GameWorld: Towards Standardized and Verifiable Evaluation of Multimodal Game Agents Paper • 2604.07429 • Published Apr 8 • 120
Rethinking Generalization in Reasoning SFT: A Conditional Analysis on Optimization, Data, and Model Capability Paper • 2604.06628 • Published Apr 8 • 324
An Efficient Heterogeneous Co-Design for Fine-Tuning on a Single GPU Paper • 2603.16428 • Published Mar 17 • 51
Omni-SimpleMem: Autoresearch-Guided Discovery of Lifelong Multimodal Agent Memory Paper • 2604.01007 • Published Apr 2 • 31
Adam's Law: Textual Frequency Law on Large Language Models Paper • 2604.02176 • Published Apr 2 • 501
ACES: Who Tests the Tests? Leave-One-Out AUC Consistency for Code Generation Paper • 2604.03922 • Published Apr 5 • 53
InCoder-32B: Code Foundation Model for Industrial Scenarios Paper • 2603.16790 • Published Mar 17 • 311
HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions Paper • 2603.15612 • Published Mar 16 • 153
Bootstrapping Exploration with Group-Level Natural Language Feedback in Reinforcement Learning Paper • 2603.04597 • Published Mar 4 • 210
From Blind Spots to Gains: Diagnostic-Driven Iterative Training for Large Multimodal Models Paper • 2602.22859 • Published Feb 26 • 151