasoner through a coarse-to-fine exploration process. CoV first employs a View Selection agent to filter redundant frames and identify question-aligned anchor views. It then performs fine-grained view adjustment by interleaving iterative reasoning with discrete camera actions, obtaining new observations from the underlying 3D scene representation until sufficient context is gathered or a step budget is reached. We evaluate CoV on OpenEQA across four mainstream VLMs and obtain an average +11.56\% improvement in LLM-Match, with a maximum gain of +13.62\% on Qwen3-VL-Flash. CoV further exhibits test-time scaling: increasing the minimum action budget yields an additional +2.51\% average improvement, peaking at +3.73\% on Gemini-2.5-Flash. On ScanQA and SQA3D, CoV delivers strong performance (e.g., 116 CIDEr / 31.9 EM@1 on ScanQA and 51.1 EM@1 on SQA3D). Overall, these results suggest that question-aligned view selection coupled with open-view search is an effective, model-agnostic strategy for improving spatial reasoning in 3D EQA without additional training.

ziplab ZIP Lab
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Jan 8 3

Chain-of-Visual-Thought: Teaching VLMs to See and Think Better with Continuous Visual Tokens

Vision-Language Models (VLMs) excel at reasoning in linguistic space but struggle with perceptual understanding that requires dense visual perception, e.g., spatial reasoning and geometric awareness. This limitation stems from the fact that current VLMs have limited mechanisms to capture dense visual information across spatial dimensions. We introduce Chain-of-Visual-Thought (COVT), a framework that enables VLMs to reason not only in words but also through continuous visual tokens-compact latent representations that encode rich perceptual cues. Within a small budget of roughly 20 tokens, COVT distills knowledge from lightweight vision experts, capturing complementary properties such as 2D appearance, 3D geometry, spatial layout, and edge structure. During training, the VLM with COVT autoregressively predicts these visual tokens to reconstruct dense supervision signals (e.g., depth, segmentation, edges, and DINO features). At inference, the model reasons directly in the continuous visual token space, preserving efficiency while optionally decoding dense predictions for interpretability. Evaluated across more than ten diverse perception benchmarks, including CV-Bench, MMVP, RealWorldQA, MMStar, WorldMedQA, and HRBench, integrating COVT into strong VLMs such as Qwen2.5-VL and LLaVA consistently improves performance by 3% to 16% and demonstrates that compact continuous visual thinking enables more precise, grounded, and interpretable multimodal intelligence.

SpaceTools: Tool-Augmented Spatial Reasoning via Double Interactive RL

Vision Language Models (VLMs) demonstrate strong qualitative visual understanding, but struggle with metrically precise spatial reasoning required for embodied applications. The agentic paradigm promises that VLMs can use a wide variety of tools that could augment these capabilities, such as depth estimators, segmentation models, and pose estimators. Yet it remains an open challenge how to realize this vision without solely relying on handcrafted prompting strategies or enforcing fixed, predefined tool pipelines that limit VLMs' ability to discover optimal tool-use patterns. Reinforcement Learning could overcome this gap, but has so far been limited to reasoning with a single visual tool due to the large search space in multi-tool reasoning. We introduce Double Interactive Reinforcement Learning (DIRL), a two-phase training framework where VLMs learn to coordinate multiple tools through interactive exploration and feedback. In the teaching phase, we combine demonstrations from a single tool specialist trained via interactive RL with traces from a frontier model using all tools. In the exploration phase, the model further refines multi-tool coordination through continued RL. Our model, SpaceTools, with tool-augmented spatial reasoning ability, achieves state-of-the-art performance on spatial understanding benchmarks (RoboSpatial-Home, BLINK, BOP-ASK) and demonstrates reliable real-world manipulation using a 7-DOF robot as a tool. DIRL provides substantial improvements over the vanilla SFT (+12% on RoboSpatial) and RL (+16% on RoboSpatial) baselines. Project page: https://spacetools.github.io/.

nvidia NVIDIA
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Dec 3, 2025 2

Adapting Like Humans: A Metacognitive Agent with Test-time Reasoning

Recent Vision-Language Models (VLMs) exhibit strong perceptual reasoning abilities, yet they often struggle to adapt efficiently when encountering novel tasks at test time. In contrast, humans leverage the metacognitive model with memory, enabling continuous strategy refinement through metacognitive control when faced with new challenges. To bridge this gap, we propose metacognitive test-time reasoning (MCTR), a framework that equips models with the ability to learn, adapt, and improve during test time through metacognitive self-updating. Inspired by the dual structure of human metacognition, MCTR comprises meta-level and object-level VLM reasoning modules, each equipped with dedicated memory systems for hierarchical adaptive reasoning. Specifically, MCTR consists of (1) a meta-reasoning module which incrementally builds a structured memory by discovering and storing task-relevant rules, environmental patterns, and action-outcome relationships from test-time observations as natural language descriptions; and (2) an action-reasoning module that determines optimal actions through context-aware perception and strategic reasoning by dynamically retrieving and integrating knowledge from memory. The action-reasoning module continuously updates its policy through proposed metacognitive test-time reinforcement learning, adapting as knowledge memory evolves. We evaluate MCTR on 45 Atari games (33 seen, 12 unseen). MCTR demonstrates robust test-time adaptation, achieving 9/12 top-1 results on unseen games compared with baselines. Analyses through ablations, learning dynamics, and case studies reveal the complementary contributions of both components and show meta-reasoning evolving toward human-like adaptation strategies.

  • 8 authors
·
Nov 28, 2025

Rethinking Reinforcement Fine-Tuning in LVLM: Convergence, Reward Decomposition, and Generalization

Reinforcement fine-tuning with verifiable rewards (RLVR) has emerged as a powerful paradigm for equipping large vision-language models (LVLMs) with agentic capabilities such as tool use and multi-step reasoning. Despite striking empirical successes, most notably Visual Agentic Reinforcement Fine-Tuning (Visual-ARFT), the theoretical underpinnings of this paradigm remain poorly understood. In particular, two critical questions lack rigorous answers: (i)~how does the composite structure of verifiable rewards (format compliance, answer accuracy, tool executability) affect the convergence of Group Relative Policy Optimization (GRPO), and (ii)~why does training on a small set of tool-augmented tasks transfer to out-of-distribution domains? We address these gaps by introducing the Tool-Augmented Markov Decision Process (TA-MDP), a formal framework that models multimodal agentic decision-making with bounded-depth tool calls. Within this framework, we establish three main results. First, we prove that GRPO under composite verifiable rewards converges to a first-order stationary point at rate O(1/T) with explicit dependence on the number of reward components and group size (Theorem~1). Second, we derive a Reward Decomposition Theorem that bounds the sub-optimality gap between decomposed per-component optimization and joint optimization, providing a precise characterization of when reward decomposition is beneficial (Theorem~2). Third, we establish a PAC-Bayes generalization bound for tool-augmented policies that explains the strong out-of-distribution transfer observed in Visual-ARFT (Theorem~3).

  • 4 authors
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Apr 20

AQuA: Toward Strategic Response Generation for Ambiguous Visual Questions

Visual Question Answering (VQA) is a core task for evaluating the capabilities of Vision-Language Models (VLMs). Existing VQA benchmarks primarily feature clear and unambiguous image-question pairs, whereas real-world scenarios often involve varying degrees of ambiguity that require nuanced reasoning and context-appropriate response strategies. Although recent studies have begun to address ambiguity in VQA, they lack (1) a systematic categorization of ambiguity levels and (2) datasets and models that support strategy-aware responses. In this paper, we introduce Ambiguous Visual Question Answering (AQuA), a fine-grained dataset that classifies ambiguous VQA instances into four levels according to the nature and degree of ambiguity, along with the optimal response strategy for each case. Our evaluation of diverse open-source and proprietary VLMs shows that most models fail to adapt their strategy to the ambiguity type, frequently producing overconfident answers rather than seeking clarification or acknowledging uncertainty. To address this challenge, we fine-tune VLMs on AQuA, enabling them to adaptively choose among multiple response strategies, such as directly answering, inferring intent from contextual cues, listing plausible alternatives, or requesting clarification. VLMs trained on AQuA achieve strategic response generation for ambiguous VQA, demonstrating the ability to recognize ambiguity, manage uncertainty, and respond with context-appropriate strategies, while outperforming both open-source and closed-source baselines.

  • 2 authors
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Mar 7

PyFi: Toward Pyramid-like Financial Image Understanding for VLMs via Adversarial Agents

This paper proposes PyFi, a novel framework for pyramid-like financial image understanding that enables vision language models (VLMs) to reason through question chains in a progressive, simple-to-complex manner. At the core of PyFi is PyFi-600K, a dataset comprising 600K financial question-answer pairs organized into a reasoning pyramid: questions at the base require only basic perception, while those toward the apex demand increasing levels of capability in financial visual understanding and expertise. This data is scalable because it is synthesized without human annotations, using PyFi-adv, a multi-agent adversarial mechanism under the Monte Carlo Tree Search (MCTS) paradigm, in which, for each image, a challenger agent competes with a solver agent by generating question chains that progressively probe deeper capability levels in financial visual reasoning. Leveraging this dataset, we present fine-grained, hierarchical, and comprehensive evaluations of advanced VLMs in the financial domain. Moreover, fine-tuning Qwen2.5-VL-3B and Qwen2.5-VL-7B on the pyramid-structured question chains enables these models to answer complex financial questions by decomposing them into sub-questions with gradually increasing reasoning demands, yielding average accuracy improvements of 19.52% and 8.06%, respectively, on the dataset. All resources of code, dataset and models are available at: https://github.com/AgenticFinLab/PyFi .

  • 3 authors
·
Dec 11, 2025

CycleVLA: Proactive Self-Correcting Vision-Language-Action Models via Subtask Backtracking and Minimum Bayes Risk Decoding

Current work on robot failure detection and correction typically operates in a post hoc manner, analyzing errors and applying corrections only after failures occur. This work introduces CycleVLA, a system that equips Vision-Language-Action models (VLAs) with proactive self-correction, the capability to anticipate incipient failures and recover before they fully manifest during execution. CycleVLA achieves this by integrating a progress-aware VLA that flags critical subtask transition points where failures most frequently occur, a VLM-based failure predictor and planner that triggers subtask backtracking upon predicted failure, and a test-time scaling strategy based on Minimum Bayes Risk (MBR) decoding to improve retry success after backtracking. Extensive experiments on the LIBERO and LIBERO-Plus simulation benchmarks show that CycleVLA surpasses the state-of-the-art VLA π0.5, improves success rates by correcting execution failures across VLAs of varying capability, from under-trained ones to fully converged policies, and that MBR serves as an effective zero-shot test-time scaling strategy for VLAs. On a real robot, CycleVLA reaches a 91% average success rate on one precise and two long-horizon manipulation tasks. We further conduct stress tests with multiple manually injected perturbations (e.g., swapping in a distractor at the expected location while relocating the true target object mid-execution), where CycleVLA corrects ~80% of injected failures and maintains success rates comparable to unperturbed execution. Project Page: https://dannymcy.github.io/cyclevla/

  • 9 authors
·
Jul 27

Gripper-aware Vision Language Action Models

Vision language action models (VLAs) have advanced general purpose robotic grasping and manipulation by enabling robots to interpret visual observations and natural language instructions to generate executable action sequences. However, existing VLAs often implicitly assume gripper invariance, despite grasping strategies being inherently embodiment-dependent. Different gripper types, such as parallel-jaw and suction, usually require distinct interaction strategies to achieve the same grasping objective. Moreover, current datasets for VLAs predominantly rely on parallel-jaw grippers, limiting gripper-aware learning. To address this gap, we introduce MiGA, a multi-gripper-aware dataset spanning five distinct gripper types across multiple robots with 103,000 demonstrations, explicitly capturing strategy divergence under shared task objectives. We further propose GVLA, which combines a new multi-gripper tokenizer with adapter-based policy routing. Our new gripper encoding induces structured embedding information that balances parameter sharing and strategy differentiation, while layer-wise probing confirms meaningful gripper-conditioned representations for VLAs. Intensive experiments in both simulation and real-world robots show that our GVLA outperforms the current baselines across evaluated settings. Our method also improves zero-shot generalization or few-shot adaptation to new objects or unseen tasks, and enable more efficient gripper adaptation.

  • 19 authors
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Aug 24

WorldAgen: Unified State-Action Prediction with Test-Time World Model Training

How can vision-language-action (VLA) models adapt to new environments where world dynamics shift? While recent research has combined world modeling and action prediction to improve VLA performance, existing methods largely rely on pretraining on static datasets, without mechanisms for active adaptation at deployment time. As a result, these models often fail to generalize when deployed in unseen scenarios with novel object configurations or dynamics. We present WorldAgen, a unified framework that jointly learns world modeling and action prediction while enabling Test-Time Training (TTT) to adapt to new environments. WorldAgen employs a shared Transformer backbone with two heads: (1) a world model head that predicts future states from past state-action trajectories, and (2) an agent model head that predicts actions conditioned on task instructions. We design a Mixed Unidirectional Attention Mask to separate these two models. During test time, WorldAgen samples exploratory actions, collects ground-truth state transitions, and performs lightweight TTT updates to refine its world model. This adaptation improves the model's understanding of the environment and leads to more accurate action predictions. Experiments on the CALVIN and LIBERO benchmarks demonstrate that our baseline model achieves comparable, and in some cases superior, performance to current state-of-the-art approaches. Moreover, with TTT on a small number of samples, our method surpasses existing state-of-the-art models, highlighting the effectiveness of adapting world models at inference time.

  • 5 authors
·
Sep 7

LA4VLA: Learning to Act without Seeing via Language-Action Pretraining

Vision-Language-Action (VLA) models are commonly pretrained on robot demonstrations by jointly mapping visual observations and language instructions to actions. However, dense visual-action supervision can dominate the comparatively sparse language-action signal. As a result, policies may rely on visual shortcuts rather than learn how language conditions action execution, making them sensitive to visual variations. To address this limitation, we propose LA4VLA, a language-action pretraining framework that enables policies to acquire language-conditioned action priors without visual observations. These priors capture reusable manipulation skills shared across tasks and scenes, reducing reliance on scene-specific visual cues. Specifically, LA4VLA decomposes expert demonstration trajectories into atomic action segments and pairs each segment with a corresponding low-level action description. This yields LA4-33K, a dataset of 33K Language-Action (LA) episodes derived entirely from existing demonstrations without additional robot data collection. We further develop LA4VLA-1B, a lightweight 1B-parameter VLA model, and investigate three paradigms for incorporating language-action supervision into VLA learning: LA-only pretraining, sequential LA-to-VLA pretraining, and mixed LA-VLA pretraining. Across simulation and real-world tasks, LA-pretrained policies consistently outperform matched VLA-pretrained counterparts, while combining LA and VLA supervision leads to further gains. In particular, mixed LA-VLA pretraining improves the average success rate of LA4VLA-1B over the no-pretraining baseline by up to 17.8 and 45.0 percentage points in simulation and real-world tasks, respectively. These results establish LA4VLA as an effective and complementary pretraining strategy for building stronger and more robust VLA policies.

  • 16 authors
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Jun 24

Structured Labeling Enables Faster Vision-Language Models for End-to-End Autonomous Driving

Vision-Language Models (VLMs) offer a promising approach to end-to-end autonomous driving due to their human-like reasoning capabilities. However, troublesome gaps remains between current VLMs and real-world autonomous driving applications. One major limitation is that existing datasets with loosely formatted language descriptions are not machine-friendly and may introduce redundancy. Additionally, high computational cost and massive scale of VLMs hinder the inference speed and real-world deployment. To bridge the gap, this paper introduces a structured and concise benchmark dataset, NuScenes-S, which is derived from the NuScenes dataset and contains machine-friendly structured representations. Moreover, we present FastDrive, a compact VLM baseline with 0.9B parameters. In contrast to existing VLMs with over 7B parameters and unstructured language processing(e.g., LLaVA-1.5), FastDrive understands structured and concise descriptions and generates machine-friendly driving decisions with high efficiency. Extensive experiments show that FastDrive achieves competitive performance on structured dataset, with approximately 20% accuracy improvement on decision-making tasks, while surpassing massive parameter baseline in inference speed with over 10x speedup. Additionally, ablation studies further focus on the impact of scene annotations (e.g., weather, time of day) on decision-making tasks, demonstrating their importance on decision-making tasks in autonomous driving.

  • 7 authors
·
Jun 5, 2025