Riemannian Motion Generation: A Unified Framework for Human Motion Representation and Generation via Riemannian Flow Matching Paper • 2603.15016 • Published 5 days ago • 10
M^3: Dense Matching Meets Multi-View Foundation Models for Monocular Gaussian Splatting SLAM Paper • 2603.16844 • Published 4 days ago • 10
From Sparse to Dense: Multi-View GRPO for Flow Models via Augmented Condition Space Paper • 2603.12648 • Published 8 days ago • 12
Generation Models Know Space: Unleashing Implicit 3D Priors for Scene Understanding Paper • 2603.19235 • Published 1 day ago • 75
HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions Paper • 2603.15612 • Published 5 days ago • 145
ExposeAnyone: Personalized Audio-to-Expression Diffusion Models Are Robust Zero-Shot Face Forgery Detectors Paper • 2601.02359 • Published Jan 5 • 5
Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle Paper • 2312.03431 • Published Dec 6, 2023 • 2
SpecNeRF: Gaussian Directional Encoding for Specular Reflections Paper • 2312.13102 • Published Dec 20, 2023 • 7
GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation Paper • 2403.12365 • Published Mar 19, 2024 • 12
RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS Paper • 2403.13806 • Published Mar 20, 2024 • 19
GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning Paper • 2312.11461 • Published Dec 18, 2023 • 20
Gaussian Head Avatar: Ultra High-fidelity Head Avatar via Dynamic Gaussians Paper • 2312.03029 • Published Dec 5, 2023 • 27
SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering Paper • 2311.12775 • Published Nov 21, 2023 • 30
tttLRM: Test-Time Training for Long Context and Autoregressive 3D Reconstruction Paper • 2602.20160 • Published 26 days ago • 10
CaricatureGS: Exaggerating 3D Gaussian Splatting Faces With Gaussian Curvature Paper • 2601.03319 • Published Jan 6 • 54