Spaces:
Sleeping
Sleeping
Ishita Bhattacharyya
commited on
Commit
·
949d943
1
Parent(s):
1ddede7
Add minimal Gradio UI
Browse files
app.py
CHANGED
|
@@ -0,0 +1,73 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
import gradio as gr
|
| 2 |
+
import random
|
| 3 |
+
import time
|
| 4 |
+
|
| 5 |
+
def game_loop(user_input, history):
|
| 6 |
+
if not user_input:
|
| 7 |
+
return history, gr.update(), gr.update(), gr.update(), ""
|
| 8 |
+
time.sleep(0.6)
|
| 9 |
+
tactician_thought = {
|
| 10 |
+
"status": "Active",
|
| 11 |
+
"analysis": f"Player used '{user_input}'. Pattern match: Balanced.",
|
| 12 |
+
"confidence": round(random.uniform(0.7, 0.98), 2),
|
| 13 |
+
"counter_tactic": "Parry",
|
| 14 |
+
}
|
| 15 |
+
bot_response = f"The Goblin reacts to your '{user_input}' — it shuffles and prepares to counter."
|
| 16 |
+
history.append({"role": "user", "content": user_input})
|
| 17 |
+
history.append({"role": "assistant", "content": bot_response})
|
| 18 |
+
new_player_hp = max(0, random.randint(8, 20))
|
| 19 |
+
new_enemy_hp = max(0, random.randint(5, 20))
|
| 20 |
+
return history, tactician_thought, new_player_hp, new_enemy_hp, ""
|
| 21 |
+
|
| 22 |
+
custom_css = """
|
| 23 |
+
body { background-color: #0b0b0c; color: #e6e6e6; font-family: Inter, Arial, sans-serif; }
|
| 24 |
+
.gradio-container { background: transparent !important; padding: 12px; }
|
| 25 |
+
#hud-container { background: rgba(255,255,255,0.02); padding:8px 10px; border-radius:8px; margin-bottom:12px; }
|
| 26 |
+
"""
|
| 27 |
+
|
| 28 |
+
with gr.Blocks(title="EvoDungeon") as demo:
|
| 29 |
+
with gr.Row(elem_id="hud-container", variant="panel"):
|
| 30 |
+
with gr.Column(scale=1):
|
| 31 |
+
gr.Markdown("### ⚔️ **EvoDungeon**")
|
| 32 |
+
with gr.Column(scale=2):
|
| 33 |
+
player_hp = gr.Slider(label="Player HP", minimum=0, maximum=20, value=20, interactive=False)
|
| 34 |
+
with gr.Column(scale=0, min_width=40):
|
| 35 |
+
gr.Markdown("### VS")
|
| 36 |
+
with gr.Column(scale=2):
|
| 37 |
+
enemy_hp = gr.Slider(label="Goblin Scout HP", minimum=0, maximum=20, value=20, interactive=False)
|
| 38 |
+
|
| 39 |
+
with gr.Row():
|
| 40 |
+
with gr.Column(scale=2):
|
| 41 |
+
chatbot = gr.Chatbot(label="Adventure Log", height=350)
|
| 42 |
+
with gr.Row():
|
| 43 |
+
msg = gr.Textbox(label="Action Input", placeholder="Type an action (e.g., 'I swing my sword')", scale=4, autofocus=True)
|
| 44 |
+
btn = gr.Button("Act", variant="primary", scale=1)
|
| 45 |
+
|
| 46 |
+
with gr.Column(scale=1):
|
| 47 |
+
gr.Markdown("### 🔥 Battle Mind")
|
| 48 |
+
brain_output = gr.JSON(value={"status": "Idle", "analysis": "Waiting for input..."}, label="Real-time Analysis")
|
| 49 |
+
gr.Markdown("### 🎒 Inventory")
|
| 50 |
+
gr.Dataframe(
|
| 51 |
+
headers=["Item", "Qty"],
|
| 52 |
+
value=[["Rusty Sword", 1], ["Health Potion", 2], ["Torch", 1]],
|
| 53 |
+
interactive=False,
|
| 54 |
+
row_count=3
|
| 55 |
+
)
|
| 56 |
+
with gr.Accordion("📜 Data Vault ", open=False):
|
| 57 |
+
gr.Markdown("*No vector DB connected*")
|
| 58 |
+
gr.Textbox(value="Goblins fear fire and light.", label="Retrieved Context", interactive=False)
|
| 59 |
+
|
| 60 |
+
triggers = [msg.submit, btn.click]
|
| 61 |
+
for trigger in triggers:
|
| 62 |
+
trigger(
|
| 63 |
+
game_loop,
|
| 64 |
+
inputs=[msg, chatbot],
|
| 65 |
+
outputs=[chatbot, brain_output, player_hp, enemy_hp, msg],
|
| 66 |
+
)
|
| 67 |
+
|
| 68 |
+
if __name__ == "__main__":
|
| 69 |
+
demo.launch(
|
| 70 |
+
theme=gr.themes.Monochrome(radius_size=gr.themes.sizes.radius_md),
|
| 71 |
+
css=custom_css
|
| 72 |
+
#share=True
|
| 73 |
+
)
|