python_code stringlengths 0 456k |
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from abc import ABC, abstractmethod
from typing import Any
from chatgpt.experience_maker.base import Experience
class ReplayBuffer(ABC):
"""Replay buffer base class. It stores experience.
Args:
sample_batch_size (int): Batch size when sampling.
limit (int, optional): Limit of number of ex... |
from typing import Optional
import torch
from transformers import BloomConfig, BloomForCausalLM, BloomModel
from .actor import Actor
class BLOOMActor(Actor):
"""
BLOOM Actor model.
Args:
pretrained (str): Pretrained model name or path.
config (BloomConfig): Model config.
checkpo... |
from typing import Optional
import torch
import torch.nn as nn
from transformers import BloomConfig, BloomForCausalLM, BloomModel
from .reward_model import RewardModel
class BLOOMRM(RewardModel):
"""
BLOOM Reward model.
Args:
pretrained (str): Pretrained model name or path.
config (Bloo... |
from typing import Optional
import torch.nn as nn
from transformers.models.opt.configuration_opt import OPTConfig
from transformers.models.opt.modeling_opt import OPTModel
from .reward_model import RewardModel
class OPTRM(RewardModel):
"""
OPT Reward model.
Args:
pretrained (str): Pretrained mo... |
from typing import Any, Callable, Optional
import torch
import torch.nn as nn
try:
from transformers.generation_logits_process import (
LogitsProcessorList,
TemperatureLogitsWarper,
TopKLogitsWarper,
TopPLogitsWarper,
)
except ImportError:
from transformers.generation impor... |
from typing import Optional
import torch.nn as nn
from transformers.models.gpt2.configuration_gpt2 import GPT2Config
from transformers.models.gpt2.modeling_gpt2 import GPT2Model
from .reward_model import RewardModel
class GPTRM(RewardModel):
"""
GPT Reward model.
Args:
pretrained (str): Pretrai... |
from typing import Optional
import torch.nn as nn
from transformers.models.opt.configuration_opt import OPTConfig
from transformers.models.opt.modeling_opt import OPTModel
from .critic import Critic
class OPTCritic(Critic):
"""
OPT Critic model.
Args:
pretrained (str): Pretrained model name or ... |
from typing import Optional
import torch
import torch.nn as nn
from transformers import BloomConfig, BloomForCausalLM, BloomModel
from .critic import Critic
class BLOOMCritic(Critic):
"""
BLOOM Critic model.
Args:
pretrained (str): Pretrained model name or path.
config (BloomConfig): Mo... |
from .actor import Actor
from .bloom_actor import BLOOMActor
from .bloom_critic import BLOOMCritic
from .bloom_rm import BLOOMRM
from .critic import Critic
from .gpt_actor import GPTActor
from .gpt_critic import GPTCritic
from .gpt_rm import GPTRM
from .loss import PairWiseLoss, PolicyLoss, PPOPtxActorLoss, ValueLoss
f... |
from typing import Optional
import torch
def gpt_prepare_inputs_fn(input_ids: torch.Tensor, past: Optional[torch.Tensor] = None, **kwargs) -> dict:
token_type_ids = kwargs.get("token_type_ids", None)
# only last token for inputs_ids if past is defined in kwargs
if past:
input_ids = input_ids[:, -... |
from typing import Optional
import torch
import torch.nn as nn
from .utils import masked_mean
class GPTLMLoss(nn.Module):
"""
GPT Language Model Loss
"""
def __init__(self):
super().__init__()
self.loss = nn.CrossEntropyLoss()
def forward(self, logits: torch.Tensor, labels: tor... |
from typing import Optional, Union
import loralib as lora
import torch
import torch.nn as nn
import torch.nn.functional as F
def compute_approx_kl(log_probs: torch.Tensor,
log_probs_base: torch.Tensor,
action_mask: Optional[torch.Tensor] = None) -> torch.Tensor:
"""
... |
from typing import Optional
from transformers.models.opt.configuration_opt import OPTConfig
from transformers.models.opt.modeling_opt import OPTForCausalLM
from .actor import Actor
class OPTActor(Actor):
"""
OPT Actor model.
Args:
pretrained (str): Pretrained model name or path.
config ... |
from typing import Optional
import torch
import torch.nn as nn
from .lora import LoRAModule
class RewardModel(LoRAModule):
"""
Reward model base class.
Args:
model (nn.Module): Reward model.
value_head (nn.Module): Value head to get reward score.
lora_rank (int): LoRA rank.
... |
import math
from typing import Optional
import loralib as lora
import torch
import torch.nn as nn
import torch.nn.functional as F
class LoraLinear(lora.LoRALayer, nn.Module):
"""Replace in-place ops to out-of-place ops to fit gemini. Convert a torch.nn.Linear to LoraLinear.
"""
def __init__(
sel... |
from typing import Optional, Tuple, Union
import torch
import torch.nn as nn
import torch.nn.functional as F
from .generation import generate
from .lora import LoRAModule
from .utils import log_probs_from_logits
class Actor(LoRAModule):
"""
Actor model base class.
Args:
model (nn.Module): Actor... |
from typing import Optional
import torch
import torch.nn as nn
from .lora import LoRAModule
from .utils import masked_mean
class Critic(LoRAModule):
"""
Critic model base class.
Args:
model (nn.Module): Critic model.
value_head (nn.Module): Value head to get value.
lora_rank (in... |
from typing import Optional
from transformers.models.gpt2.configuration_gpt2 import GPT2Config
from transformers.models.gpt2.modeling_gpt2 import GPT2LMHeadModel
from .actor import Actor
class GPTActor(Actor):
"""
GPT Actor model.
Args:
pretrained (str): Pretrained model name or path.
c... |
from typing import Optional
import torch.nn as nn
from transformers.models.gpt2.configuration_gpt2 import GPT2Config
from transformers.models.gpt2.modeling_gpt2 import GPT2Model
from .critic import Critic
class GPTCritic(Critic):
"""
GPT Critic model.
Args:
pretrained (str): Pretrained model na... |
from .reward_dataset import RewardDataset
__all__ = ['RewardDataset']
|
from typing import Callable
from torch.utils.data import Dataset
from tqdm import tqdm
class RewardDataset(Dataset):
"""
Dataset for reward model
Args:
dataset: dataset for reward model
tokenizer: tokenizer for reward model
max_length: max length of input
"""
def __init_... |
from .base import Experience, ExperienceMaker
from .naive import NaiveExperienceMaker
__all__ = ['Experience', 'ExperienceMaker', 'NaiveExperienceMaker']
|
import torch
from chatgpt.nn.utils import compute_reward, normalize
from .base import Experience, ExperienceMaker
class NaiveExperienceMaker(ExperienceMaker):
"""
Naive experience maker.
"""
@torch.no_grad()
def make_experience(self, input_ids: torch.Tensor, **generate_kwargs) -> Experience:
... |
from abc import ABC, abstractmethod
from dataclasses import dataclass
from typing import Optional
import torch
import torch.nn as nn
from chatgpt.nn.actor import Actor
@dataclass
class Experience:
"""Experience is a batch of data.
These data should have the the sequence length and number of actions.
Left... |
from .base import Trainer
from .ppo import PPOTrainer
from .rm import RewardModelTrainer
__all__ = ['Trainer', 'PPOTrainer', 'RewardModelTrainer']
|
from abc import ABC
import loralib as lora
from chatgpt.dataset import RewardDataset
from chatgpt.nn import PairWiseLoss
from torch.optim import Adam, Optimizer
from torch.utils.data import DataLoader
from tqdm import tqdm
from .strategies import Strategy
from .utils import is_rank_0
class RewardModelTrainer(ABC):
... |
import torch.distributed as dist
def is_rank_0() -> bool:
return not dist.is_initialized() or dist.get_rank() == 0
|
from typing import Any, Callable, Dict, List, Optional
import torch.nn as nn
from chatgpt.experience_maker import Experience, NaiveExperienceMaker
from chatgpt.nn import Actor, Critic, PolicyLoss, ValueLoss
from chatgpt.nn.generation_utils import update_model_kwargs_fn
from chatgpt.replay_buffer import NaiveReplayBuff... |
import random
from abc import ABC, abstractmethod
from typing import Any, Callable, Dict, List, Optional, Union
import torch
from chatgpt.experience_maker import Experience, ExperienceMaker
from chatgpt.replay_buffer import ReplayBuffer
from torch import Tensor
from torch.utils.data import DistributedSampler
from tqdm... |
from .base import Callback
from .performance_evaluator import PerformanceEvaluator
__all__ = ['Callback', 'PerformanceEvaluator']
|
from time import time
from typing import Optional
import torch
import torch.distributed as dist
from chatgpt.experience_maker import Experience
from .base import Callback
def get_world_size() -> int:
if dist.is_initialized():
return dist.get_world_size()
return 1
def print_rank_0(*args, **kwargs) ... |
from abc import ABC
from chatgpt.experience_maker import Experience
class Callback(ABC):
"""
Base callback class. It defines the interface for callbacks.
"""
def on_fit_start(self) -> None:
pass
def on_fit_end(self) -> None:
pass
def on_episode_start(self, episode: int)... |
import os
import random
import numpy as np
import torch
import torch.distributed as dist
import torch.nn as nn
from chatgpt.replay_buffer import ReplayBuffer
from torch.nn.parallel import DistributedDataParallel as DDP
from torch.utils.data import DataLoader, DistributedSampler
from .naive import NaiveStrategy
clas... |
from .base import Strategy
from .colossalai import ColossalAIStrategy
from .ddp import DDPStrategy
from .naive import NaiveStrategy
__all__ = ['Strategy', 'NaiveStrategy', 'DDPStrategy', 'ColossalAIStrategy']
|
import warnings
from typing import Optional
import torch
import torch.distributed as dist
import torch.nn as nn
import torch.optim as optim
import colossalai
from colossalai.nn.optimizer import CPUAdam, HybridAdam
from colossalai.nn.parallel import zero_model_wrapper, zero_optim_wrapper
from colossalai.tensor import ... |
import torch
import torch.nn as nn
import torch.optim as optim
from chatgpt.replay_buffer import ReplayBuffer
from torch.utils.data import DataLoader
from .base import Strategy
class NaiveStrategy(Strategy):
"""
Strategy for single GPU. No parallelism is used.
"""
def backward(self, loss: torch.... |
from abc import ABC, abstractmethod
from contextlib import nullcontext
import torch
import torch.nn as nn
import torch.optim as optim
from chatgpt.replay_buffer import ReplayBuffer
from torch.utils.data import DataLoader
class Strategy(ABC):
"""
Base class for training strategies.
"""
def __init... |
#
# \file generator.py
#
# \brief Generates the CUTLASS Library's instances
#
import enum
import os.path
import shutil
import functools
import operator
import collections
from library import *
###################################################################################################
#
# Data structure model... |
#
# \file generator.py
#
# \brief Generates the CUTLASS Library's instances
#
import re
###################################################################################################
import enum
# The following block implements enum.auto() for Python 3.5 variants that don't include it such
# as the default 3.5... |
#
# \file generator.py
#
# \brief Generates the CUTLASS Library's instances
#
import enum
import os.path
import shutil
from library import *
from gemm_operation import *
from rank_k_operation import *
from rank_2k_operation import *
from trmm_operation import *
from symm_operation import *
from conv2d_operation impor... |
#
# \file generator.py
#
# \brief Generates the CUTLASS Library's instances
#
#
import enum
import os.path
import shutil
import functools
import operator
from library import *
###################################################################################################
#
# Data structure modeling a Rank K up... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#
# \file generator.py
#
# \brief Generates the CUTLASS Library's instances
#
#
import enum
import os.path
import shutil
from library import *
###################################################################################################
#
class Conv2dOperation:
#
def __init__(self, conv_kind, iterator_alg... |
#
# \file generator.py
#
# \brief Generates the CUTLASS Library's instances
#
import enum
import os.path
import shutil
import argparse
import logging
from library import *
from manifest import *
from itertools import product
############################################################################################... |
#
# \file generator.py
#
# \brief Generates the CUTLASS Library's instances
#
#
import enum
import os.path
import shutil
from library import *
###################################################################################################
#
class Conv3dOperation:
#
def __init__(self, conv_kind, iterator_alg... |
#
# \file generator.py
#
# \brief Generates the CUTLASS Library's instances
#
#
import enum
import os.path
import shutil
import functools
import operator
from library import *
###################################################################################################
#
# Data structure modeling a Rank K up... |
#
# \file generator.py
#
# \brief Generates the CUTLASS Library's instances
#
#
import enum
import os.path
import shutil
import functools
import operator
from library import *
###################################################################################################
#
# Data structure modeling a Symm upda... |
#
# \file generator.py
#
# \brief Generates the CUTLASS Library's instances
#
#
import enum
import os.path
import shutil
import functools
import operator
from library import *
###################################################################################################
#
# Data structure modeling a TRMM oper... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that ... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that ... |
################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that ... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that t... |
import re
def SubstituteTemplate(template, values):
text = template
changed = True
while changed:
changed = False
for key, value in values.items():
regex = "\\$\\{%s\\}" % key
newtext = re.sub(regex, value, text)
if newtext != text:
chang... |
################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that t... |
################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that ... |
################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that t... |
################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that ... |
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#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that t... |
#################################################################################################
#
# Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: BSD-3-Clause
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitt... |
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