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BEACON: Behavioral Engine for Authentication and Continuous Monitoring

An anonymized multi-modal behavioral biometric dataset collected during VALORANT gameplay, designed for continuous user authentication research.

28 participants · 79 sessions · 445 GB

Participants are represented by opaque IDs (P001P028) and sessions by sequential IDs (S001, S002, ...). Raw participant names, consent files, hostnames, MAC addresses, and direct device IDs are not included in this release.

Modalities

Modality Files Description
mouse_*.csv 80 Mouse telemetry — position, speed, clicks, scroll; Unix epoch timestamps
keyboard_*.csv 80 Keyboard HID dynamics — key identity, press/release times, duration; Unix epoch timestamps
captured_packets_*.pcap 80 Network traffic — IP/MAC addresses anonymized, local-network discovery traffic removed, encrypted game payload preserved
screen_record_*.mp4 74 Screen recordings of gameplay sessions
hardware_info_*.json 79 Scrubbed hardware metadata (hostname, MAC, IP, serial removed)

Sessions with multiple recording parts are named screen_record_P###_S###_part02.mp4 etc.

File Layout

participant_P001/
  session_S001/
    mouse_P001_S001.csv
    keyboard_P001_S001.csv
    captured_packets_P001_S001.pcap
    screen_record_P001_S001.mp4
    hardware_info_P001_S001.json

Metadata

File Description
metadata/public_participant_session_manifest.csv Participant and session ID index
metadata/public_release_manifest.csv Per-file modality, status, and size
metadata/sha256_checksums.csv SHA-256 checksums for all included files
metadata/beacon_croissant.jsonld Croissant ML metadata record

Anonymization

  • Participant and session folders use opaque sequential IDs
  • CSV timestamps are raw Unix epoch values (not session-relative)
  • PCAP: Ethernet/IP src and dst addresses replaced with deterministic pseudonyms in 10.0.0.0/8; local-network broadcast/discovery UDP (mDNS, LLMNR, NBNS, SSDP, DHCP, WSD) dropped to prevent hostname leakage; encrypted game payload and regular DNS preserved intact
  • Hardware JSON: hostname, username, MAC, IP, HID, serial, UUID fields removed
  • Raw consent files retained privately; see consent_policy.md

Citation

If you use this dataset, please cite it:

Singh, I., Kaur, G., Atwal, U. P. S., Singh, G., Singh, G., & Singh, M. (2026). BEACON: A Multimodal Dataset for Learning Behavioral Fingerprints from Gameplay Data [Data set]. Zenodo. https://doi.org/10.5281/zenodo.20034625 DOI

Singh, I., Singh, G., Kaur, G., Atwal, U. P. S., Singh, G., & Singh, M. (2026). BEACON-Logger: A Behavioral Authentication and Network Traffic Logger for Game Environments. Zenodo. https://doi.org/10.5281/zenodo.20062628 DOI

Please cite the following paper also:

@misc{singh2026beaconmultimodaldatasetlearning,
      title={BEACON: A Multimodal Dataset for Learning Behavioral Fingerprints from Gameplay Data}, 
      author={Ishpuneet Singh and Gursmeep Kaur and Uday Pratap Singh Atwal and Guramrit Singh and Gurjot Singh and Maninder Singh},
      year={2026},
      eprint={2605.10867},
      archivePrefix={arXiv},
      primaryClass={cs.CR},
      url={https://arxiv.org/abs/2605.10867}, 
}

License

Creative Commons Attribution-NonCommercial 4.0 International (CC BY-NC 4.0)

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