Datasets:
case_id stringlengths 16 29 | category stringclasses 3
values | subcategory stringclasses 10
values | final_case_path stringlengths 48 76 | image_path stringlengths 69 110 | noun_phrases_path stringlengths 65 93 | annotation dict | image dict | schema_version stringclasses 1
value |
|---|---|---|---|---|---|---|---|---|
Cartoon_style_3D_0001 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0001 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0001/Cartoon_style_3D_0001.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0001/noun_phrases.txt | {
"noun_phrases": [
"turtle character",
"gold coins",
"spinning turtle"
],
"noun_phrase_count": 3,
"object_count": 18,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0002 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0002 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0002/Cartoon_style_3D_0002.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0002/noun_phrases.txt | {
"noun_phrases": [
"inkling character",
"jellyfish npc",
"commercial building",
"neon sign",
"metal scaffolding",
"oversized yellow sculpture",
"storefront"
],
"noun_phrase_count": 7,
"object_count": 10,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0003 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0003 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0003/Cartoon_style_3D_0003.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0003/noun_phrases.txt | {
"noun_phrases": [
"giant hairy foot",
"warrior character",
"sword",
"colored floor pad",
"gold coin",
"green splatter"
],
"noun_phrase_count": 6,
"object_count": 5,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0004 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0004 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0004/Cartoon_style_3D_0004.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0004/noun_phrases.txt | {
"noun_phrases": [
"airplane",
"house",
"fire station",
"siren",
"car",
"street lamp",
"wooden train engine",
"wooden train carriage",
"wooden train track",
"rock",
"reed"
],
"noun_phrase_count": 11,
"object_count": 32,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0005 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0005 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0005/Cartoon_style_3D_0005.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0005/noun_phrases.txt | {
"noun_phrases": [
"mummy",
"frightened character",
"wooden door",
"table lamp",
"side table",
"framed picture"
],
"noun_phrase_count": 6,
"object_count": 8,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0006 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0006 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0006/Cartoon_style_3D_0006.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0006/noun_phrases.txt | {
"noun_phrases": [
"dancing man",
"dancing woman",
"knight statue",
"sitting woman",
"fluffy dog",
"small hat",
"glowing ball",
"standing woman",
"hand fan",
"standing man",
"wall sconce",
"tapestry"
],
"noun_phrase_count": 12,
"object_count": 9,
"status": "ann... | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0007 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0007 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0007/Cartoon_style_3D_0007.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0007/noun_phrases.txt | {
"noun_phrases": [
"numbered mole",
"house",
"clock"
],
"noun_phrase_count": 3,
"object_count": 8,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0008 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0008 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0008/Cartoon_style_3D_0008.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0008/noun_phrases.txt | {
"noun_phrases": [
"woodpecker",
"cat",
"beaver",
"black bear",
"bison",
"turkey",
"skunk",
"bald eagle",
"egg",
"tree trunk",
"rock"
],
"noun_phrase_count": 11,
"object_count": 14,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0009 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0009 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0009/Cartoon_style_3D_0009.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0009/noun_phrases.txt | {
"noun_phrases": [
"airship",
"wooden cannon vehicle",
"goblin driver",
"small cart",
"wooden bridge structure",
"red lantern",
"drill attachment",
"glowing trail"
],
"noun_phrase_count": 8,
"object_count": 8,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0010 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0010 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0010/Cartoon_style_3D_0010.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0010/noun_phrases.txt | {
"noun_phrases": [
"centipede",
"rocks",
"purple energy cubes",
"blue circles"
],
"noun_phrase_count": 4,
"object_count": 18,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0011 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0011 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0011/Cartoon_style_3D_0011.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0011/noun_phrases.txt | {
"noun_phrases": [
"character",
"armored enemies",
"swords",
"camp fire",
"rotating spit",
"warning sign",
"metal structure"
],
"noun_phrase_count": 7,
"object_count": 12,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0012 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0012 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0012/Cartoon_style_3D_0012.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0012/noun_phrases.txt | {
"noun_phrases": [
"rocket ship",
"wizard character",
"signpost",
"domed building",
"alien creature",
"rock formation",
"collection of gold bars"
],
"noun_phrase_count": 7,
"object_count": 24,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0013 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0013 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0013/Cartoon_style_3D_0013.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0013/noun_phrases.txt | {
"noun_phrases": [
"mario",
"rabbid luigi",
"rabbid peach",
"ornate mirror",
"red pillar",
"wall sconce"
],
"noun_phrase_count": 6,
"object_count": 8,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0014 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0014 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0014/Cartoon_style_3D_0014.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0014/noun_phrases.txt | {
"noun_phrases": [
"monster",
"boy",
"sink",
"faucet",
"mirror",
"drain",
"baseball cap",
"stall door"
],
"noun_phrase_count": 8,
"object_count": 9,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0015 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0015 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0015/Cartoon_style_3D_0015.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0015/noun_phrases.txt | {
"noun_phrases": [
"older man with glasses",
"man in green shirt",
"woman with gray hair",
"potted plant",
"sofa",
"exercise ball",
"yoga mat"
],
"noun_phrase_count": 7,
"object_count": 7,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0016 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0016 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0016/Cartoon_style_3D_0016.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0016/noun_phrases.txt | {
"noun_phrases": [
"character",
"star",
"metal gate",
"wooden crate",
"button"
],
"noun_phrase_count": 5,
"object_count": 8,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0017 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0017 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0017/Cartoon_style_3D_0017.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0017/noun_phrases.txt | {
"noun_phrases": [
"goofy",
"sora",
"donald duck",
"wizard hat",
"staff",
"keyblade",
"green hat",
"yellow shoes",
"red bow tie"
],
"noun_phrase_count": 9,
"object_count": 6,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0018 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0018 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0018/Cartoon_style_3D_0018.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0018/noun_phrases.txt | {
"noun_phrases": [
"cow",
"ufo",
"tractor beam"
],
"noun_phrase_count": 3,
"object_count": 10,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0019 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0019 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0019/Cartoon_style_3D_0019.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0019/noun_phrases.txt | {
"noun_phrases": [
"astronaut",
"flag",
"flagpole",
"rocket",
"tether",
"helmet",
"spacesuit",
"planet"
],
"noun_phrase_count": 8,
"object_count": 11,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0020 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0020 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0020/Cartoon_style_3D_0020.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0020/noun_phrases.txt | {
"noun_phrases": [
"teddy bear",
"white cat",
"teal roof house",
"yellow roof house",
"pink roof house",
"white picket fence"
],
"noun_phrase_count": 6,
"object_count": 8,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0021 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0021 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0021/Cartoon_style_3D_0021.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0021/noun_phrases.txt | {
"noun_phrases": [
"jester character",
"magic staff",
"glowing music note",
"metal shelf",
"overhead lamp",
"grey box",
"ladder",
"glowing star",
"jester hat",
"floating glove"
],
"noun_phrase_count": 10,
"object_count": 9,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0022 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0022 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0022/Cartoon_style_3D_0022.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0022/noun_phrases.txt | {
"noun_phrases": [
"snowy platform",
"flagpole",
"yellow flag",
"gold coins",
"icicles"
],
"noun_phrase_count": 5,
"object_count": 11,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0023 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0023 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0023/Cartoon_style_3D_0023.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0023/noun_phrases.txt | {
"noun_phrases": [
"green monster",
"cardboard box",
"green club",
"gloved hand",
"wooden door"
],
"noun_phrase_count": 5,
"object_count": 6,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0024 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0024 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0024/Cartoon_style_3D_0024.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0024/noun_phrases.txt | {
"noun_phrases": [
"yellow character",
"skyscraper",
"purple building",
"red building",
"green car"
],
"noun_phrase_count": 5,
"object_count": 13,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0025 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0025 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0025/Cartoon_style_3D_0025.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0025/noun_phrases.txt | {
"noun_phrases": [
"ufo",
"astronaut",
"planet",
"star",
"pink octopus",
"lightning bolt",
"magnifying glass",
"comet"
],
"noun_phrase_count": 8,
"object_count": 46,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0026 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0026 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0026/Cartoon_style_3D_0026.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0026/noun_phrases.txt | {
"noun_phrases": [
"multi story building",
"stick figure character",
"police car",
"traffic cone",
"debris pile"
],
"noun_phrase_count": 5,
"object_count": 6,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0027 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0027 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0027/Cartoon_style_3D_0027.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0027/noun_phrases.txt | {
"noun_phrases": [
"girl",
"sword",
"robot",
"projectile",
"pillar",
"lamp",
"chandelier"
],
"noun_phrase_count": 7,
"object_count": 6,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0028 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0028 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0028/Cartoon_style_3D_0028.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0028/noun_phrases.txt | {
"noun_phrases": [
"white bear character",
"drawing pad",
"toy cart",
"abacus",
"star wand",
"plush toys",
"crayon",
"green pyramid block",
"toy ring",
"magnifying glass"
],
"noun_phrase_count": 10,
"object_count": 14,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0029 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0029 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0029/Cartoon_style_3D_0029.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0029/noun_phrases.txt | {
"noun_phrases": [
"ladder",
"large rocks",
"character",
"glowing light fixture",
"brown platform",
"green bottle",
"yellow crate"
],
"noun_phrase_count": 7,
"object_count": 19,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0030 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0030 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0030/Cartoon_style_3D_0030.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0030/noun_phrases.txt | {
"noun_phrases": [
"donkey kong",
"rabbid kong",
"rabbid",
"red necktie",
"red spiky headdress",
"horned mask",
"blue wig",
"gold necklace",
"wooden drum",
"wooden crate",
"palm frond"
],
"noun_phrase_count": 11,
"object_count": 5,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0031 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0031 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0031/Cartoon_style_3D_0031.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0031/noun_phrases.txt | {
"noun_phrases": [
"game screenshot of a game with stones and stones arranged in a square"
],
"noun_phrase_count": 1,
"object_count": 84,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0032 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0032 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0032/Cartoon_style_3D_0032.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0032/noun_phrases.txt | {
"noun_phrases": [
"mustachioed tree character",
"yellow creature",
"square green creature",
"round green creature",
"conical green creature",
"bearded green creature",
"large green leaf",
"blue circular platform",
"central grey platform",
"blue path segment",
"question ma... | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0033 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0033 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0033/Cartoon_style_3D_0033.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0033/noun_phrases.txt | {
"noun_phrases": [
"game screenshot of a computer with a cartoon character on it"
],
"noun_phrase_count": 1,
"object_count": 58,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0034 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0034 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0034/Cartoon_style_3D_0034.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0034/noun_phrases.txt | {
"noun_phrases": [
"character",
"floating crystals",
"signpost",
"flames"
],
"noun_phrase_count": 4,
"object_count": 6,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0035 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0035 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0035/Cartoon_style_3D_0035.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0035/noun_phrases.txt | {
"noun_phrases": [
"flying character",
"glowing energy projectiles",
"pink energy orbs",
"enemy forest creatures"
],
"noun_phrase_count": 4,
"object_count": 19,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0036 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0036 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0036/Cartoon_style_3D_0036.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0036/noun_phrases.txt | {
"noun_phrases": [
"kart",
"racing character",
"underwater tunnel arch",
"giant seashell pillar"
],
"noun_phrase_count": 4,
"object_count": 7,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0037 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0037 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0037/Cartoon_style_3D_0037.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0037/noun_phrases.txt | {
"noun_phrases": [
"kart",
"racing character",
"banner",
"stone pillar",
"monkey"
],
"noun_phrase_count": 5,
"object_count": 7,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0038 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0038 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0038/Cartoon_style_3D_0038.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0038/noun_phrases.txt | {
"noun_phrases": [
"kart",
"racing character",
"wooden barrel structure",
"hanging banner",
"utility pole"
],
"noun_phrase_count": 5,
"object_count": 23,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0039 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0039 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0039/Cartoon_style_3D_0039.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0039/noun_phrases.txt | {
"noun_phrases": [
"kart",
"racing character",
"stone pillar",
"lamp post",
"mansion building",
"candle"
],
"noun_phrase_count": 6,
"object_count": 11,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0040 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0040 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0040/Cartoon_style_3D_0040.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0040/noun_phrases.txt | {
"noun_phrases": [
"kart",
"racing character",
"building",
"streetlamp",
"banner",
"bench"
],
"noun_phrase_count": 6,
"object_count": 11,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0041 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0041 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0041/Cartoon_style_3D_0041.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0041/noun_phrases.txt | {
"noun_phrases": [
"kart",
"racing character",
"bandana",
"tire",
"wooden crate",
"wooden shipwreck",
"wooden fence",
"straw canopy",
"wooden post",
"pirate flag",
"gift box"
],
"noun_phrase_count": 11,
"object_count": 24,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0042 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0042 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0042/Cartoon_style_3D_0042.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0042/noun_phrases.txt | {
"noun_phrases": [
"kart",
"racing character",
"archway building",
"banner",
"building"
],
"noun_phrase_count": 5,
"object_count": 12,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0043 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0043 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0043/Cartoon_style_3D_0043.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0043/noun_phrases.txt | {
"noun_phrases": [
"kart",
"penguin driver",
"steering wheel",
"kart tire",
"spoiler",
"exhaust pipe",
"kart engine",
"license plate",
"barrier post",
"wooden rail",
"warning sign",
"hanging chain",
"item box",
"stone pillar"
],
"noun_phrase_count": 14,
"... | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0044 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0044 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0044/Cartoon_style_3D_0044.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0044/noun_phrases.txt | {
"noun_phrases": [
"character",
"kart",
"banner",
"pillar",
"rock"
],
"noun_phrase_count": 5,
"object_count": 17,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0045 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0045 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0045/Cartoon_style_3D_0045.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0045/noun_phrases.txt | {
"noun_phrases": [
"kart",
"racing character",
"giant toy brick",
"desk",
"chair",
"open book",
"pencil",
"globe"
],
"noun_phrase_count": 8,
"object_count": 37,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0046 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0046 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0046/Cartoon_style_3D_0046.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0046/noun_phrases.txt | {
"noun_phrases": [
"kart",
"racing character",
"carousel",
"carousel horse",
"blue gift box"
],
"noun_phrase_count": 5,
"object_count": 9,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0047 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0047 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0047/Cartoon_style_3D_0047.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0047/noun_phrases.txt | {
"noun_phrases": [
"kart",
"racing character",
"castle building",
"flag",
"sheep",
"cow"
],
"noun_phrase_count": 6,
"object_count": 10,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0048 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0048 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0048/Cartoon_style_3D_0048.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0048/noun_phrases.txt | {
"noun_phrases": [
"game screenshot of a man on a ledge in a city"
],
"noun_phrase_count": 1,
"object_count": 53,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0049 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0049 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0049/Cartoon_style_3D_0049.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0049/noun_phrases.txt | {
"noun_phrases": [
"kart",
"racing character",
"pillar",
"overhead structure",
"track prop"
],
"noun_phrase_count": 5,
"object_count": 17,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Cartoon_style_3D_0050 | game_virtual_world | Cartoon_style_3D | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0050 | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0050/Cartoon_style_3D_0050.jpg | 03_game_virtual_world/Cartoon_style_3D/Cartoon_style_3D_0050/noun_phrases.txt | {
"noun_phrases": [
"kart",
"racing character",
"tire",
"exhaust pipe",
"spoiler",
"banner",
"lantern",
"wooden pillar",
"stone base",
"bush"
],
"noun_phrase_count": 10,
"object_count": 14,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0001 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0001 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0001/Pixel_style_3D_sandbox_0001.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0001/noun_phrases.txt | {
"noun_phrases": [
"candle",
"sculk shrieker"
],
"noun_phrase_count": 2,
"object_count": 5,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0002 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0002 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0002/Pixel_style_3D_sandbox_0002.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0002/noun_phrases.txt | {
"noun_phrases": [
"stone house",
"wooden door",
"torch",
"poppy",
"wooden barrel",
"glass window"
],
"noun_phrase_count": 6,
"object_count": 6,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0003 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0003 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0003/Pixel_style_3D_sandbox_0003.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0003/noun_phrases.txt | {
"noun_phrases": [
"nether fortress blaze spawner"
],
"noun_phrase_count": 1,
"object_count": 101,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0004 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0004 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0004/Pixel_style_3D_sandbox_0004.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0004/noun_phrases.txt | {
"noun_phrases": [
"gold bell",
"wooden support beams",
"wooden fence",
"cobblestone pool rim"
],
"noun_phrase_count": 4,
"object_count": 16,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0005 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0005 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0005/Pixel_style_3D_sandbox_0005.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0005/noun_phrases.txt | {
"noun_phrases": [
"wooden bridge",
"stone pillar",
"sculk vein",
"deepslate brick",
"stone ruin"
],
"noun_phrase_count": 5,
"object_count": 17,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0006 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0006 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0006/Pixel_style_3D_sandbox_0006.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0006/noun_phrases.txt | {
"noun_phrases": [
"end rod",
"purple window pane",
"purpur block balcony",
"purpur block pillar",
"chorus plant"
],
"noun_phrase_count": 5,
"object_count": 5,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0007 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0007 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0007/Pixel_style_3D_sandbox_0007.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0007/noun_phrases.txt | {
"noun_phrases": [
"inside end city with staircase"
],
"noun_phrase_count": 1,
"object_count": 44,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0008 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0008 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0008/Pixel_style_3D_sandbox_0008.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0008/noun_phrases.txt | {
"noun_phrases": [
"orange tulips",
"red tulips"
],
"noun_phrase_count": 2,
"object_count": 13,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0009 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0009 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0009/Pixel_style_3D_sandbox_0009.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0009/noun_phrases.txt | {
"noun_phrases": [
"stalactite",
"stalagmite",
"bat",
"ore deposit"
],
"noun_phrase_count": 4,
"object_count": 42,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0010 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0010 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0010/Pixel_style_3D_sandbox_0010.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0010/noun_phrases.txt | {
"noun_phrases": [
"hay bale",
"house",
"wooden door",
"glass window",
"torch",
"wooden stairs",
"crop"
],
"noun_phrase_count": 7,
"object_count": 52,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0011 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0011 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0011/Pixel_style_3D_sandbox_0011.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0011/noun_phrases.txt | {
"noun_phrases": [
"orange and white flowers on ground of flower forest"
],
"noun_phrase_count": 1,
"object_count": 40,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0012 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0012 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0012/Pixel_style_3D_sandbox_0012.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0012/noun_phrases.txt | {
"noun_phrases": [
"lava waterfall",
"glowstone block",
"warped stem",
"weeping vines",
"red foliage block cluster",
"crimson fungus",
"crimson roots"
],
"noun_phrase_count": 7,
"object_count": 38,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0013 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0013 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0013/Pixel_style_3D_sandbox_0013.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0013/noun_phrases.txt | {
"noun_phrases": [
"ancient city castle walls"
],
"noun_phrase_count": 1,
"object_count": 36,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0014 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0014 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0014/Pixel_style_3D_sandbox_0014.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0014/noun_phrases.txt | {
"noun_phrases": [
"snowy village next to ice river and tall ice mountains"
],
"noun_phrase_count": 1,
"object_count": 8,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0015 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0015 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0015/Pixel_style_3D_sandbox_0015.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0015/noun_phrases.txt | {
"noun_phrases": [
"desert pyramid entrance with towers"
],
"noun_phrase_count": 1,
"object_count": 6,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0016 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0016 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0016/Pixel_style_3D_sandbox_0016.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0016/noun_phrases.txt | {
"noun_phrases": [
"stronghold library with cobbleweb"
],
"noun_phrase_count": 1,
"object_count": 25,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0017 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0017 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0017/Pixel_style_3D_sandbox_0017.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0017/noun_phrases.txt | {
"noun_phrases": [
"basalt pillars",
"lava pool",
"blackstone blocks"
],
"noun_phrase_count": 3,
"object_count": 6,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0018 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0018 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0018/Pixel_style_3D_sandbox_0018.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0018/noun_phrases.txt | {
"noun_phrases": [
"inside mansion hallway with red and white carpet"
],
"noun_phrase_count": 1,
"object_count": 6,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0019 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0019 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0019/Pixel_style_3D_sandbox_0019.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0019/noun_phrases.txt | {
"noun_phrases": [
"wooden houses",
"wooden dock",
"animal pen",
"pigs",
"cows",
"hay bales",
"fences",
"torch"
],
"noun_phrase_count": 8,
"object_count": 8,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0020 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0020 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0020/Pixel_style_3D_sandbox_0020.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0020/noun_phrases.txt | {
"noun_phrases": [
"red flower",
"yellow flower"
],
"noun_phrase_count": 2,
"object_count": 11,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0021 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0021 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0021/Pixel_style_3D_sandbox_0021.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0021/noun_phrases.txt | {
"noun_phrases": [
"pink and white flowers in flower forest on hill"
],
"noun_phrase_count": 1,
"object_count": 6,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0022 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0022 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0022/Pixel_style_3D_sandbox_0022.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0022/noun_phrases.txt | {
"noun_phrases": [
"birch trunk",
"birch leaves",
"purple flower"
],
"noun_phrase_count": 3,
"object_count": 19,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0023 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0023 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0023/Pixel_style_3D_sandbox_0023.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0023/noun_phrases.txt | {
"noun_phrases": [
"plains with trees in background"
],
"noun_phrase_count": 1,
"object_count": 23,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0024 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0024 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0024/Pixel_style_3D_sandbox_0024.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0024/noun_phrases.txt | {
"noun_phrases": [
"jungle trees with vines"
],
"noun_phrase_count": 1,
"object_count": 9,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0025 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0025 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0025/Pixel_style_3D_sandbox_0025.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0025/noun_phrases.txt | {
"noun_phrases": [
"snow blocks",
"tree trunks"
],
"noun_phrase_count": 2,
"object_count": 6,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0026 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0026 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0026/Pixel_style_3D_sandbox_0026.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0026/noun_phrases.txt | {
"noun_phrases": [
"desert pyramid side"
],
"noun_phrase_count": 1,
"object_count": 21,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0027 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0027 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0027/Pixel_style_3D_sandbox_0027.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0027/noun_phrases.txt | {
"noun_phrases": [
"cherry tree leaves",
"cherry tree trunk",
"falling pink petal",
"green tree leaves"
],
"noun_phrase_count": 4,
"object_count": 17,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0028 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0028 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0028/Pixel_style_3D_sandbox_0028.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0028/noun_phrases.txt | {
"noun_phrases": [
"stone brick tower",
"wooden chest",
"wooden ladder",
"stone pillar",
"stone platform"
],
"noun_phrase_count": 5,
"object_count": 23,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0029 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0029 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0029/Pixel_style_3D_sandbox_0029.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0029/noun_phrases.txt | {
"noun_phrases": [
"lava falling in the nether wastes"
],
"noun_phrase_count": 1,
"object_count": 9,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0030 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0030 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0030/Pixel_style_3D_sandbox_0030.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0030/noun_phrases.txt | {
"noun_phrases": [
"diamonds behind wooden fence in the mineshaft"
],
"noun_phrase_count": 1,
"object_count": 11,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0031 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0031 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0031/Pixel_style_3D_sandbox_0031.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0031/noun_phrases.txt | {
"noun_phrases": [
"ruined nether portal with chest and trees in background"
],
"noun_phrase_count": 1,
"object_count": 17,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0032 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0032 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0032/Pixel_style_3D_sandbox_0032.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0032/noun_phrases.txt | {
"noun_phrases": [
"fish",
"kelp",
"seagrass"
],
"noun_phrase_count": 3,
"object_count": 18,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0033 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0033 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0033/Pixel_style_3D_sandbox_0033.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0033/noun_phrases.txt | {
"noun_phrases": [
"mushroom trees in front of ocean"
],
"noun_phrase_count": 1,
"object_count": 15,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0034 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0034 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0034/Pixel_style_3D_sandbox_0034.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0034/noun_phrases.txt | {
"noun_phrases": [
"giant red mushroom",
"brown mushroom stalk",
"spotted mushroom cap"
],
"noun_phrase_count": 3,
"object_count": 13,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0035 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0035 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0035/Pixel_style_3D_sandbox_0035.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0035/noun_phrases.txt | {
"noun_phrases": [
"tree in front of snowy river"
],
"noun_phrase_count": 1,
"object_count": 15,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0036 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0036 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0036/Pixel_style_3D_sandbox_0036.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0036/noun_phrases.txt | {
"noun_phrases": [
"diamonds found in cave"
],
"noun_phrase_count": 1,
"object_count": 14,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0037 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0037 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0037/Pixel_style_3D_sandbox_0037.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0037/noun_phrases.txt | {
"noun_phrases": [
"view of mansion and mansion windows"
],
"noun_phrase_count": 1,
"object_count": 11,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0038 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0038 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0038/Pixel_style_3D_sandbox_0038.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0038/noun_phrases.txt | {
"noun_phrases": [
"swamp water with lily pads"
],
"noun_phrase_count": 1,
"object_count": 13,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0039 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0039 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0039/Pixel_style_3D_sandbox_0039.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0039/noun_phrases.txt | {
"noun_phrases": [
"tree trunks"
],
"noun_phrase_count": 1,
"object_count": 9,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0040 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0040 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0040/Pixel_style_3D_sandbox_0040.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0040/noun_phrases.txt | {
"noun_phrases": [
"ancient city walls and lava flowing"
],
"noun_phrase_count": 1,
"object_count": 8,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0041 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0041 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0041/Pixel_style_3D_sandbox_0041.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0041/noun_phrases.txt | {
"noun_phrases": [
"underground mineshaft with railways"
],
"noun_phrase_count": 1,
"object_count": 11,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0042 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0042 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0042/Pixel_style_3D_sandbox_0042.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0042/noun_phrases.txt | {
"noun_phrases": [
"snowy hill"
],
"noun_phrase_count": 1,
"object_count": 13,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0043 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0043 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0043/Pixel_style_3D_sandbox_0043.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0043/noun_phrases.txt | {
"noun_phrases": [
"white and oragne flowers in flower forest"
],
"noun_phrase_count": 1,
"object_count": 7,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0044 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0044 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0044/Pixel_style_3D_sandbox_0044.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0044/noun_phrases.txt | {
"noun_phrases": [
"inside desert pyramid with pattern floor"
],
"noun_phrase_count": 1,
"object_count": 9,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0045 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0045 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0045/Pixel_style_3D_sandbox_0045.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0045/noun_phrases.txt | {
"noun_phrases": [
"villager",
"cactus",
"sandstone house",
"wheat crop",
"wooden door",
"torch",
"composter"
],
"noun_phrase_count": 7,
"object_count": 12,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0046 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0046 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0046/Pixel_style_3D_sandbox_0046.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0046/noun_phrases.txt | {
"noun_phrases": [
"pumpkins",
"composter",
"wooden house",
"villager",
"torches",
"crops"
],
"noun_phrase_count": 6,
"object_count": 9,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0047 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0047 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0047/Pixel_style_3D_sandbox_0047.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0047/noun_phrases.txt | {
"noun_phrases": [
"red mushroom",
"brown mushroom",
"mooshroom"
],
"noun_phrase_count": 3,
"object_count": 9,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0048 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0048 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0048/Pixel_style_3D_sandbox_0048.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0048/noun_phrases.txt | {
"noun_phrases": [
"wooden hut",
"wooden pillars",
"wooden deck",
"wooden fence",
"red mushroom",
"lily pads"
],
"noun_phrase_count": 6,
"object_count": 7,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0049 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0049 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0049/Pixel_style_3D_sandbox_0049.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0049/noun_phrases.txt | {
"noun_phrases": [
"up close taiga trees"
],
"noun_phrase_count": 1,
"object_count": 12,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
Pixel_style_3D_sandbox_0050 | game_virtual_world | Pixel_style_3D_sandbox | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0050 | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0050/Pixel_style_3D_sandbox_0050.jpg | 03_game_virtual_world/Pixel_style_3D_sandbox/Pixel_style_3D_sandbox_0050/noun_phrases.txt | {
"noun_phrases": [
"wooden house",
"stone house",
"pink pigs",
"yellow flowers",
"wooden roof",
"torches"
],
"noun_phrase_count": 6,
"object_count": 12,
"status": "annotated"
} | {
"format": "JPEG",
"mode": "RGB",
"size": [
1280,
720
]
} | final-public-v1 |
OPIS Dataset
OPIS is an input-grounded benchmark for evaluating multi-object memory in image-to-video and camera-conditioned video world models. It anchors every evaluation to the fixed object instances visible in the initial image, rather than to a generated history or a prescribed reference video.
This repository contains the dataset release associated with the OPIS arXiv preprint:
OPIS: An Input-Grounded Benchmark for Multi-Object Memory in Video World Models
The benchmark is designed to measure whether a generated rollout preserves the objects established by its input. Its evaluator reports three complementary dimensions: Presence (whether observable instances are accounted for), Identity (whether the particular input instances are preserved), and Structure (whether their geometry or structural properties persist).
The original vector-quality figure is also included as
assets/fig2.pdf.
Dataset summary
| Item | Value |
|---|---|
| Cases | 500 |
| Scene domains | 3 |
| Subcategories | 10 |
| Addressable object instances | 12,672 |
| Static-geometry instances | 6,128 |
| Dynamic-structure instances | 6,544 |
| Reference image resolution | 1280 Γ 720 RGB |
| Case index range per subcategory | 0001β0050 |
The three scene domains are:
| Directory | Domain | Subcategories | Cases |
|---|---|---|---|
01_real_world_scene |
Real-world scenes | home_indoor, natural_outdoor, public_indoor, urban_outdoor |
200 |
02_robot_embodied |
Embodied and robotic environments | industrial_robot_env, robot_lab_setup, simulated_environment |
150 |
03_game_virtual_world |
Game and virtual worlds | Cartoon_style_3D, Pixel_style_3D_sandbox, Realistic_style_3D_world |
150 |
Each of the ten subcategories contains 50 cases. Case IDs and image names use
the stable convention <subcategory>_<four_digit_index>, for example
home_indoor_0001 or Cartoon_style_3D_0042.
Sources and construction
The benchmark combines real-world imagery, game screenshots, simulator-rendered
scenes, and generated images. The source families described in the associated
paper include Visual Genome, ADE20K, COCO images indexed through RefCOCO,
BridgeData V2, IndustryShapes, gameplay collections such as Minecraft and
SuperTuxKart, locally rendered AI2-THOR scenes, and images generated with
gpt-image-2.5-sunburst.
All cases are converted to a common input-grounded format. A VLM-assisted selection and noun-phrase cleaning stage is followed by instance segmentation, appearance embedding extraction, mobility/kinematic annotation, geometric reference construction, task-prompt creation, and case-level human review. The released directory contains the resulting benchmark artifacts; it is not a collection of generated continuation videos.
Repository layout
OPIS-dataset/
βββ metadata.jsonl # one JSON record per case (500 records)
βββ metadata_summary.json # dataset-wide counts and naming convention
βββ assets/
β βββ fig2.pdf # original paper figure
β βββ fig2.png # page preview used above
βββ <domain>/
β βββ <subcategory>/<case_id>/
β βββ <case_id>.jpg
β βββ noun_phrases.txt
β βββ text_prompt.txt
β βββ reference_scene.json
β βββ reference_geometry.npz
β βββ assets/
β βββ preprocessed/raw_1280x720.png
β βββ masks/ref_*.png
β βββ crops/ref_*.png
Here <domain> is one of 01_real_world_scene, 02_robot_embodied, or
03_game_virtual_world. The three domain directories each contain the same
two-level <subcategory>/<case_id> case layout.
Manifest fields
metadata.jsonl is a line-delimited JSON manifest. Each record contains:
case_id: stable case identifier;category: one ofreal_world_scene,robot_embodied, orgame_virtual_world;subcategory: one of the ten subcategories listed above;final_case_path: path to the complete case directory relative to the dataset root;image_path: path to the 1280 Γ 720 initial image;noun_phrases_path: path to the case-level noun-phrase list;annotation.noun_phrases: cleaned object concepts used to construct the reference inventory;annotation.object_count: number of annotated object instances;annotation.status: annotation status (annotatedin this release);image: image format, color mode, and dimensions;schema_version: public manifest schema version.
Example:
{
"case_id": "home_indoor_0001",
"category": "real_world_scene",
"subcategory": "home_indoor",
"final_case_path": "01_real_world_scene/home_indoor/home_indoor_0001",
"image_path": "01_real_world_scene/home_indoor/home_indoor_0001/home_indoor_0001.jpg",
"noun_phrases_path": "01_real_world_scene/home_indoor/home_indoor_0001/noun_phrases.txt",
"annotation": {
"noun_phrases": ["wooden table", "chair"],
"noun_phrase_count": 2,
"object_count": 14,
"status": "annotated"
},
"image": {"format": "JPEG", "mode": "RGB", "size": [1280, 720]},
"schema_version": "final-public-v1"
}
Case-level artifacts
Initial image and task instruction
<case_id>.jpgis the initial observation supplied to a video-generation model.text_prompt.txtcontains the case-specific camera-motion and memory challenge instruction. It describes a continuous viewpoint change, allows physically plausible motion, and asks the rollout to preserve the input instances without adding, removing, cloning, or merging objects.noun_phrases.txtcontains the cleaned object concepts used for reference construction.
Object reference
reference_scene.json contains the fixed input-grounded object inventory. For
each instance it stores an object ID, category, bounding box, center, size and
appearance attributes, an appearance embedding, the paths to its mask and crop,
and mobility metadata. The mobility metadata assigns each instance to either
the static_geometry or dynamic_structure evaluation track.
The associated files are:
assets/masks/ref_*.png: instance masks aligned to the initial image;assets/crops/ref_*.png: object crops used for appearance evidence;assets/preprocessed/raw_1280x720.png: normalized processing image.
Geometry cache
reference_geometry.npz is a NumPy archive containing the precomputed
input-grounded geometric evidence used by the evaluator. Depending on the case,
it contains points, depth, intrinsics, valid, background_mask, one or
more query_* arrays, and manifest.
The manifest array is a UTF-8 JSON document stored inside the archive. It
records array integrity hashes, query IDs, schema information, and the
configuration needed to interpret the geometry cache. It does not contain
generated videos or evaluation results.
Loading the manifest
import json
from pathlib import Path
root = Path("OPIS-dataset")
rows = [json.loads(line) for line in (root / "metadata.jsonl").read_text().splitlines()]
row = rows[0]
image = root / row["image_path"]
case_dir = root / row["final_case_path"]
print(row["case_id"], image, case_dir)
To inspect a reference geometry archive:
import json
import numpy as np
with np.load(case_dir / "reference_geometry.npz", allow_pickle=True) as archive:
manifest = json.loads(archive["manifest"].tobytes().decode("utf-8"))
print(archive.files)
print(manifest["schema_version"])
Intended evaluation protocol
For each case, a model receives the initial image and text_prompt.txt and
produces a video rollout. The evaluator compares sampled generated frames with
the fixed object reference derived from the initial image. Camera motion and
partial occlusion are allowed; an object that is not observable is treated
separately from a confirmed memory failure. The benchmark therefore evaluates
observable input-instance preservation, not pixel-level imitation of a single
target continuation.
The released dataset is sufficient to prepare inputs and run the reference-side evaluation pipeline. Model checkpoints, inference services, generated videos, and model-specific evaluation outputs are not included in this repository.
Citation
If you use OPIS, please cite the associated arXiv preprint:
@misc{opis2026,
title = {OPIS: An Input-Grounded Benchmark for Multi-Object Memory in Video World Models},
year = {2026},
note = {arXiv preprint}
}
Dataset page
Hugging Face: https://huggingface.co/datasets/Kirito-Lab/OPIS-dataset
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